Name | Item Level | Description |
---|---|---|
2017 New Year Jumbo Draw Ticket![]() |
1 | Lottery Ticket to Win Luxurious Prizes in the 2017 New Year's Celebration |
2018 New Year Jumbo Draw Ticket![]() |
1 | Lottery Ticket to Win Luxurious Prizes in the 2018 New Year's Celebration |
2019 New Year Jumbo Draw Ticket (Red)![]() |
1 | Lottery Ticket to Win Luxurious Prizes in the 2019 New Year's Celebration |
2019 New Year Jumbo Draw Ticket (White)![]() |
1 | Lottery Ticket to Win Luxurious Prizes in the 2019 New Year's Celebration |
2019 New Year Jumbo Draw Ticket (Gold)![]() |
1 | Lottery Ticket to Win Luxurious Prizes in the 2019 New Year's Celebration |
Ambrosial Beast-Steak![]() |
8 | Meat-based crafting material. Can only be obtained from a Griffin (Lv.35~). |
Ape Pelt![]() |
3 | Pelt Crafting Material. Durable skin from monkey-like animals. |
Angules Horn![]() |
9 | Horn Crafting Material: The Glittering Horn of Angules |
Ancient Grimoire![]() |
7 | Grimoire Crafting Material: Tattered grimoire held by a necromancer. |
Animal Bone![]() |
1 | Bone Crafting Material: Animal bones. Various ways to use them. |
Animal Fur![]() |
1 | Fur Crafting Material. Fur from wild animals. Various ways to use it. |
Ape Fur![]() |
3 | Fur Crafting Material. Coarse and rough fur from monkey-like animals. |
Alkahest![]() |
11 | Liquid Crafting Material: A mysterious liquid created through alchemy. |
Alchemite![]() |
12 | Ore Crafting Material: Alchemized ore with an extremely hard texture. |
Agate![]() |
7 | Gem Crafting Material: A gem with opaque stripes of deep red. |
Amethyst![]() |
3 | Gem Crafting Material. A purple gem that easily contains magic. |
Apophyllite![]() |
4 | Gem Crafting Material: Stones generated inside the body of Lizards (Level 15 and above), suitable for crafting. |
Animal Pelt![]() |
1 | Pelt Crafting Material: Common animal skins. Various ways to use them. |
Amber Dragonscale![]() |
12 | Pelt Crafting Material: Scales that shimmer in a glowing amber color, imbued with the heat of a Flame Dragon. A rare item. |
Azure Dragonscale![]() |
12 | Pelt Crafting Material: Scales that shimmer in a radiant azure color, imbued with the chill of an Ice Dragon. A rare item. |
Angelica![]() |
4 | Floral Crafting Material: Delicate grass that bears small vermilion flowers. |
Ancient Knight's Emblem![]() |
12 | Miscellaneous Crafting Material: Gold fittings with a crest worn by the Knight of the Netherworld. |
Alchemized Armor Plate![]() |
11 | Miscellaneous Crafting Material: Beautiful and durable armor plates that cover the surface of the Giant's body. |
Aliment Extractant![]() |
11 | Miscellaneous Crafting Material: Alchemized medium used by alchemists for concocting potions. |
Attack Upgrade Rock![]() |
3 | Refining Material to Enhance Main Weapon's Quality. By synthesizing during Item Crafting, the number of Mount Crest slots increases by 1 (2 on a great success). ※ Does not result in a great success when changing equipment quality. |
Alchemic Wood![]() |
11 | Wood Crafting Material: Alchemized wood artificially created with exceptional hardness. |
Alchemical Extract![]() |
12 | A material used as a foundation when creating special equipment with alchemical materials. Can be used as a crafting material for specific equipment. |
Abyssal Ice of Chaos![]() |
11 | Crafting materials with limited availability: Mysterious ice chunks that induce a disturbance of order. |
Ancient Scale Dust![]() |
9 | Obtainable only in the "Dragon's Nest," it is sand from a special ancient layer where dragon scales have weathered. It can be used as a strengthening material for certain equipment. |
Ash Quartz ★ ![]() |
20 | Gem Crafting Material: A gem with a deep, ash-like color. |
Ancient Beast Pelt ★ ![]() |
30 | Pelt Crafting Material: The skin of a large beast that has been lurking for many years, undergoing tremendous growth. |
Abyssal Ice of Ruin![]() |
45 | Crafting materials with limited availability: Mysterious ice chunks that lead to destruction. |
Arisen Corps Medal![]() |
30 | An honorable badge sent only to those who have achieved great merits throughout all of Lestania and have been recognized by the Temple. Can be used as a crafting material for specific equipment. |
Authentication Orb (Rathalos)![]() |
12 | Gemstones available for Appraisal Exchange: Can be exchanged for Rathalos Series armor (for Fighter/Warrior/Hunter/Seeker/Spirit Lancer) |
Authentication Orb (Rathian)![]() |
12 | Gemstones available for Appraisal Exchange: Can be exchanged for Rathian Series armor (for Fighter/Warrior/Hunter/Seeker/Spirit Lancer) |
Ancient Iron Ore ★ ![]() |
45 | Ore Crafting Material: A rare mineral that is rarely found in modern times and serves as the base for a metal similar to iron. |
Ancient Iron Ingot ★ ![]() |
45 | Metal Crafting Material: A lump of metal that closely resembles iron, but is not easily found in the modern era. |
Ancient General's Chainmail ★ ![]() |
50 | Miscellaneous Crafting Material: Chain Hauberk buried together in the tomb of a renowned ancient general. |
Ancient Manuscript Scrap ★ ![]() |
55 | Miscellaneous Crafting Material: A fragment of an old book with the words of Phindym inscribed on it. |
Ancient Knight's Letter![]() |
60 | Limited availability crafting material: A letter from the time that records the legendary knight. |
Ancient Knight's Book![]() |
60 | Limited availability crafting material: Book about the knight who is spoken of as a legend in the ancient manuscripts. |
Ancient Knight's Scripture![]() |
60 | Limited availability crafting material: A thick book meticulously recorded by the hands of legendary knights. |
Ancient Sago Palm ★ ![]() |
65 | Floral Crafting Material: A species of fern that has survived since ancient times in a special environment within the ruins. |
Aged Green Leaves ★ ![]() |
65 | Floral Crafting Material: Especially the old and large leaves of the ancient Sago Palm. |
Ashen Flower Rock![]() |
65 | Ore Crafting Material: A gray rock with small flower-like patterns floating on it. |
Adamas Ore![]() |
65 | Ore Crafting Material: An extremely hard ore imbued with magnetism, used for crafting. |
Abrasive![]() |
45 | Sand Crafting Material: A paste used for more precise cutting and polishing in crafting. Can be used in the crafting of certain equipment. |
Armored Scale ★ ![]() |
55 | Pelt Crafting Material: Mysterious scales that have hardened like stone. |
Agile Motion LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Agile Motion LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Agile Motion LV.4![]() |
1 | |
Agile Motion LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Agile Motion LV.5![]() |
1 | |
Advantageous Feeling LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Advantageous Feeling LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Advantageous Feeling LV.4![]() |
1 | |
Advantageous Feeling LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Advantageous Feeling LV.5![]() |
1 | |
Arrow Increase LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Arrow Increase LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Arrow Increase LV.4![]() |
1 | |
Arrow Increase LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Arrow Increase LV.5![]() |
1 | |
Aggression Arrow LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Aggression Arrow LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Aggression Arrow LV.4![]() |
1 | |
Aggression Arrow LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Aggression Arrow LV.5![]() |
1 | |
Aggression LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Aggression LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Aggression LV.4![]() |
1 | |
Aggression LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Aggression LV.5![]() |
1 | |
Alchemical Invasion LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Alchemical Invasion LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Alchemical Invasion LV.4![]() |
1 | |
Alchemical Invasion LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Alchemical Invasion LV.5![]() |
1 | |
Agile Motion LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Agile Motion LV.6![]() |
1 | |
Advantageous Feeling LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Advantageous Feeling LV.6![]() |
1 | |
Arrow Increase LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Arrow Increase LV.6![]() |
1 | |
Aggression Arrow LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Aggression Arrow LV.6![]() |
1 | |
Aggression LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Aggression LV.6![]() |
1 | |
Alchemical Invasion LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Alchemical Invasion LV.6![]() |
1 | |
Avoidance LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Avoidance LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Avoidance LV.4![]() |
1 | |
Avoidance LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Avoidance LV.5![]() |
1 | |
Avoidance LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Avoidance LV.6![]() |
1 | |
Ashen Grass![]() |
80 | Floral Crafting Material: Grass that appears white on the surface and looks as if it is covered in ash. |
Animal Hunter Stone ★ ![]() |
85 | Crafting Material for adding additional stats to weapons. A refined stone made from a special material. Adds "Beast Slayer" to weapons. |
Acre Royal Family Intaglio ★ ![]() |
80 | Miscellaneous Crafting Material: An exquisite artwork where the crest of the Acre royal family and the figure of a Fire Dragon are intricately engraved in sunk relief. |
Animal Hunter Stone Shard ★ ![]() |
80 | Fragments of a forged stone made from a special material. When combined in item crafting, it becomes a crafting material that adds additional stats. |
Alchemy Sealer Stone Shard![]() |
80 | Fragments of a forged stone made from a special material. When combined in item crafting, it becomes a crafting material that adds additional stats. |
Alchemy Sealer Stone ★ ![]() |
85 | Crafting Material for adding additional stats to weapons. A refined stone made from a special material. Adds "Alchemy Slayer" to weapons. |
Ancient Warrior's Bone![]() |
110 | Bone Crafting Material: Ancient Warrior's Bone, which bears the traces of rigorous training from long ago. |
Ancient Wheat![]() |
110 | Floral Crafting Material: Ancient grains of wheat, believed to have been brought in the past and settled deep within the cave. |
Ancient Wheat Ear ★ ![]() |
110 | Floral Crafting Material: An ear of ancient wheat, believed to have been brought in the past and established deep in the cave. |
Alchemy Slayer +9![]() |
1 | "Alchemy Slayer" added. |
Alchemy Slayer +12![]() |
1 | "Alchemy Slayer" added. |
Alchemy Slayer +15![]() |
1 | "Alchemy Slayer" added. |
Alchemy Slayer +18![]() |
1 | "Alchemy Slayer" added. |
Alchemy Slayer +21![]() |
1 | "Alchemy Slayer" added. |
Alchemy Slayer +24![]() |
1 | "Alchemy Slayer" added. |
Alchemy Slayer +27![]() |
1 | "Alchemy Slayer" added. |
Alchemy Slayer +30![]() |
1 | "Alchemy Slayer" added. |
Alchemy Slayer +33![]() |
1 | "Alchemy Slayer" added. |
Alchemy Slayer +36![]() |
1 | "Alchemy Slayer" added. |
Alchemy Slayer +39![]() |
1 | "Alchemy Slayer" added. |
Alchemy Slayer +42![]() |
1 | "Alchemy Slayer" added. |
Alchemy Slayer +45![]() |
1 | "Alchemy Slayer" added. |
Alchemy Slayer +48![]() |
1 | "Alchemy Slayer" added. |
Alchemy Slayer +51![]() |
1 | "Alchemy Slayer" added. |
Alchemy Slayer +54![]() |
1 | "Alchemy Slayer" added. |
Alchemy Slayer +57![]() |
1 | "Alchemy Slayer" added. |
Alchemy Slayer +60![]() |
1 | "Alchemy Slayer" added. |
Alchemy Slayer +63![]() |
1 | "Alchemy Slayer" added. |
Alchemy Slayer +66![]() |
1 | "Alchemy Slayer" added. |
Alchemy Slayer +69![]() |
1 | "Alchemy Slayer" added. |
Alchemy Slayer +72![]() |
1 | "Alchemy Slayer" added. |
Alchemy Slayer +75![]() |
1 | "Alchemy Slayer" added. |
Alchemy Slayer +78![]() |
1 | "Alchemy Slayer" added. |
Alchemy Slayer +81![]() |
1 | "Alchemy Slayer" added. |
Alchemy Slayer +84![]() |
1 | "Alchemy Slayer" added. |
Alchemy Slayer +87![]() |
1 | "Alchemy Slayer" added. |
Alchemy Slayer +90![]() |
1 | "Alchemy Slayer" added. |
Active Supression LV.4![]() |
1 | |
Active Supression LV.5![]() |
1 | |
Active Supression LV.6![]() |
1 | |
Attack Expansion LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Attack Expansion LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Attack Expansion LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Attack Expansion LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Absorption LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Absorption LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Absorption LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Absorption LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Aid Arrow: Blink LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Aid Arrow: Blink LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Aid Arrow: Blink LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Aid Arrow: Blink LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Attack Touch LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Attack Touch LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Attack Touch LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Attack Touch LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Attribution LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Attribution LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Attribution LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Attribution LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Alchemist's slash damage UP![]() |
1 | The damage inflicted by the Alchemist's Slash attribute increases. *The effect is activated when attacking or when it matches the physical attribute of the status application. |
Alchemist strike damage UP![]() |
1 | The damage inflicted by the Alchemist's Strike attribute increases. *The effect is activated when attacking or when it matches the physical attribute of the status application. |
Alchemist's shooting attribute damage UP![]() |
1 | The damage inflicted increases based on the Alchemist's Pierce attribute. *The effect is activated when attacking or when it matches the physical attribute of the status application. |
Alchemist's nonattribute damage UP![]() |
1 | The damage inflicted by the Alchemist's non-elemental magic increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Alchemist's flame damage UP![]() |
1 | The damage inflicted by the Alchemist's fire attribute is increased. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Alchemist's ice damage UP![]() |
1 | The damage inflicted by the Alchemist's Ice attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Alchemist lightning damage UP![]() |
1 | The damage amount inflicted by the Alchemist's Lightning attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Alchemist's Holy Attribute Damage UP![]() |
1 | The damage inflicted by the Alchemist's Holy attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Alchemist's Dark Attribute Damage UP![]() |
1 | The damage amount inflicted by the Alchemist's Dark attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Anti-Black Dragon![]() |
1 | Crest that bestows Dragon Ability [Anti-Black Dragon]. |
Ancient Wood [Red]![]() |
15 | Wood harvested from trees that grow naturally, with an unchanged appearance from ancient times. |
Ancient Wood [Blue]![]() |
15 | Wood harvested from trees that grow naturally, with an unchanged appearance from ancient times. |
Ancient Wood [Green]![]() |
15 | Wood harvested from trees that grow naturally, with an unchanged appearance from ancient times. |
Ancient Wood [Yellow]![]() |
15 | Wood harvested from trees that grow naturally, with an unchanged appearance from ancient times. |
Ancient Wood [Purple]![]() |
15 | Wood harvested from trees that grow naturally, with an unchanged appearance from ancient times. |
Beast-Steak![]() |
1 | Basic crafting material. Simple meat that can be found on many beasts. Cannot be eaten raw. |
Blob Flesh![]() |
9 | Meat Crafting Material. Blobs of wriggling, eerie flesh. |
Black Skull![]() |
6 | Bone Crafting Material. Wight (Level 25~) Skull tainted with Resentment |
Beast Fur![]() |
8 | Fur Crafting Material: Beast Fur from common magical beasts like Grimwargs and Wargs. |
Beast's Mane![]() |
5 | Fur Crafting Material. Chimera Lion's Mane. |
Behemoth Fang![]() |
9 | Fang Crafting Material: Giant fang in the shape of a crescent moon from the Behemoth. |
Beast Claw![]() |
8 | Fang Crafting Material: Terrifying Fangs of the Grimwarg |
Bird Feather![]() |
1 | Feather Crafting Material. Various ways to use it. |
Bright Gold Feather![]() |
11 | Feather Crafting Material: Large feather that shines with golden color of an alchemized Griffin. |
Blessed Drop![]() |
9 | Liquid Crafting Material. A mysterious droplet brimming with abundant life force. |
Black Tar![]() |
5 | Liquid Crafting Material: A rare liquid secreted by Sludgeman. A rare item. |
Blue Alluvial Gold![]() |
6 | Sand Crafting Material: Fine sand containing a metallic blue tint. |
Bone Meal![]() |
10 | Sand Crafting Material: Bone Powder obtained from particularly strong skeletons. |
Bronze Ore![]() |
1 | Ore Crafting Material: The ore that serves as the foundation for bronze products. |
Black Ore![]() |
10 | Ore Crafting Material: An extremely heavy and hard, jet-black metal ore. |
Bronze Ingot![]() |
1 | Metal Crafting Material: A chunk of bronze refined from bronze ore. |
Black Iron Ingot![]() |
10 | Metal Crafting Material: A chunk of black iron refined from black ore. |
Bornite Ingot![]() |
7 | Metal Crafting Material: A lump of metal containing green copper, which is found in rock scales. |
Blue Steel Ingot![]() |
10 | Metal Crafting Material: A special alloy refined from various types of blue gemstones and steel. |
Beast Leather![]() |
9 | Pelt Crafting Material: Fur from a powerful magic Wolf (Lv. 41~). |
Bluish Gray Dragonscale![]() |
9 | Pelt Crafting Material: Thin and strong Ashen Scales from Sea Dragons (LV. 41~) |
Blow-Resistant Cloth![]() |
9 | Cloth Crafting Material: Sturdy and resilient fabric that can absorb strong impacts. |
Burial Shroud![]() |
2 | Cloth Crafting Material. Undead-worn tainted clothes. |
Bloodstained Red Cloth![]() |
5 | Cloth Crafting Material: Redcap (Level 20~) Headcloth |
Brown Wood![]() |
2 | Wood Crafting Material: Brown, slightly hard wood. |
Black Wood![]() |
9 | Wood Crafting Material. Rare lumber with a jet-black, hard surface. |
Baby Herb![]() |
1 | Floral Crafting Material: Young Herbs in the midst of growth |
Blue Flower![]() |
7 | Floral Crafting Material: Grass flowers with blue petals and a faint amount of magic power. |
Bluecurrant![]() |
8 | Floral Crafting Material: Small fruits filled with blue juice and beneficial properties. |
Blank Scroll![]() |
2 | Grimoire Crafting Material. Scroll with nothing written on it. |
Beautiful Conch Shell![]() |
5 | Miscellaneous Crafting Material: Slightly rare spiral shell with beautiful five-layered patterns. |
Broken Dagger![]() |
7 | Miscellaneous Crafting Material: A dagger that the Hobgoblin was carrying. |
Blue Dye![]() |
1 | By using Crafting, you can change the color of equipment of a certain Grade or higher to "Blue". (Note: Some equipment cannot be color-changed). |
Black Dye![]() |
1 | By using Crafting, you can change the color of equipment of a certain Grade or higher to "Black". (Note: Some equipment cannot be color-changed). |
Blessed Lestalite![]() |
12 | A crystal that refines the Dragon Force revolving around Lestania. The crystal blessed by the White Dragon is a powerful material for the equipment of the Arisen. |
Breya Medal![]() |
8 | The honorable emblem that is only awarded to those who have achieved great feats in the Breya Coast. It can be used as a crafting material for specific equipment. |
Betland Medal![]() |
8 | The honorable emblem that is only awarded to those who have achieved great feats in the Betland Plains. It can be used as a crafting material for specific equipment. |
Black Gunpowder ★ ![]() |
15 | Miscellaneous Crafting Material: Traditionally used gunpowder widely used for crafting. |
Broken Stone Manacles ★ ![]() |
20 | Miscellaneous Crafting Material: Heavy iron shackles that were used by criminals. |
Blessed Long Dragon Beard![]() |
30 | Crafting materials with limited availability Long Dragon Beard filled with powerful Dragon Force. |
Bristly Felt ★ ![]() |
30 | Cloth Crafting Material: Thick cloth created by the tangled fur of various enemies. |
Ball Moss ★ ![]() |
35 | Mushroom Crafting Material. Dense moss that grows in a spherical shape. |
Bright Titanium![]() |
45 | Metal Crafting Material: Rust-proof metal ingot with a glossy shine. |
Bronze Tail Feather![]() |
45 | Feather Crafting Material: Stymphalídes' long, gracefully flowing tail feathers |
Bloodied Giant Tusk![]() |
45 | Fang Crafting Material: Giant Fang of the Gorecyclops, soaked in the blood of numerous beasts. |
Black Claw of Misfortune![]() |
70 | Fang Crafting Material: Jet-black claws exuding a sinister aura. |
Blue Opal![]() |
75 | Limited availability crafting material: A translucent gem that shines in a faint shade of light blue. |
Blue Skies Blue Opal![]() |
75 | Crafting materials with limited availability: A blue gem that showcases a beautiful gradient |
Break Formation LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Break Formation LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Break Formation LV.4![]() |
1 | |
Break Formation LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Break Formation LV.5![]() |
1 | |
Break Formation LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Break Formation LV.6![]() |
1 | |
Black Knight's Thoughts![]() |
75 | Crafting materials with limited availability Mysterious jet-black Arisen being of unknown origin |
Black Blade Fragment![]() |
80 | Miscellaneous Crafting Material: A black, sharp shard that the Grim Goblin was carrying. |
Blood Drinking Vessel![]() |
95 | Miscellaneous Crafting Material: A blood-stained jar that the Greater Goblin was carrying. |
Battle Armor Fragment ★ ![]() |
80 | Miscellaneous Crafting Material: Fragments of battle armor shattered in fierce battles. |
Bone Pearl![]() |
85 | Gem Crafting Material. Bio-minerals with bones as their core. They are treated as gems due to their beautiful luster. |
Brittle Sandstone![]() |
80 | Ore Crafting Material: Fragile and easily crumbled small stones. |
Blaze Grass![]() |
85 | Floral Crafting Material: a highly flammable substance that is often referred to as the "fire-starting grass". |
Bright Purple Steel Ingot![]() |
100 | Metal Crafting Material: A malleable metal mass with a mysterious purple shimmer. |
Blood-Colored Spiral Shell ★ ![]() |
90 | Miscellaneous Crafting Material: A seashell that grows within the flesh, its shell dyed the color of blood. |
Blazing Ore![]() |
95 | Ore Crafting Material: Fiery Pebble |
Beast-Luring Meat![]() |
80 | Meat Crafting Material: A piece of meat that has been processed to emit a strong odor, attracting animals. |
Battlefield Ring Plate (Blue)![]() |
50 | A ring-shaped plate made for those who run on the battlefield. A precious item forged by combining various materials. It seems to be eligible for "Appraisal Exchange" as a trading object. |
Battlefield Ring Plate (Purple)![]() |
50 | A ring-shaped plate made for those who run on the battlefield. A precious item forged by combining various materials. It seems to be eligible for "Appraisal Exchange" as a trading object. |
Battlefield Ring Plate (Green)![]() |
50 | A ring-shaped plate made for those who run on the battlefield. A precious item forged by combining various materials. It seems to be eligible for "Appraisal Exchange" as a trading object. |
Battlefield Ring Plate (Black)![]() |
50 | A ring-shaped plate made for those who run on the battlefield. A precious item forged by combining various materials. It seems to be eligible for "Appraisal Exchange" as a trading object. |
Battlefield Ring Plate (Blue-green)![]() |
50 | A ring-shaped plate made for those who run on the battlefield. A precious item forged by combining various materials. It seems to be eligible for "Appraisal Exchange" as a trading object. |
Battlefield Ring Plate (Yellow)![]() |
50 | A ring-shaped plate made for those who run on the battlefield. A precious item forged by combining various materials. It seems to be eligible for "Appraisal Exchange" as a trading object. |
Burning Magma Lump![]() |
105 | Miscellaneous Crafting Material: A magma that is filled with immense power, never cooling and continuously glowing. |
Belladonna ★ ![]() |
110 | Floral Crafting Material: Grass and flowers that contain poison from leaves to roots. Caution is necessary when touching. |
Blazing Lizard Pelt![]() |
110 | Pelt Crafting Material: Salamander's Skin, imbued with the heat of flames. |
Bright Fire Wing![]() |
120 | Covered in tough scales, with wing membranes that glow with the power of fire. It seems to be a suitable item for appraisal exchange. |
Behelit![]() |
105 | Something inherent in the fate of those chosen by causality. Can be used in "Appraisal Exchange" and also as a strengthening material for specific equipment. |
Bitterblack Deed Box![]() |
100 | An item that can only be obtained in the Bitterblack Maze. A sturdy box with a strong seal. Special techniques are required to open it. |
Blow Power +1![]() |
1 | Increase knockback power. |
Blow Power +2![]() |
1 | Increase knockback power. |
Blow Power +3![]() |
1 | Increase knockback power. |
Blow Power +4![]() |
1 | Increase knockback power. |
Blow Power +5![]() |
1 | Increase knockback power. |
Blow Power +6![]() |
1 | Increase knockback power. |
Blow Power +7![]() |
1 | Increase knockback power. |
Blow Power +8![]() |
1 | Increase knockback power. |
Blow Power +9![]() |
1 | Increase knockback power. |
Blow Power +10![]() |
1 | Increase knockback power. |
Blow Power +11![]() |
1 | Increase knockback power. |
Blow Power +12![]() |
1 | Increase knockback power. |
Blow Power +13![]() |
1 | Increase knockback power. |
Blow Power +14![]() |
1 | Increase knockback power. |
Blow Power +15![]() |
1 | Increase knockback power. |
Blow Power +16![]() |
1 | Increase knockback power. |
Blow Power +17![]() |
1 | Increase knockback power. |
Blow Power +18![]() |
1 | Increase knockback power. |
Blow Power +19![]() |
1 | Increase knockback power. |
Blow Power +20![]() |
1 | Increase knockback power. |
Beast Slayer +9![]() |
1 | "Beast Slayer" added. |
Beast Slayer +12![]() |
1 | "Beast Slayer" added. |
Beast Slayer +15![]() |
1 | "Beast Slayer" added. |
Beast Slayer +18![]() |
1 | "Beast Slayer" added. |
Beast Slayer +21![]() |
1 | "Beast Slayer" added. |
Beast Slayer +24![]() |
1 | "Beast Slayer" added. |
Beast Slayer +27![]() |
1 | "Beast Slayer" added. |
Beast Slayer +30![]() |
1 | "Beast Slayer" added. |
Beast Slayer +33![]() |
1 | "Beast Slayer" added. |
Beast Slayer +36![]() |
1 | "Beast Slayer" added. |
Beast Slayer +39![]() |
1 | "Beast Slayer" added. |
Beast Slayer +42![]() |
1 | "Beast Slayer" added. |
Beast Slayer +45![]() |
1 | "Beast Slayer" added. |
Beast Slayer +48![]() |
1 | "Beast Slayer" added. |
Beast Slayer +51![]() |
1 | "Beast Slayer" added. |
Beast Slayer +54![]() |
1 | "Beast Slayer" added. |
Beast Slayer +57![]() |
1 | "Beast Slayer" added. |
Beast Slayer +60![]() |
1 | "Beast Slayer" added. |
Beast Slayer +63![]() |
1 | "Beast Slayer" added. |
Beast Slayer +66![]() |
1 | "Beast Slayer" added. |
Beast Slayer +69![]() |
1 | "Beast Slayer" added. |
Beast Slayer +72![]() |
1 | "Beast Slayer" added. |
Beast Slayer +75![]() |
1 | "Beast Slayer" added. |
Beast Slayer +78![]() |
1 | "Beast Slayer" added. |
Beast Slayer +81![]() |
1 | "Beast Slayer" added. |
Beast Slayer +84![]() |
1 | "Beast Slayer" added. |
Beast Slayer +87![]() |
1 | "Beast Slayer" added. |
Beast Slayer +90![]() |
1 | "Beast Slayer" added. |
Brave Attack LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Brave Attack LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Brave Attack LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Brave Attack LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Beast Proficiency LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Beast Proficiency LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Beast Proficiency LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Beast Proficiency LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Brandish LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Brandish LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Brandish LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Brandish LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Bitterblack Orb![]() |
100 | Items that can only be obtained in the Bitterblack Maze. Something is sealed within the gem. Special techniques are required to extract it. |
Bitterblack Chest of the Farthest End![]() |
130 | An item that can only be obtained in the Bitterblack Maze. A sturdy box with a strong seal. Special techniques are required to open it. |
Black and Silver Chaos Metal![]() |
130 | Metal Crafting Material. An unknown lump of metal with unparalleled hardness and Dragon Force. |
Cockatrice Poison Gland![]() |
9 | Meat Crafting Material. Cockatrice (LV. 43~) Poison Gland. |
Colossus Horn![]() |
6 | Horn Crafting Material. Colossus Thick Horn. |
Corpse-Eater's Horn![]() |
9 | Horn Crafting Material: Ghoul's eerily twisted horn |
Cracked Black Horn![]() |
10 | Horn Crafting Material: Alchemized Goblin Horn that has started to darken. |
Cyclops Tusk![]() |
5 | Fang Crafting Material: Cyclops' Long Fang |
Cursed Skull![]() |
11 | Bone Crafting Material. The cursed skull of the Skull Lord. A rare item. |
Crooked Fang![]() |
4 | Fang Crafting Material. Wrenching Fangs of the Rampaging Ape, capable of crushing anything. |
Clear Insect Wing![]() |
1 | Feather Crafting Material: Killer Bee's translucent, medium-thin feather. |
Cockatrice Raven Pinion![]() |
9 | Feather Crafting Material. Feathers from a speckled stone chicken, black and green in color. |
Clear Water![]() |
2 | Liquid Crafting Material. Clear water that can be used for various things. |
Clear Spring Water![]() |
3 | Liquid Crafting Material: Especially pure and pristine water. |
Cockatrice Liquor![]() |
9 | Liquid Crafting Material: Cockatrice's bodily fluid with petrification resistance. |
Coarse Sand![]() |
2 | Sand Crafting Material: Coarse, rough sand. |
Copper Ore![]() |
2 | Ore Crafting Material: Copper ore, which is used as a raw material for crafting copper products. |
Copper Ingot![]() |
2 | Metal Crafting Material: A chunk of copper refined from copper ore. |
Crystal![]() |
5 | Gem Crafting Material: Colorless transparent gems with various uses. |
Common Cloth![]() |
1 | Cloth Crafting Material: A type of material used for crafting in the cloth-based category, commonly used for regular clothing and such. |
Combat Fabric![]() |
5 | Cloth Crafting Material: Thick and durable cloth suitable for heavy armor. |
Courtly Cloth![]() |
7 | Cloth Crafting Material. High-quality leather cloth with a smooth texture |
Cursed Cloth![]() |
9 | Crafting Material: Cloth for crafting Cloth imbued with sinister curse power. |
Cedar Wood![]() |
5 | Wood Crafting Material: Sturdy lumber from northern robust coniferous trees. |
Chipped Gold Lump![]() |
10 | Miscellaneous Crafting Material: A chipped metal stake embedded in a spell. |
Color Restorer![]() |
15 | Removes Dye from items |
Cerussite![]() |
8 | Ore Crafting Material: Ore containing special lead that is smooth and white. |
Coconut-Scented Milkcap![]() |
6 | Mushroom Crafting Material. A mushroom with a deep purple color similar to the darkness of night. |
Crest of Lightness![]() |
6 | A crest that reduces the weight of weapons when equipped. |
Crest of Lightness![]() |
3 | A crest that reduces the weight of armor when equipped. |
Crest of Unburdening![]() |
11 | A crest that reduces the weight of weapons when equipped. |
Crest of Unburdening![]() |
8 | A crest that reduces the weight of armor when equipped. |
Crest of Power![]() |
3 | A crest that grants physical power when equipped. |
Crest of Greater Power![]() |
7 | A crest that grants physical power when equipped. |
Crest of Sheer Power![]() |
9 | A crest that grants physical power when equipped. |
Crest of Herculean Power![]() |
10 | A crest that grants physical power when equipped. |
Crest of Magick![]() |
3 | A crest that grants magick power when equipped. |
Crest of Greater Magick![]() |
7 | A crest that grants magick power when equipped. |
Crest of Sheer Magick![]() |
9 | A crest that grants magick power when equipped. |
Crest of Superior Magick![]() |
10 | A crest that grants magick power when equipped. |
Crest of Increased Attack![]() |
6 | A crest that grants blow power when equipped. |
Crest of Amplified Attack![]() |
9 | A crest that grants blow power when equipped. |
Crest of Dazzling![]() |
6 | A crest that grants knockout power when equipped. |
Crest of Flesh Cutting![]() |
3 | A crest that grants a slayer effect when equipped. |
Crest of Flesh Cutting II![]() |
15 | A crest that grants a slayer effect when equipped. |
Crest of Beast Hunting![]() |
3 | A crest that grants a slayer effect when equipped. |
Crest of Beast Hunting II![]() |
15 | A crest that grants a slayer effect when equipped. |
Crest of Demon Slaying![]() |
6 | A crest that grants a slayer effect when equipped. |
Crest of Demon Slaying II![]() |
15 | A crest that grants a slayer effect when equipped. |
Crest of Massacre![]() |
3 | A crest that grants a slayer effect when equipped. |
Crest of Massacre II![]() |
15 | A crest that grants a slayer effect when equipped. |
Crest of Fracturing![]() |
3 | A crest that grants a slayer effect when equipped. |
Crest of Fracturing II![]() |
15 | A crest that grants a slayer effect when equipped. |
Crest of Mutilation![]() |
3 | A crest that grants a slayer effect when equipped. |
Crest of Mutilation II![]() |
15 | A crest that grants a slayer effect when equipped. |
Crest of Giant Killing![]() |
6 | A crest that grants a slayer effect when equipped. |
Crest of Giant Killing II![]() |
15 | A crest that grants a slayer effect when equipped. |
Crest of Splicing![]() |
3 | A crest that grants a slayer effect when equipped. |
Crest of Splicing II![]() |
15 | A crest that grants a slayer effect when equipped. |
Crest of Purification![]() |
3 | A crest that grants a slayer effect when equipped. |
Crest of Purification II![]() |
15 | A crest that grants a slayer effect when equipped. |
Crest of Exorcism![]() |
7 | A crest that grants a slayer effect when equipped. |
Crest of Exorcism II![]() |
15 | A crest that grants a slayer effect when equipped. |
Crest of Dismantling![]() |
6 | A crest that grants a slayer effect when equipped. |
Crest of Dismantling II![]() |
9 | A crest that grants a slayer effect when equipped. |
Crest of Manslaying![]() |
3 | A crest that grants a slayer effect when equipped. |
Crest of Manslaying II![]() |
15 | A crest that grants a slayer effect when equipped. |
Crest of Sealed Alchemy![]() |
8 | A crest that grants a slayer effect when equipped. |
Crest of Sealed Alchemy II![]() |
15 | A crest that grants a slayer effect when equipped. |
Crest of Dragonsbane![]() |
8 | A crest that grants a slayer effect when equipped. |
Crest of Dragonsbane II![]() |
11 | A crest that grants a slayer effect when equipped. |
Crest of Demon Expulsion![]() |
8 | A crest that grants a slayer effect when equipped. |
Crest of Demon Expulsion II![]() |
11 | A crest that grants a slayer effect when equipped. |
Crest of Poison![]() |
3 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Fatal Poison![]() |
8 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Torpor![]() |
6 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Greater Torpor![]() |
8 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Sleep![]() |
3 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Deeper Sleep![]() |
8 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Drenching![]() |
3 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Drowning![]() |
8 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Tarring![]() |
3 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Greater Tarring![]() |
8 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Stifling![]() |
7 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Sealing![]() |
8 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Frailness![]() |
7 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Fragility![]() |
8 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Petrification![]() |
9 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Crystallization![]() |
11 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Gilding![]() |
9 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Glittering Gold![]() |
11 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Burning![]() |
6 | A crest that grants a magical fire attribute effect when equipped. |
Crest of Incineration![]() |
8 | A crest that grants a magical fire attribute effect when equipped. |
Crest of Freezing![]() |
6 | A crest that grants a magical ice attribute effect when equipped. |
Crest of Permafrost![]() |
8 | A crest that grants a magical ice attribute effect when equipped. |
Crest of Shock![]() |
6 | A crest that grants a magical thunder attribute effect when equipped. |
Crest of Electrocution![]() |
8 | A crest that grants a magical thunder attribute effect when equipped. |
Crest of Holy Drain![]() |
7 | A crest that grants a magical holy attribute effect when equipped. |
Crest of Sanctity![]() |
9 | A crest that grants a magical holy attribute effect when equipped. |
Crest of Blinding![]() |
7 | A crest that grants a magical dark attribute effect when equipped. |
Crest of Twilight![]() |
9 | A crest that grants a magical dark attribute effect when equipped. |
Crest of Decreased Fire Resist![]() |
3 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Diminished Fire Resist![]() |
8 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Decreased Ice Resist![]() |
3 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Diminished Ice Resist![]() |
8 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Decreased Lightning Resist![]() |
3 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Diminished Lightning Resist![]() |
8 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Decreased Holy Resist![]() |
6 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Diminished Holy Resist![]() |
9 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Decreased Dark Resist![]() |
6 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Diminished Dark Resist![]() |
9 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Lowered Strength![]() |
3 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Dwindled Strength![]() |
8 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Lowered Defense![]() |
3 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Dwindled Defense![]() |
8 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Lowered Magick![]() |
3 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Dwindled Magick![]() |
8 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Lowered Magick Defense![]() |
3 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Dwindled Magick Defense![]() |
8 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Protection![]() |
3 | A crest that grants defense when equipped to armor. |
Crest of Greater Protection![]() |
7 | A crest that grants defense when equipped to armor. |
Crest of Sheer Protection![]() |
9 | A crest that grants defense when equipped to armor. |
Crest of Firm Protection![]() |
10 | A crest that grants defense when equipped to armor. |
Crest of Intelligence![]() |
3 | A crest that grants magick defense when equipped to armor. |
Crest of Greater Intelligence![]() |
7 | A crest that grants magick defense when equipped to armor. |
Crest of Sheer Intelligence![]() |
9 | A crest that grants magick defense when equipped to armor. |
Crest of Wisdom![]() |
10 | A crest that grants magick defense when equipped to armor. |
Crest of Perseverance![]() |
7 | A crest that grants endurance when equipped to armor. |
Crest of Stubborn Perseverance![]() |
11 | A crest that grants endurance when equipped to armor. |
Crest of Restoration![]() |
7 | A crest that grants healing power when equipped to armor. |
Crest of Fortitude![]() |
11 | A crest that grants healing power when equipped to armor. |
Crest of Fire Warding![]() |
6 | A crest that grants fire resistance when equipped to armor. |
Crest of Flame Warding![]() |
8 | A crest that grants fire resistance when equipped to armor. |
Crest of Hellfire Warding![]() |
15 | A crest that grants fire resistance when equipped to armor. |
Crest of Cold Warding![]() |
6 | A crest that grants ice resistance when equipped to armor. |
Crest of Ice Warding![]() |
8 | A crest that grants ice resistance when equipped to armor. |
Crest of Snowstorm Warding![]() |
15 | A crest that grants ice resistance when equipped to armor. |
Crest of Electricity Warding![]() |
6 | A crest that grants thunder resistance when equipped to armor. |
Crest of Lightning Warding![]() |
8 | A crest that grants thunder resistance when equipped to armor. |
Crest of Thunder Warding![]() |
15 | A crest that grants thunder resistance when equipped to armor. |
Crest of Light Warding![]() |
6 | A crest that grants holy resistance when equipped to armor. |
Crest of Holy Warding![]() |
8 | A crest that grants holy resistance when equipped to armor. |
Crest of Sacred Warding![]() |
15 | A crest that grants holy resistance when equipped to armor. |
Crest of Gloom Warding![]() |
6 | A crest that grants dark resistance when equipped to armor. |
Crest of Dark Warding![]() |
8 | A crest that grants dark resistance when equipped to armor. |
Crest of Shadow Warding![]() |
15 | A crest that grants dark resistance when equipped to armor. |
Crest of Burn Warding![]() |
7 | A crest that grants magical attribute resistance when equipped to armor. |
Crest of Burn Prevention![]() |
9 | A crest that grants magical attribute resistance when equipped to armor. |
Crest of Burn Immunity![]() |
11 | A crest that grants magical attribute resistance when equipped to armor. |
Crest of Freeze Warding![]() |
7 | A crest that grants magical attribute resistance when equipped to armor. |
Crest of Freeze Prevention![]() |
9 | A crest that grants magical attribute resistance when equipped to armor. |
Crest of Freeze Immunity![]() |
11 | A crest that grants magical attribute resistance when equipped to armor. |
Crest of Shock Warding![]() |
7 | A crest that grants magical attribute resistance when equipped to armor. |
Crest of Shock Prevention![]() |
9 | A crest that grants magical attribute resistance when equipped to armor. |
Crest of Shock Immunity![]() |
11 | A crest that grants magical attribute resistance when equipped to armor. |
Crest of Holy Drain Warding![]() |
7 | A crest that grants magical attribute resistance when equipped to armor. |
Crest of Holy Drain Prevention![]() |
9 | A crest that grants magical attribute resistance when equipped to armor. |
Crest of Holy Drain Immunity![]() |
11 | A crest that grants magical attribute resistance when equipped to armor. |
Crest of Blind Warding![]() |
7 | A crest that grants magical attribute resistance when equipped to armor. |
Crest of Blind Prevention![]() |
9 | A crest that grants magical attribute resistance when equipped to armor. |
Crest of Blind Immunity![]() |
11 | A crest that grants magical attribute resistance when equipped to armor. |
Crest of Poison Warding![]() |
3 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Poison Prevention![]() |
8 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Torpor Warding![]() |
3 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Torpor Prevention![]() |
8 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Sleep Warding![]() |
3 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Sleep Prevention![]() |
8 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Stunning Warding![]() |
3 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Stunning Prevention![]() |
8 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Drench Warding![]() |
3 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Drench Prevention![]() |
8 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Tar Warding![]() |
3 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Tar Prevention![]() |
8 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Stifle Warding![]() |
9 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Stifle Prevention![]() |
10 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Curse Warding![]() |
10 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Curse Prevention![]() |
11 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Frail Warding![]() |
6 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Frail Prevention![]() |
7 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Petrification Warding![]() |
9 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Petrification Prevention![]() |
10 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Golden Warding![]() |
11 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Golden Prevention![]() |
12 | A crest that grants debilitation resistance when equipped to armor. |
Cockatrice Gastrolith![]() |
12 | Ore Crafting Material: A powerful Cockatrice (LV. 56~) has polished this stone inside its stomach. |
Climb Speed Up![]() |
1 | Movement speed increases during climbing. |
Crest of Power+![]() |
12 | A crest that grants physical power when equipped. |
Crest of Magick+![]() |
12 | A crest that grants magick power when equipped. |
Crest of Lowered Defense+![]() |
12 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Lowered Magick Defense+![]() |
12 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Lowered Strength+![]() |
12 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Lowered Magick+![]() |
12 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Flesh Cutting III![]() |
12 | A crest that grants a slayer effect when equipped. |
Crest of Beast Hunting III![]() |
12 | A crest that grants a slayer effect when equipped. |
Crest of Demon Slaying III![]() |
12 | A crest that grants a slayer effect when equipped. |
Crest of Massacre III![]() |
12 | A crest that grants a slayer effect when equipped. |
Crest of Fracturing III![]() |
12 | A crest that grants a slayer effect when equipped. |
Crest of Mutilation III![]() |
12 | A crest that grants a slayer effect when equipped. |
Crest of Giant Killing III![]() |
12 | A crest that grants a slayer effect when equipped. |
Crest of Splicing III![]() |
12 | A crest that grants a slayer effect when equipped. |
Crest of Purification III![]() |
12 | A crest that grants a slayer effect when equipped. |
Crest of Exorcism III![]() |
12 | A crest that grants a slayer effect when equipped. |
Crest of Dismantling III![]() |
12 | A crest that grants a slayer effect when equipped. |
Crest of Manslaying III![]() |
12 | A crest that grants a slayer effect when equipped. |
Crest of Sealed Alchemy III![]() |
12 | A crest that grants a slayer effect when equipped. |
Crest of Dragonsbane III![]() |
12 | A crest that grants a slayer effect when equipped. |
Crest of Demon Expulsion III![]() |
12 | A crest that grants a slayer effect when equipped. |
Crest of Protection+![]() |
12 | A crest that grants defense when equipped to armor. |
Crest of Intelligence+![]() |
12 | A crest that grants magick defense when equipped to armor. |
Crest of Perseverance+![]() |
12 | A crest that grants endurance when equipped to armor. |
Crest of Restoration+![]() |
12 | A crest that grants healing power when equipped to armor. |
Crest of Fire Warding+![]() |
12 | A crest that grants fire resistance when equipped to armor. |
Crest of Cold Warding+![]() |
12 | A crest that grants ice resistance when equipped to armor. |
Crest of Electricity Warding+![]() |
12 | A crest that grants thunder resistance when equipped to armor. |
Crest of Light Warding+![]() |
12 | A crest that grants holy resistance when equipped to armor. |
Crest of Gloom Warding+![]() |
12 | A crest that grants dark resistance when equipped to armor. |
Corroded Giant Eyeball![]() |
20 | Meat Crafting Material: Eyes of the corrupt, Infected Gorecyclops clouded by spores. |
Cave Silkworm ★ ![]() |
30 | Miscellaneous Crafting Material: A caterpillar that prefers dark places and spits out string. |
Crest of Burning+![]() |
15 | A crest that grants a magical fire attribute effect when equipped. |
Crest of Freezing+![]() |
15 | A crest that grants a magical ice attribute effect when equipped. |
Crest of Shock+![]() |
15 | A crest that grants a magical thunder attribute effect when equipped. |
Crest of Holy Drain+![]() |
15 | A crest that grants a magical holy attribute effect when equipped. |
Crest of Blinding+![]() |
15 | A crest that grants a magical dark attribute effect when equipped. |
Crest of Greater Power+![]() |
15 | A crest that grants physical power when equipped. |
Crest of Greater Magick+![]() |
15 | A crest that grants magick power when equipped. |
Crest of Poison+![]() |
15 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Torpor+![]() |
15 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Flesh Cutting IV![]() |
15 | A crest that grants a slayer effect when equipped. |
Crest of Beast Hunting IV![]() |
15 | A crest that grants a slayer effect when equipped. |
Crest of Demon Slaying IV![]() |
15 | A crest that grants a slayer effect when equipped. |
Crest of Massacre IV![]() |
15 | A crest that grants a slayer effect when equipped. |
Crest of Fracturing IV![]() |
15 | A crest that grants a slayer effect when equipped. |
Crest of Mutilation IV![]() |
15 | A crest that grants a slayer effect when equipped. |
Crest of Giant Killing IV![]() |
15 | A crest that grants a slayer effect when equipped. |
Crest of Splicing IV![]() |
15 | A crest that grants a slayer effect when equipped. |
Crest of Purification IV![]() |
15 | A crest that grants a slayer effect when equipped. |
Crest of Exorcism IV![]() |
15 | A crest that grants a slayer effect when equipped. |
Crest of Dismantling IV![]() |
15 | A crest that grants a slayer effect when equipped. |
Crest of Manslaying IV![]() |
15 | A crest that grants a slayer effect when equipped. |
Crest of Dwindled Strength+![]() |
15 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Dwindled Defense+![]() |
15 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Dwindled Magick+![]() |
15 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Dwindled Magick Defense+![]() |
15 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Stubborn Perseverance+![]() |
15 | A crest that grants endurance when equipped to armor. |
Crest of Flame Warding+![]() |
15 | A crest that grants fire resistance when equipped to armor. |
Crest of Ice Warding+![]() |
15 | A crest that grants ice resistance when equipped to armor. |
Crest of Lightning Warding+![]() |
15 | A crest that grants thunder resistance when equipped to armor. |
Crest of Holy Warding+![]() |
15 | A crest that grants holy resistance when equipped to armor. |
Crest of Dark Warding+![]() |
15 | A crest that grants dark resistance when equipped to armor. |
Crest of Burn Warding+![]() |
15 | A crest that grants magical attribute resistance when equipped to armor. |
Crest of Freeze Warding+![]() |
15 | A crest that grants magical attribute resistance when equipped to armor. |
Crest of Shock Warding+![]() |
15 | A crest that grants magical attribute resistance when equipped to armor. |
Crest of Holy Drain Warding+![]() |
15 | A crest that grants magical attribute resistance when equipped to armor. |
Crest of Blind Warding+![]() |
15 | A crest that grants magical attribute resistance when equipped to armor. |
Crest of Poison Warding+![]() |
15 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Torpor Warding+![]() |
15 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Sleep Warding+![]() |
15 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Stunning Warding+![]() |
15 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Drench Warding+![]() |
15 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Tar Warding+![]() |
15 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Stifle Warding+![]() |
15 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Curse Warding+![]() |
15 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Frail Warding+![]() |
15 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Petrification Warding+![]() |
15 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Golden Warding+![]() |
15 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Decreased Fire Resist Prevention![]() |
15 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Decreased Ice Resist Prevention![]() |
15 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Decreased Thunder Resist Prevention![]() |
15 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Decreased Holy Resist Prevention![]() |
15 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Decreased Dark Resist Prevention![]() |
15 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Lowered Strength Prevention![]() |
15 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Lowered Magick Prevention![]() |
15 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Lowered Magick Prevention![]() |
15 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Lowered Defense Prevention![]() |
15 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Sealed Alchemy IV![]() |
15 | A crest that grants a slayer effect when equipped. |
Crest of Dragonsbane IV![]() |
15 | A crest that grants a slayer effect when equipped. |
Crest of Demon Expulsion IV![]() |
15 | A crest that grants a slayer effect when equipped. |
Crest of Greater Protection+![]() |
15 | A crest that grants defense when equipped to armor. |
Crest of Greater Intelligence+![]() |
15 | A crest that grants magick defense when equipped to armor. |
Crest of Fortitude+![]() |
15 | A crest that grants healing power when equipped to armor. |
Carved Potsherd ★ ![]() |
45 | Miscellaneous Crafting Material: A fragment of old pottery with some kind of inscription engraved on it. |
Cursed Shrieking Mushroom ★ ![]() |
50 | Mushroom Crafting Material. A mushroom that, when subjected to pressure, emits a loud sound resembling a scream. |
Crab Brittlegill![]() |
45 | Mushroom Crafting Material. A mushroom that is not fragrant but excellent in terms of nutrition. |
Composite Organ![]() |
45 | Meat Crafting Material: Special organs unique to Chimeras that enable the coexistence of three heads. |
Clear Fine Sand ★ ![]() |
65 | Sand Crafting Material: Sand made from crushed colorless highly transparent crystals. |
Crystallized Sap ★ ![]() |
70 | Miscellaneous Crafting Material: Small crystallized grains of Fionn's unique pale blue sap, used for crafting. |
Corrupted Small Feathers ★ ![]() |
70 | Feather Crafting Material: Small feathers dropped by birds affected by corruption. |
Crest of Herculean Power (Burning)![]() |
20 | A crest that changes the magic attribute of the equipped weapon to fire and further enhances its performance. |
Crest of Herculean Power (Freezing)![]() |
20 | A crest that changes the magic attribute of the equipped weapon to ice and further enhances its performance. |
Crest of Herculean Power (Shock)![]() |
20 | A crest that changes the magic attribute of the equipped weapon to Lightning and further strengthens its performance. |
Crest of Herculean Power (Holy Drain)![]() |
20 | A crest that changes the magic attribute of the equipped weapon to holy and further enhances its performance. |
Crest of Herculean Power (Blinding)![]() |
20 | A crest that changes the magic attribute of the equipped weapon to dark, and further strengthens its performance. |
Crest of Superior Magick (Burning)![]() |
20 | A crest that changes the magic attribute of the equipped weapon to fire and further enhances its performance. |
Crest of Superior Magick (Freezing)![]() |
20 | A crest that changes the magic attribute of the equipped weapon to ice and further enhances its performance. |
Crest of Superior Magick (Shock)![]() |
20 | A crest that changes the magic attribute of the equipped weapon to Lightning and further strengthens its performance. |
Crest of Superior Magick (Holy Drain)![]() |
20 | A crest that changes the magic attribute of the equipped weapon to holy and further enhances its performance. |
Crest of Superior Magick (Blinding)![]() |
20 | A crest that changes the magic attribute of the equipped weapon to dark, and further strengthens its performance. |
Crest of Herculean Power (Blow Power)![]() |
20 | A crest that enhances the performance of the equipped weapon. |
Crest of Herculean Power (Stun)![]() |
20 | A crest that enhances the performance of the equipped weapon. |
Crest of Herculean Power (Poison)![]() |
20 | A crest that enhances the performance of the equipped weapon. |
Crest of Herculean Power (Torpor)![]() |
20 | A crest that enhances the performance of the equipped weapon. |
Crest of Herculean Power (Sleep)![]() |
20 | A crest that enhances the performance of the equipped weapon. |
Crest of Herculean Power (Petrification)![]() |
20 | A crest that enhances the performance of the equipped weapon. |
Crest of Herculean Power (Gilding)![]() |
20 | A crest that enhances the performance of the equipped weapon. |
Crest of Herculean Power (Lowered Defense)![]() |
20 | A crest that enhances the performance of the equipped weapon. |
Crest of Superior Magick (Blow Power)![]() |
20 | A crest that enhances the performance of the equipped weapon. |
Crest of Superior Magick (Stun)![]() |
20 | A crest that enhances the performance of the equipped weapon. |
Crest of Superior Magick (Poison)![]() |
20 | A crest that enhances the performance of the equipped weapon. |
Crest of Superior Magick (Torpor)![]() |
20 | A crest that enhances the performance of the equipped weapon. |
Crest of Superior Magick (Sleep)![]() |
20 | A crest that enhances the performance of the equipped weapon. |
Crest of Superior Magick (Petrification)![]() |
20 | A crest that enhances the performance of the equipped weapon. |
Crest of Superior Magick (Gilding)![]() |
20 | A crest that enhances the performance of the equipped weapon. |
Crest of Superior Magick (Lowered Magick Defense)![]() |
20 | A crest that enhances the performance of the equipped weapon. |
Crest of Herculean Power (Lightness)![]() |
20 | A crest that enhances the performance of the equipped weapon. |
Crest of Superior Magick (Lightness)![]() |
20 | A crest that enhances the performance of the equipped weapon. |
Crest of Incineration (Decreased Fire Resist)![]() |
20 | A crest that changes the magic attribute of the equipped weapon to fire and further enhances its performance. |
Crest of Permafrost (Decreased Ice Resist)![]() |
20 | A crest that changes the magic attribute of the equipped weapon to ice and further enhances its performance. |
Crest of Electrocution (Decreased Lightning
Resist)![]() |
20 | A crest that changes the magic attribute of the equipped weapon to Lightning and further strengthens its performance. |
Crest of Sanctity (Decreased Holy Resist)![]() |
20 | A crest that changes the magic attribute of the equipped weapon to holy and further enhances its performance. |
Crest of Twilight (Decreased Dark Resist)![]() |
20 | A crest that changes the magic attribute of the equipped weapon to dark, and further strengthens its performance. |
Crest of Strong Health![]() |
20 | A Crest that strengthens the performance of equipped armor. |
Crest of Health![]() |
20 | A Crest that strengthens the performance of equipped armor. |
Crest of Strong Stamina![]() |
20 | A Crest that strengthens the performance of equipped armor. |
Crest of Stamina![]() |
20 | A Crest that strengthens the performance of equipped armor. |
Crest of Firm Protection (Health)![]() |
20 | A Crest that strengthens the performance of equipped armor. |
Crest of Firm Protection (Endurance)![]() |
20 | A Crest that strengthens the performance of equipped armor. |
Crest of Firm Protection (Vitality)![]() |
20 | A Crest that strengthens the performance of equipped armor. |
Crest of Firm Protection (Lightness)![]() |
20 | A Crest that strengthens the performance of equipped armor. |
Crest of Wisdom (Health)![]() |
20 | A Crest that strengthens the performance of equipped armor. |
Crest of Wisdom (Endurance)![]() |
20 | A Crest that strengthens the performance of equipped armor. |
Crest of Wisdom (Vitality)![]() |
20 | A Crest that strengthens the performance of equipped armor. |
Crest of Wisdom (Lightness)![]() |
20 | A Crest that strengthens the performance of equipped armor. |
Crest of Unwavering![]() |
20 | A Crest that strengthens the performance of equipped armor. |
Crest of Vigor![]() |
20 | A Crest that strengthens the performance of equipped armor. |
Crest of Fire Barrier![]() |
20 | A Crest that strengthens the performance of equipped armor. |
Crest of Ice Barrier![]() |
20 | A Crest that strengthens the performance of equipped armor. |
Crest of Lightning Barrier![]() |
20 | A Crest that strengthens the performance of equipped armor. |
Crest of Holy Barrier![]() |
20 | A Crest that strengthens the performance of equipped armor. |
Crest of Dark Barrier![]() |
20 | A Crest that strengthens the performance of equipped armor. |
Crest of Double Resist (Poison/Torpor)![]() |
20 | A Crest that strengthens the performance of equipped armor. |
Crest of Double Resist (Sleep/Stun)![]() |
20 | A Crest that strengthens the performance of equipped armor. |
Crest of Double Resist (Petrify/Gild)![]() |
20 | A Crest that strengthens the performance of equipped armor. |
Crest of Double Resist (Curse/Stifle)![]() |
20 | A Crest that strengthens the performance of equipped armor. |
Crest of Double Resist (Lowered Strength/Defense)![]() |
20 | A Crest that strengthens the performance of equipped armor. |
Crest of Double Resist (Lowered Magick/Magick
Defense)![]() |
20 | A Crest that strengthens the performance of equipped armor. |
Crest of Fire Protection![]() |
20 | A Crest that strengthens the performance of equipped armor. |
Crest of Ice Protection![]() |
20 | A Crest that strengthens the performance of equipped armor. |
Crest of Lightning Protection![]() |
20 | A Crest that strengthens the performance of equipped armor. |
Crest of Holy Protection![]() |
20 | A Crest that strengthens the performance of equipped armor. |
Crest of Dark Protection![]() |
20 | A Crest that strengthens the performance of equipped armor. |
Crest of Triple Resist (Sleep/Poison/Slow)![]() |
20 | A Crest that strengthens the performance of equipped armor. |
Crest of Triple Resist (Stun/Curse/Stifle)![]() |
20 | A Crest that strengthens the performance of equipped armor. |
Crest of Triple Resist (Petrify/Gild/Frail)![]() |
20 | A Crest that strengthens the performance of equipped armor. |
Crest of Stature Protection![]() |
20 | A Crest that strengthens the performance of equipped armor. |
Corroded Spine ★ ![]() |
65 | Bone Crafting Material: A spine that has been distorted in shape due to the effects of corruption. |
Crystal-Encrusted Twig ★ ![]() |
70 | Wood Crafting Material: A small branch embedded with blue shining ore. |
Corrupted Griffin Blood ★ ![]() |
70 | Liquid Crafting Material: The blood that circulates within the body of the Infected Griffin. A fine fungal spore floats in it. |
Crush Receive LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Crush Receive LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Crush Receive LV.4![]() |
1 | |
Crush Receive LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Crush Receive LV.5![]() |
1 | |
Counter LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Counter LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Counter LV.4![]() |
1 | |
Counter LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Counter LV.5![]() |
1 | |
Compassion LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Compassion LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Compassion LV.4![]() |
1 | |
Compassion LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Compassion LV.5![]() |
1 | |
Continued Chant LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Continued Chant LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Continued Chant LV.4![]() |
1 | |
Continued Chant LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Continued Chant LV.5![]() |
1 | |
Challenger LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Challenger LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Challenger LV.4![]() |
1 | |
Challenger LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Challenger LV.5![]() |
1 | |
Crush Receive LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Crush Receive LV.6![]() |
1 | |
Counter LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Counter LV.6![]() |
1 | |
Compassion LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Compassion LV.6![]() |
1 | |
Continued Chant LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Continued Chant LV.6![]() |
1 | |
Challenger LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Challenger LV.6![]() |
1 | |
Critical LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Critical LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Critical LV.4![]() |
1 | |
Critical LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Critical LV.5![]() |
1 | |
Critical LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Critical LV.6![]() |
1 | |
Cursed Letter![]() |
85 | Grimoire Crafting Material: A letter imbued with magic, on which cursed words written by a powerful Witch (LV. 80 and above) are inscribed. |
Cobalt Alloy Ingot![]() |
85 | Metal Crafting Material: A metallic mass with magnetic properties and high corrosion resistance. |
Courtier's Spirit ★ ![]() |
95 | The power to venture into the depths of Heroic Spirit Sleeping Path: Feryana Wilderness that rests on The Epitaph Road. |
Cursed Withered Grass ★ ![]() |
95 | Floral Crafting Material: Grass that retains its form while being withered by the power of curses. |
Campaign Battle Armor ★ ![]() |
80 | Miscellaneous Crafting Material: Special armor worn by the monsters commanded by the Demon Army. |
Central Tree Drop![]() |
70 | Item suitable for both appraisal exchange and a crafting material. A bright blue drop that shines within the core of the tree. Can only be obtained in certain locations. |
Cloth of Fighting Spirit![]() |
65 | Cloth Crafting Material: Cloth filled with fighting spirit. |
Cloth of Ambition![]() |
65 | Cloth Crafting Material: Cloth filled with ambition. |
Crest of War-Ready Break I![]() |
10 | A crest that grants a slayer effect when equipped. |
Crest of War-Ready Break II![]() |
15 | A crest that grants a slayer effect when equipped. |
Crest of War-Ready Break III![]() |
20 | A crest that grants a slayer effect when equipped. |
Crest of War-Ready Break IV![]() |
25 | A crest that grants a slayer effect when equipped. |
Cursed Bone Fragment![]() |
100 | Bone Crafting Material: Fragment of Bone with Cursed Seal |
Cursed Spine ★ ![]() |
100 | Bone Crafting Material: A large spine with cursed markings engraved on it. Judging from its size, it does not belong to a human. |
Cracked Amulet![]() |
100 | Miscellaneous Crafting Material: A fragment of a talisman where you can't even tell what was written on it. |
Cave Shrimp![]() |
100 | Miscellaneous Crafting Material: Crustaceans that inhabit the land. Their sweet meat is suitable for consumption. |
Cave Shrimp Eggs ★ ![]() |
100 | Miscellaneous Crafting Material: Occasionally, Cave Shrimp eggs are found in the rare state of being incubated. |
Cursed Exorciser Stone Shard![]() |
80 | Fragments of a forged stone made from a special material. When combined in item crafting, it becomes a crafting material that adds additional stats. |
Corrupted Sealer Stone Shard![]() |
80 | Fragments of a forged stone made from a special material. When combined in item crafting, it becomes a crafting material that adds additional stats. |
Cursed Exorciser Stone ★ ![]() |
85 | Crafting Material for adding additional stats to weapons. A refined stone made from a special material. Adds "Cursed Slayer" to weapons. |
Corrupted Sealer Stone ★ ![]() |
85 | Crafting Material for adding additional stats to weapons. A refined stone made from a special material. Adds "Corrupted Slayer" to weapons. |
Charged Great Vessel![]() |
110 | Meat Crafting Material: Thick and elastic blood vessels. |
Crystal Glass![]() |
110 | Sand Crafting Material: A highly transparent glass. |
Crystal of Inspiration![]() |
110 | Gem Crafting Material. A beautiful gem that shines yellow. |
Cursed Slayer +9![]() |
1 | "Cursed Slayer" added. |
Cursed Slayer +12![]() |
1 | "Cursed Slayer" added. |
Cursed Slayer +15![]() |
1 | "Cursed Slayer" added. |
Cursed Slayer +18![]() |
1 | "Cursed Slayer" added. |
Cursed Slayer +21![]() |
1 | "Cursed Slayer" added. |
Cursed Slayer +24![]() |
1 | "Cursed Slayer" added. |
Cursed Slayer +27![]() |
1 | "Cursed Slayer" added. |
Cursed Slayer +30![]() |
1 | "Cursed Slayer" added. |
Cursed Slayer +33![]() |
1 | "Cursed Slayer" added. |
Cursed Slayer +36![]() |
1 | "Cursed Slayer" added. |
Cursed Slayer +39![]() |
1 | "Cursed Slayer" added. |
Cursed Slayer +42![]() |
1 | "Cursed Slayer" added. |
Cursed Slayer +45![]() |
1 | "Cursed Slayer" added. |
Cursed Slayer +48![]() |
1 | "Cursed Slayer" added. |
Cursed Slayer +51![]() |
1 | "Cursed Slayer" added. |
Cursed Slayer +54![]() |
1 | "Cursed Slayer" added. |
Cursed Slayer +57![]() |
1 | "Cursed Slayer" added. |
Cursed Slayer +60![]() |
1 | "Cursed Slayer" added. |
Cursed Slayer +63![]() |
1 | "Cursed Slayer" added. |
Cursed Slayer +66![]() |
1 | "Cursed Slayer" added. |
Cursed Slayer +69![]() |
1 | "Cursed Slayer" added. |
Cursed Slayer +72![]() |
1 | "Cursed Slayer" added. |
Cursed Slayer +75![]() |
1 | "Cursed Slayer" added. |
Cursed Slayer +78![]() |
1 | "Cursed Slayer" added. |
Cursed Slayer +81![]() |
1 | "Cursed Slayer" added. |
Cursed Slayer +84![]() |
1 | "Cursed Slayer" added. |
Cursed Slayer +87![]() |
1 | "Cursed Slayer" added. |
Cursed Slayer +90![]() |
1 | "Cursed Slayer" added. |
Corrupted Slayer +9![]() |
1 | "Corrupted Slayer" added. |
Corrupted Slayer +12![]() |
1 | "Corrupted Slayer" added. |
Corrupted Slayer +15![]() |
1 | "Corrupted Slayer" added. |
Corrupted Slayer +18![]() |
1 | "Corrupted Slayer" added. |
Corrupted Slayer +21![]() |
1 | "Corrupted Slayer" added. |
Corrupted Slayer +24![]() |
1 | "Corrupted Slayer" added. |
Corrupted Slayer +27![]() |
1 | "Corrupted Slayer" added. |
Corrupted Slayer +30![]() |
1 | "Corrupted Slayer" added. |
Corrupted Slayer +33![]() |
1 | "Corrupted Slayer" added. |
Corrupted Slayer +36![]() |
1 | "Corrupted Slayer" added. |
Corrupted Slayer +39![]() |
1 | "Corrupted Slayer" added. |
Corrupted Slayer +42![]() |
1 | "Corrupted Slayer" added. |
Corrupted Slayer +45![]() |
1 | "Corrupted Slayer" added. |
Corrupted Slayer +48![]() |
1 | "Corrupted Slayer" added. |
Corrupted Slayer +51![]() |
1 | "Corrupted Slayer" added. |
Corrupted Slayer +54![]() |
1 | "Corrupted Slayer" added. |
Corrupted Slayer +57![]() |
1 | "Corrupted Slayer" added. |
Corrupted Slayer +60![]() |
1 | "Corrupted Slayer" added. |
Corrupted Slayer +63![]() |
1 | "Corrupted Slayer" added. |
Corrupted Slayer +66![]() |
1 | "Corrupted Slayer" added. |
Corrupted Slayer +69![]() |
1 | "Corrupted Slayer" added. |
Corrupted Slayer +72![]() |
1 | "Corrupted Slayer" added. |
Corrupted Slayer +75![]() |
1 | "Corrupted Slayer" added. |
Corrupted Slayer +78![]() |
1 | "Corrupted Slayer" added. |
Corrupted Slayer +81![]() |
1 | "Corrupted Slayer" added. |
Corrupted Slayer +84![]() |
1 | "Corrupted Slayer" added. |
Corrupted Slayer +87![]() |
1 | "Corrupted Slayer" added. |
Corrupted Slayer +90![]() |
1 | "Corrupted Slayer" added. |
Complement Chant LV.4![]() |
1 | |
Complement Chant LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Complement Chant LV.5![]() |
1 | |
Complement Chant LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Complement Chant LV.6![]() |
1 | |
Complement Chant LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Complement Chant LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Counter Extension LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Counter Extension LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Counter Extension LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Counter Extension LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Combat Momentum LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Combat Momentum LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Combat Momentum LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Combat Momentum LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Concentration LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Concentration LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Concentration LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Concentration LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Courageous Cast LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Courageous Cast LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Courageous Cast LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Courageous Cast LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Collapsing Strength LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Collapsing Strength LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Collapsing Strength LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Collapsing Strength LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Counter Eye LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Counter Eye LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Counter Eye LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Counter Eye LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Crushing Spear: Slayer LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Crushing Spear: Slayer LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Crushing Spear: Slayer LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Crushing Spear: Slayer LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Courageous Supression LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Courageous Supression LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Courageous Supression LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Courageous Supression LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Craft-grade Small Sparkling Gemstones![]() |
130 | Gem crafting material with irregular quality and size. Not suitable for accessories but commonly used for furniture and interior decorations. |
Chaotic Dark Dragonscale![]() |
130 | Pelt Crafting Material. Scales imbued with an incredibly powerful dark energy. They display a complex color reminiscent of a sky shrouded in darkness. |
Cafe Coin [One]![]() |
15 | Very small coins that can be obtained depending on the time spent in a certain place. |
Cafe Coin [Two]![]() |
15 | Very small coins that can be obtained depending on the time spent in a certain place. |
Cafe Coin [Three]![]() |
15 | Very small coins that can be obtained depending on the time spent in a certain place. |
Cafe Coin [Four]![]() |
15 | Very small coins that can be obtained depending on the time spent in a certain place. |
Cafe Coin [Five]![]() |
15 | Very small coins that can be obtained depending on the time spent in a certain place. |
Cafe Coin [Six]![]() |
15 | Very small coins that can be obtained depending on the time spent in a certain place. |
Cafe Coin [Six]![]() |
15 | Very small coins that can be obtained depending on the time spent in a certain place. |
Cafe Coin [Seven]![]() |
15 | Very small coins that can be obtained depending on the time spent in a certain place. |
Cafe Coin [Eight]![]() |
15 | Very small coins that can be obtained depending on the time spent in a certain place. |
Cafe Coin [Nine]![]() |
15 | Very small coins that can be obtained depending on the time spent in a certain place. |
Cafe Coin [Ten]![]() |
15 | Very small coins that can be obtained depending on the time spent in a certain place. |
Cobalt Heliotrope![]() |
145 | Floral Crafting Material. A small cluster of indigo flowers that emit a sweet fragrance. They have various uses, such as for fragrance and dye. |
Crest of Sheer Power+![]() |
25 | A crest that grants a physical power effect to weapons when equipped. |
Crest of Herculean Power+![]() |
30 | A crest that grants a physical power effect to weapons when equipped. |
Crest of Herculean Power (Burning)+![]() |
30 | A crest that changes the magic attribute of the equipped weapon to fire and further enhances its performance. |
Crest of Herculean Power (Freezing)+![]() |
30 | A crest that changes the magic attribute of the equipped weapon to ice and further enhances its performance. |
Crest of Herculean Power (Shock)+![]() |
30 | A crest that changes the magic attribute of the equipped weapon to Lightning and further strengthens its performance. |
Crest of Herculean Power (Holy Drain)+![]() |
30 | A crest that changes the magic attribute of the equipped weapon to holy and further enhances its performance. |
Crest of Herculean Power (Blinding)+![]() |
30 | A crest that changes the magic attribute of the equipped weapon to dark, and further strengthens its performance. |
Crest of Herculean Power (Blow Power)+![]() |
30 | A crest that grants a physical power effect to weapons when equipped. |
Crest of Herculean Power (Stun)+![]() |
30 | A crest that grants a physical power effect to weapons when equipped. |
Crest of Herculean Power (Poison)+![]() |
30 | A crest that grants a physical power effect to weapons when equipped. |
Crest of Herculean Power (Torpor)+![]() |
30 | A crest that grants a physical power effect to weapons when equipped. |
Crest of Herculean Power (Sleep)+![]() |
30 | A crest that grants a physical power effect to weapons when equipped. |
Crest of Herculean Power (Petrification)+![]() |
30 | A crest that grants a physical power effect to weapons when equipped. |
Crest of Herculean Power (Gilding)+![]() |
30 | A crest that grants a physical power effect to weapons when equipped. |
Crest of Herculean Power (Lowered Defense)+![]() |
30 | A crest that grants a physical power effect to weapons when equipped. |
Crest of Sheer Magick+![]() |
25 | A crest that grants a physical power effect to weapons when equipped. |
Crest of Superior Magick+![]() |
30 | A crest that grants a physical power effect to weapons when equipped. |
Crest of Superior Magick (Burning)+![]() |
30 | A crest that changes the magic attribute of the equipped weapon to fire and further enhances its performance. |
Crest of Superior Magick (Shock)+![]() |
30 | A crest that changes the magic attribute of the equipped weapon to Lightning and further strengthens its performance. |
Crest of Superior Magick (Holy Drain)+![]() |
30 | A crest that changes the magic attribute of the equipped weapon to holy and further enhances its performance. |
Crest of Superior Magick (Blow Power)+![]() |
30 | A crest that grants a physical power effect to weapons when equipped. |
Crest of Superior Magick (Blinding)+![]() |
30 | A crest that changes the magic attribute of the equipped weapon to dark, and further strengthens its performance. |
Crest of Superior Magick (Stun)+![]() |
30 | A crest that grants a physical power effect to weapons when equipped. |
Crest of Superior Magick (Poison)+![]() |
30 | A crest that grants a physical power effect to weapons when equipped. |
Crest of Superior Magick (Torpor)+![]() |
30 | A crest that grants a physical power effect to weapons when equipped. |
Crest of Superior Magick (Sleep)+![]() |
30 | A crest that grants a physical power effect to weapons when equipped. |
Crest of Superior Magick (Petrification)+![]() |
30 | A crest that grants a physical power effect to weapons when equipped. |
Crest of Superior Magick (Gilding)+![]() |
30 | A crest that grants a physical power effect to weapons when equipped. |
Crest of Superior Magick (Lowered Magick Defense)+![]() |
30 | A crest that grants a physical power effect to weapons when equipped. |
Crest of Incineration+![]() |
30 | A crest that changes the magic attribute of the equipped weapon to fire and further bestows an abnormal status effect. |
Crest of Incineration (Decreased Fire Resist)+![]() |
30 | A crest that changes the magic attribute of the equipped weapon to fire and further enhances its performance. |
Crest of Permafrost+![]() |
30 | A crest that changes the magic attribute of the equipped weapon to ice and further bestows an abnormal status effect. |
Crest of Permafrost (Decreased Ice Resist)+![]() |
30 | A crest that changes the magic attribute of the equipped weapon to ice and further enhances its performance. |
Crest of Electrocution+![]() |
30 | A crest that changes the magic attribute of the equipped weapon to Lightning and further bestows an attribute abnormal status effect. |
Crest of Electrocution (Decreased Lightning
Resist)+![]() |
30 | A crest that changes the magic attribute of the equipped weapon to Lightning and further strengthens its performance. |
Crest of Sanctity+![]() |
30 | A crest that changes the magic attribute of the equipped weapon to holy and further bestows an abnormal status effect. |
Crest of Sanctity (Decreased Holy Resist)+![]() |
30 | A crest that changes the magic attribute of the equipped weapon to holy and further enhances its performance. |
Crest of Twilight+![]() |
30 | A crest that changes the magic attribute of the equipped weapon to darkness and further bestows an abnormal status effect. |
Crest of Twilight (Decreased Dark Resist)+![]() |
30 | A crest that changes the magic attribute of the equipped weapon to dark, and further strengthens its performance. |
Crest of Depleted Defense+![]() |
30 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Depleted Magick Defense+![]() |
30 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Dazzling+![]() |
25 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Sidesplitting Laughter+![]() |
30 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Fatal Poison+![]() |
30 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Sleep+![]() |
25 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Deeper Sleep+![]() |
30 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Gilding+![]() |
25 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Glittering Gold+![]() |
30 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Petrification+![]() |
25 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Crystallization+![]() |
30 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Frailness+![]() |
25 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Fragility+![]() |
30 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Stifling+![]() |
25 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Sealing+![]() |
30 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Drenching+![]() |
25 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Drowning+![]() |
30 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Tarring+![]() |
25 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Greater Tarring+![]() |
30 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Greater Torpor+![]() |
30 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Increased Attack+![]() |
25 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Amplified Attack+![]() |
30 | A crest that grants a debilitation effect to weapons when equipped. |
Crest of Sheer Protection+![]() |
25 | A Crest that strengthens the performance of equipped armor. |
Crest of Firm Protection (Health)+![]() |
30 | A Crest that strengthens the performance of equipped armor. |
Crest of Firm Protection (Endurance)+![]() |
30 | A Crest that strengthens the performance of equipped armor. |
Crest of Firm Protection (Vitality)+![]() |
30 | A Crest that strengthens the performance of equipped armor. |
Crest of Firm Protection (Lightness)+![]() |
30 | A Crest that strengthens the performance of equipped armor. |
Crest of Unwavering+![]() |
30 | A Crest that strengthens the performance of equipped armor. |
Crest of Sheer Intelligence+![]() |
25 | A Crest that strengthens the performance of equipped armor. |
Crest of Wisdom+![]() |
30 | A Crest that strengthens the performance of equipped armor. |
Crest of Wisdom (Health)+![]() |
30 | A Crest that strengthens the performance of equipped armor. |
Crest of Wisdom (Endurance)+![]() |
30 | A Crest that strengthens the performance of equipped armor. |
Crest of Wisdom (Vitality)+![]() |
30 | A Crest that strengthens the performance of equipped armor. |
Crest of Wisdom (Lightness)+![]() |
30 | A Crest that strengthens the performance of equipped armor. |
Crest of Resurgence+![]() |
25 | A crest that grants healing power when equipped to armor. |
Crest of Stoicism+![]() |
30 | A crest that grants healing power when equipped to armor. |
Crest of Determination+![]() |
25 | A crest that grants endurance when equipped to armor. |
Crest of Pertinacity+![]() |
30 | A crest that grants endurance when equipped to armor. |
Crest of Health+![]() |
25 | A Crest that strengthens the performance of equipped armor. |
Crest of Strong Health+![]() |
30 | A Crest that strengthens the performance of equipped armor. |
Crest of Stamina+![]() |
25 | A Crest that strengthens the performance of equipped armor. |
Crest of Strong Stamina+![]() |
30 | A Crest that strengthens the performance of equipped armor. |
Crest of Vigor+![]() |
30 | A Crest that strengthens the performance of equipped armor. |
Crest of Lightness+![]() |
25 | A crest that reduces the weight of armor when equipped. |
Crest of Unburdening+![]() |
30 | A crest that reduces the weight of armor when equipped. |
Crest of Hellfire Warding+![]() |
30 | A crest that grants dark resistance when equipped to armor. |
Crest of Snowstorm Warding+![]() |
30 | A crest that grants dark resistance when equipped to armor. |
Crest of Thunder Warding+![]() |
30 | A crest that grants dark resistance when equipped to armor. |
Crest of Sacred Warding+![]() |
30 | A crest that grants dark resistance when equipped to armor. |
Crest of Shadow Warding+![]() |
30 | A crest that grants dark resistance when equipped to armor. |
Crest of Burn Immunity+![]() |
30 | A crest that increases the resistance to abnormal status effects of the equipped armor. |
Crest of Freeze Immunity+![]() |
30 | A crest that increases the resistance to abnormal status effects of the equipped armor. |
Crest of Shock Immunity+![]() |
30 | A crest that increases the resistance to abnormal status effects of the equipped armor. |
Crest of Holy Drain Immunity+![]() |
30 | A crest that increases the resistance to abnormal status effects of the equipped armor. |
Crest of Blind Immunity+![]() |
30 | A crest that increases the resistance to abnormal status effects of the equipped armor. |
Crest of Fire Protection+![]() |
30 | A Crest that strengthens the performance of equipped armor. |
Crest of Ice Protection+![]() |
30 | A Crest that strengthens the performance of equipped armor. |
Crest of Lightning Protection+![]() |
30 | A Crest that strengthens the performance of equipped armor. |
Crest of Holy Protection+![]() |
30 | A Crest that strengthens the performance of equipped armor. |
Crest of Dark Protection+![]() |
30 | A Crest that strengthens the performance of equipped armor. |
Crest of Poison Prevention+![]() |
30 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Torpor Prevention+![]() |
30 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Sleep Prevention+![]() |
30 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Stunning Prevention+![]() |
30 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Drench Prevention+![]() |
30 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Tar Prevention+![]() |
30 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Stifle Prevention+![]() |
30 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Curse Prevention+![]() |
30 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Frail Prevention+![]() |
30 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Petrification Prevention+![]() |
30 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Golden Prevention+![]() |
30 | A crest that grants debilitation resistance when equipped to armor. |
Crest of Double Resist (Lowered Strength/Defense)+![]() |
30 | A Crest that strengthens the performance of equipped armor. |
Crest of Double Resist (Lowered Magick/Magick
Defense)+![]() |
30 | A Crest that strengthens the performance of equipped armor. |
Crest of Superior Magick (Freezing)+![]() |
30 | A crest that changes the magic attribute of the equipped weapon to ice and further enhances its performance. |
Crest of Firm Protection+![]() |
30 | A Crest that strengthens the performance of equipped armor. |
Dragon Horn![]() |
12 | Horn Crafting Material: Dragonkin's sharp and hard horns. |
Dragon Fang![]() |
12 | Fang Crafting Material A rare fang that exudes a special power from the Dragonkin. |
Dry Bone![]() |
2 | Bone Crafting Material: Dry bones of a Skeleton. |
Demonic Fowl Feather![]() |
12 | Feather Crafting Material: Nightmare's large black and white two-tone feathers. |
Drilled Ore![]() |
5 | Ore Crafting Material: Mysterious ore containing metallic geometric patterns. |
Dull Iron Ingot![]() |
3 | Metal Crafting Material: A lump of alloy refined from lead and iron. |
Drilled Plate Sheet![]() |
5 | Metal Crafting Material: A special metal plate synthesized from metal stakes. |
Dark Metal![]() |
12 | Metal Crafting Material: A solid mass of jet-black ultra-hard metal, contained in the armor of Gigant Machina. |
Demonic Gem![]() |
10 | Gem Crafting Material: A deep purple gem imbued with black mist and curses. |
Dragon Hide![]() |
8 | Pelt Crafting Material: Dragon Tribe's strong and supple Lizardscale Pelt |
Dragonleather![]() |
8 | Cloth Crafting Material: A highly luxurious cloth made from dragon hide. |
Demon Thread![]() |
7 | String Crafting Material: Strong thread woven from a material imbued with powerful magic. |
Drómi![]() |
9 | String Crafting Material: A strong string that boasts the strength to bind even powerful enemies. |
Deenan Hyssop![]() |
9 | Floral Crafting Material: Plants that grow naturally in the Deenan region. |
Demon Arming Points![]() |
11 | Miscellaneous Crafting Material: Armor Fastener for Living Armor |
Dirty Sheet Metal![]() |
10 | Miscellaneous Crafting Material: Dirty Sheet Metal Stripped from a Giant Soldier. |
Defense Upgrade Rock![]() |
3 | Refining Material to Enhance Equipment Quality. By synthesizing during Item Crafting, the number of Mount Crest slots increases by 1 (2 on a great success) ※ Does not result in a great success when changing equipment quality. |
Demon's Prized Liquor![]() |
12 | Liquid Crafting Material: Potent liquor with a strong odor believed to be of considerable age, from the hoard of a powerful Orc (Level 55~). |
Diorite Steel Ingot![]() |
12 | Metal Crafting Material: A solid mass of synthetic metal that shines with a powerful green color. |
Demon Commander's Belt![]() |
12 | Crafting materials with limited availability. A leather belt that has absorbed the blood of many. |
Disordering Drop![]() |
11 | Crafting materials with limited availability: Mysterious droplets that induce a disturbance of order. |
Dragon Bone![]() |
8 | A stone fragment imbued with a trace amount of Dragon Force, obtainable only in the Dragon's Nest. Can be used as a crafting material for specific equipment. |
Dowe Medal![]() |
8 | The honorable emblem that is only awarded to those who have achieved great feats in Dowe Valley. It can be used as a crafting material for specific equipment. |
Deenan Medal![]() |
9 | The honorable emblem that is only awarded to those who have achieved great feats in the Deenan Woods. It can be used as a crafting material for specific equipment. |
Dash ST Consumption Reduced![]() |
1 | The amount of Stamina consumed during a dash is reduced. |
Discolored Hard Horn![]() |
25 | Horn Crafting Material: Enormous horn discolored by corruption. |
Dragon Beard![]() |
30 | Limited availability crafting material Dragon Beard with a firm texture |
Droplets of Ruin![]() |
45 | Crafting materials with limited availability: Mysterious droplets that lead to destruction. |
Discolored Spore-covered Feather![]() |
20 | Feather Crafting Material: A large eagle feather contaminated with a large amount of Corruption spores, causing it to become discolored. |
Dark Attack LV.1![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Dark Attack LV.2![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Dark Attack LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Destructive Fall LV.1![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Destructive Fall LV.2![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Destructive Fall LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Dark Affinity LV.1![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Dark Affinity LV.2![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Dark Affinity LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Divine Protection LV.1![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Divine Protection LV.2![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Divine Protection LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Demon Scraps ★ ![]() |
50 | Miscellaneous Crafting Material: The carcass of a beast that fell victim to the Corruption's infection. |
Demon Wolf's Sinewy Meat![]() |
45 | Meat Crafting Material: Resilient muscle fibers that enable the agile movement of Wargs. |
Dazzling Silver Plume![]() |
45 | Feather Crafting Material: White Griffin feathers, which possess an elegant radiance. |
Demon Envoy's Horn![]() |
45 | Horn Crafting Material: Grigori's horn, still emanating a strange presence even after being severed. |
Diseased Wreath ★ ![]() |
60 | Wood Crafting Material: A wreath woven from branches of wood that have been deformed by the effects of corruption. |
Dubious Animal Pelt ★ ![]() |
70 | Pelt Crafting Material: Animal skins that are suspiciously free of scratches. They give off an unusual aura. |
Deformed Horn of Misfortune![]() |
60 | Horn Crafting Material: Fiends' horn, which emits a strong miasma. |
Discolored Organs ★ ![]() |
50 | Meat Crafting Material: Animal organs that have been discolored due to the corruption's influence. |
Dire Gouge LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Dire Gouge LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Dire Gouge LV.4![]() |
1 | |
Dire Gouge LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Dire Gouge LV.5![]() |
1 | |
Divided Strength LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Divided Strength LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Divided Strength LV.4![]() |
1 | |
Divided Strength LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Divided Strength LV.5![]() |
1 | |
Dire Gouge LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Dire Gouge LV.6![]() |
1 | |
Divided Strength LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Divided Strength LV.6![]() |
1 | |
Dark Engraving![]() |
1 | Seal shaped like 【Netherworld】. Cannot be removed from the weapon. |
Demonic Beast Snakeskin![]() |
85 | Pelt Crafting Material: High-quality Snake Skin obtained by skinning powerful Chimera species (Lv. 80 and above). |
Dragonkin Stone![]() |
85 | Crafting Material for adding additional stats to weapons. A refined stone made from a special material. Adds "Dragonkin Slayer" to weapons. |
Dragonkin Stone Shard![]() |
80 | Fragments of a forged stone made from a special material. When combined in item crafting, it becomes a crafting material that adds additional stats. |
Dragon's Inverse Scale![]() |
85 | Pelt Crafting Material: A single scale that grew in reverse within the powerful scales of a strong dragon (LV. 80~). |
Dragon Head Tile Fragment![]() |
80 | Miscellaneous Crafting Material: Tile fragment with a dragon's head depicted. |
Dragon Tail Tile Fragment![]() |
80 | Miscellaneous Crafting Material: Tile fragment with a dragon's tail depicted. |
Demihuman Cutter Stone ★ ![]() |
85 | Crafting Material for adding additional stats to weapons. A refined stone made from a special material. Adds "Demonkin Slayer" to weapons. |
Demonic Slasher Stone ★ ![]() |
85 | Crafting Material for adding additional stats to weapons. A refined stone made from a special material. Adds "Demon Slayer" to weapons. |
Dried Test Sample ★ ![]() |
85 | Miscellaneous Crafting Material: Solidified objects that have dried up. Showing traces of being used in some kind of experiment. |
Delicate Intaglio ★ ![]() |
80 | Miscellaneous Crafting Material: Artwork with delicate carvings. |
Demon Beast's Liver![]() |
80 | Meat Crafting Material: Powerful Wolf (LV. 80~) Organ |
Dull Blue Pearl![]() |
1 | A mysterious pearl with a pale blue color. It is said to bring happiness to those who possess it, possibly due to its extreme rarity. |
Demihuman Cutter Stone Shard ★ ![]() |
80 | Fragments of a forged stone made from a special material. When combined in item crafting, it becomes a crafting material that adds additional stats. |
Demonic Slasher Stone Shard ★ ![]() |
80 | Fragments of a forged stone made from a special material. When combined in item crafting, it becomes a crafting material that adds additional stats. |
Dark Attack LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Dark Attack LV.4![]() |
1 | |
Destructive Fall LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Destructive Fall LV.4![]() |
1 | |
Dark Affinity LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Dark Affinity LV.4![]() |
1 | |
Divine Protection LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Divine Protection LV.4![]() |
1 | Gain the same effects as the target Augment. |
Divine Protection LV.4![]() |
1 | |
Demon Expeller Stone Shard ★ ![]() |
80 | Fragments of a forged stone made from a special material. When combined in item crafting, it becomes a crafting material that adds additional stats. |
Demon Expeller Stone ★ ![]() |
85 | Crafting Material for adding additional stats to weapons. A refined stone made from a special material. Adds "Fiend Slayer" to weapons. |
Demon Dog Pelt![]() |
110 | Pelt Crafting Material: Fur of the pitch-black Hellhound. |
Dragon Temple's Charm![]() |
115 | Grimoire Crafting Material: A charm that was distributed to those who visited with the faith in the Fire Dragon, bearing the royal coat of arms. |
Dragon Temple's Blessed Cloth ★ ![]() |
115 | Cloth Crafting Material: Special cloth blessed at the temple of Acre Selund. |
Delivery Point![]() |
1 | |
Delivery Point![]() |
1 | |
Delivery Point![]() |
1 | |
Demon Crystal of Atonement![]() |
110 | Crafting materials with limited availability. A concentrated mass of magical power left by the souls of numerous sinners who have been set free and bestowed upon those who have unleashed themselves. |
Dark Force 5![]() |
1 | Adds debilitations [Blinded], [Dark Resist Down], [Poison]. *[Blinded] is effective when attacking or when the status applies the attribute of dark. |
Dark Force 10![]() |
1 | Adds debilitations [Blinded], [Dark Resist Down], [Poison]. *[Blinded] is effective when attacking or when the status applies the attribute of dark. |
Dark Force 15![]() |
1 | Adds debilitations [Blinded], [Dark Resist Down], [Poison]. *[Blinded] is effective when attacking or when the status applies the attribute of dark. |
Dark Force 20![]() |
1 | Adds debilitations [Blinded], [Dark Resist Down], [Poison]. *[Blinded] is effective when attacking or when the status applies the attribute of dark. |
Dark Force 25![]() |
1 | Adds debilitations [Blinded], [Dark Resist Down], [Poison]. *[Blinded] is effective when attacking or when the status applies the attribute of dark. |
Dark Force 30![]() |
1 | Adds debilitations [Blinded], [Dark Resist Down], [Poison]. *[Blinded] is effective when attacking or when the status applies the attribute of dark. |
Dark Force 35![]() |
1 | Adds debilitations [Blinded], [Dark Resist Down], [Poison]. *[Blinded] is effective when attacking or when the status applies the attribute of dark. |
Dark Force 40![]() |
1 | Adds debilitations [Blinded], [Dark Resist Down], [Poison]. *[Blinded] is effective when attacking or when the status applies the attribute of dark. |
Dark Force 45![]() |
1 | Adds debilitations [Blinded], [Dark Resist Down], [Poison]. *[Blinded] is effective when attacking or when the status applies the attribute of dark. |
Dark Force 50![]() |
1 | Adds debilitations [Blinded], [Dark Resist Down], [Poison]. *[Blinded] is effective when attacking or when the status applies the attribute of dark. |
Dark Force 55![]() |
1 | Adds debilitations [Blinded], [Dark Resist Down], [Poison]. *[Blinded] is effective when attacking or when the status applies the attribute of dark. |
Dark Force 60![]() |
1 | Adds debilitations [Blinded], [Dark Resist Down], [Poison]. *[Blinded] is effective when attacking or when the status applies the attribute of dark. |
Dark Force 65![]() |
1 | Adds debilitations [Blinded], [Dark Resist Down], [Poison]. *[Blinded] is effective when attacking or when the status applies the attribute of dark. |
Dark Force 70![]() |
1 | Adds debilitations [Blinded], [Dark Resist Down], [Poison]. *[Blinded] is effective when attacking or when the status applies the attribute of dark. |
Dark Force 75![]() |
1 | Adds debilitations [Blinded], [Dark Resist Down], [Poison]. *[Blinded] is effective when attacking or when the status applies the attribute of dark. |
Dark Force 80![]() |
1 | Adds debilitations [Blinded], [Dark Resist Down], [Poison]. *[Blinded] is effective when attacking or when the status applies the attribute of dark. |
Dark Force 85![]() |
1 | Adds debilitations [Blinded], [Dark Resist Down], [Poison]. *[Blinded] is effective when attacking or when the status applies the attribute of dark. |
Dark Force 90![]() |
1 | Adds debilitations [Blinded], [Dark Resist Down], [Poison]. *[Blinded] is effective when attacking or when the status applies the attribute of dark. |
Dark Force 95![]() |
1 | Adds debilitations [Blinded], [Dark Resist Down], [Poison]. *[Blinded] is effective when attacking or when the status applies the attribute of dark. |
Dark Force 100![]() |
1 | Adds debilitations [Blinded], [Dark Resist Down], [Poison]. *[Blinded] is effective when attacking or when the status applies the attribute of dark. |
Demihuman Slayer +9![]() |
1 | "Demihuman Slayer" added. |
Demihuman Slayer +12![]() |
1 | "Demihuman Slayer" added. |
Demihuman Slayer +15![]() |
1 | "Demihuman Slayer" added. |
Demihuman Slayer +18![]() |
1 | "Demihuman Slayer" added. |
Demihuman Slayer +21![]() |
1 | "Demihuman Slayer" added. |
Demihuman Slayer +24![]() |
1 | "Demihuman Slayer" added. |
Demihuman Slayer +27![]() |
1 | "Demihuman Slayer" added. |
Demihuman Slayer +30![]() |
1 | "Demihuman Slayer" added. |
Demihuman Slayer +33![]() |
1 | "Demihuman Slayer" added. |
Demihuman Slayer +36![]() |
1 | "Demihuman Slayer" added. |
Demihuman Slayer +39![]() |
1 | "Demihuman Slayer" added. |
Demihuman Slayer +42![]() |
1 | "Demihuman Slayer" added. |
Demihuman Slayer +45![]() |
1 | "Demihuman Slayer" added. |
Demihuman Slayer +48![]() |
1 | "Demihuman Slayer" added. |
Demihuman Slayer +51![]() |
1 | "Demihuman Slayer" added. |
Demihuman Slayer +54![]() |
1 | "Demihuman Slayer" added. |
Demihuman Slayer +57![]() |
1 | "Demihuman Slayer" added. |
Demihuman Slayer +60![]() |
1 | "Demihuman Slayer" added. |
Demihuman Slayer +63![]() |
1 | "Demihuman Slayer" added. |
Demihuman Slayer +66![]() |
1 | "Demihuman Slayer" added. |
Demihuman Slayer +69![]() |
1 | "Demihuman Slayer" added. |
Demihuman Slayer +72![]() |
1 | "Demihuman Slayer" added. |
Demihuman Slayer +75![]() |
1 | "Demihuman Slayer" added. |
Demihuman Slayer +78![]() |
1 | "Demihuman Slayer" added. |
Demihuman Slayer +81![]() |
1 | "Demihuman Slayer" added. |
Demihuman Slayer +84![]() |
1 | "Demihuman Slayer" added. |
Demihuman Slayer +87![]() |
1 | "Demihuman Slayer" added. |
Demihuman Slayer +90![]() |
1 | "Demihuman Slayer" added. |
Demonkin Slayer +9![]() |
1 | "Demonkin Slayer" added. |
Demonkin Slayer +12![]() |
1 | "Demonkin Slayer" added. |
Demonkin Slayer +15![]() |
1 | "Demonkin Slayer" added. |
Demonkin Slayer +18![]() |
1 | "Demonkin Slayer" added. |
Demonkin Slayer +21![]() |
1 | "Demonkin Slayer" added. |
Demonkin Slayer +24![]() |
1 | "Demonkin Slayer" added. |
Demonkin Slayer +27![]() |
1 | "Demonkin Slayer" added. |
Demonkin Slayer +30![]() |
1 | "Demonkin Slayer" added. |
Demonkin Slayer +33![]() |
1 | "Demonkin Slayer" added. |
Demonkin Slayer +36![]() |
1 | "Demonkin Slayer" added. |
Demonkin Slayer +39![]() |
1 | "Demonkin Slayer" added. |
Demonkin Slayer +42![]() |
1 | "Demonkin Slayer" added. |
Demonkin Slayer +45![]() |
1 | "Demonkin Slayer" added. |
Demonkin Slayer +48![]() |
1 | "Demonkin Slayer" added. |
Demonkin Slayer +51![]() |
1 | "Demonkin Slayer" added. |
Demonkin Slayer +54![]() |
1 | "Demonkin Slayer" added. |
Demonkin Slayer +57![]() |
1 | "Demonkin Slayer" added. |
Demonkin Slayer +60![]() |
1 | "Demonkin Slayer" added. |
Demonkin Slayer +63![]() |
1 | "Demonkin Slayer" added. |
Demonkin Slayer +66![]() |
1 | "Demonkin Slayer" added. |
Demonkin Slayer +69![]() |
1 | "Demonkin Slayer" added. |
Demonkin Slayer +72![]() |
1 | "Demonkin Slayer" added. |
Demonkin Slayer +75![]() |
1 | "Demonkin Slayer" added. |
Demonkin Slayer +78![]() |
1 | "Demonkin Slayer" added. |
Demonkin Slayer +81![]() |
1 | "Demonkin Slayer" added. |
Demonkin Slayer +84![]() |
1 | "Demonkin Slayer" added. |
Demonkin Slayer +87![]() |
1 | "Demonkin Slayer" added. |
Demonkin Slayer +90![]() |
1 | "Demonkin Slayer" added. |
Demon Slayer +9![]() |
1 | "Demon Slayer" added. |
Demon Slayer +12![]() |
1 | "Demon Slayer" added. |
Demon Slayer +15![]() |
1 | "Demon Slayer" added. |
Demon Slayer +18![]() |
1 | "Demon Slayer" added. |
Demon Slayer +21![]() |
1 | "Demon Slayer" added. |
Demon Slayer +24![]() |
1 | "Demon Slayer" added. |
Demon Slayer +27![]() |
1 | "Demon Slayer" added. |
Demon Slayer +30![]() |
1 | "Demon Slayer" added. |
Demon Slayer +33![]() |
1 | "Demon Slayer" added. |
Demon Slayer +36![]() |
1 | "Demon Slayer" added. |
Demon Slayer +39![]() |
1 | "Demon Slayer" added. |
Demon Slayer +42![]() |
1 | "Demon Slayer" added. |
Demon Slayer +45![]() |
1 | "Demon Slayer" added. |
Demon Slayer +48![]() |
1 | "Demon Slayer" added. |
Demon Slayer +51![]() |
1 | "Demon Slayer" added. |
Demon Slayer +54![]() |
1 | "Demon Slayer" added. |
Demon Slayer +57![]() |
1 | "Demon Slayer" added. |
Demon Slayer +60![]() |
1 | "Demon Slayer" added. |
Demon Slayer +63![]() |
1 | "Demon Slayer" added. |
Demon Slayer +66![]() |
1 | "Demon Slayer" added. |
Demon Slayer +69![]() |
1 | "Demon Slayer" added. |
Demon Slayer +72![]() |
1 | "Demon Slayer" added. |
Demon Slayer +75![]() |
1 | "Demon Slayer" added. |
Demon Slayer +78![]() |
1 | "Demon Slayer" added. |
Demon Slayer +81![]() |
1 | "Demon Slayer" added. |
Demon Slayer +84![]() |
1 | "Demon Slayer" added. |
Demon Slayer +87![]() |
1 | "Demon Slayer" added. |
Demon Slayer +90![]() |
1 | "Demon Slayer" added. |
Dragon Slayer +9![]() |
1 | "Dragon Slayer" added. |
Dragon Slayer +12![]() |
1 | "Dragon Slayer" added. |
Dragon Slayer +15![]() |
1 | "Dragon Slayer" added. |
Dragon Slayer +18![]() |
1 | "Dragon Slayer" added. |
Dragon Slayer +21![]() |
1 | "Dragon Slayer" added. |
Dragon Slayer +24![]() |
1 | "Dragon Slayer" added. |
Dragon Slayer +27![]() |
1 | "Dragon Slayer" added. |
Dragon Slayer +30![]() |
1 | "Dragon Slayer" added. |
Dragon Slayer +33![]() |
1 | "Dragon Slayer" added. |
Dragon Slayer +36![]() |
1 | "Dragon Slayer" added. |
Dragon Slayer +39![]() |
1 | "Dragon Slayer" added. |
Dragon Slayer +42![]() |
1 | "Dragon Slayer" added. |
Dragon Slayer +45![]() |
1 | "Dragon Slayer" added. |
Dragon Slayer +48![]() |
1 | "Dragon Slayer" added. |
Dragon Slayer +51![]() |
1 | "Dragon Slayer" added. |
Dragon Slayer +54![]() |
1 | "Dragon Slayer" added. |
Dragon Slayer +57![]() |
1 | "Dragon Slayer" added. |
Dragon Slayer +60![]() |
1 | "Dragon Slayer" added. |
Dragon Slayer +63![]() |
1 | "Dragon Slayer" added. |
Dragon Slayer +66![]() |
1 | "Dragon Slayer" added. |
Dragon Slayer +69![]() |
1 | "Dragon Slayer" added. |
Dragon Slayer +72![]() |
1 | "Dragon Slayer" added. |
Dragon Slayer +75![]() |
1 | "Dragon Slayer" added. |
Dragon Slayer +78![]() |
1 | "Dragon Slayer" added. |
Dragon Slayer +81![]() |
1 | "Dragon Slayer" added. |
Dragon Slayer +84![]() |
1 | "Dragon Slayer" added. |
Dragon Slayer +87![]() |
1 | "Dragon Slayer" added. |
Dragon Slayer +90![]() |
1 | "Dragon Slayer" added. |
Divine Protection LV.5![]() |
1 | |
Divine Protection LV.6![]() |
1 | |
Destructive Fall LV.5![]() |
1 | |
Destructive Fall LV.6![]() |
1 | |
Dark Attack LV.5![]() |
1 | |
Dark Attack LV.6![]() |
1 | |
Dark Affinity LV.5![]() |
1 | |
Dark Affinity LV.6![]() |
1 | |
Demihuman Proficiency LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Demihuman Proficiency LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Demihuman Proficiency LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Demihuman Proficiency LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Deep Aggression LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Deep Aggression LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Deep Aggression LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Deep Aggression LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Decisive Shot LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Decisive Shot LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Decisive Shot LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Decisive Shot LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Demon Proficiency LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Demon Proficiency LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Demon Proficiency LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Demon Proficiency LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Dragonkin Proficiency LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Dragonkin Proficiency LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Dragonkin Proficiency LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Dragonkin Proficiency LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Dark Clouds Smoky Quartz![]() |
130 | Gem crafting material. Sharply pointed smoky quartz. You can constantly see some kind of power swirling inside. |
Darkness-filled Black Claw![]() |
130 | Fang Crafting Material. Large, twisted black dragon fang. Filled with dark dragon force, it gleams sharply. |
Demon Leather Tanning Solution![]() |
145 | Liquid Crafting Material. Liquid used by orcs to process animal skins. Gives a unique texture and sturdiness, but leaves a strange smell. |
Eye Gem![]() |
10 | Gem Crafting Material. A gem located in the center of the Jewel Eye. A rare item. |
Energy Liquid![]() |
8 | Liquid Crafting Material. Mysterious droplets imbued with a faint energy. |
Electrum Plate![]() |
11 | Metal Crafting Material: A secret metal that is further processed with alchemized electrum. |
Electrum![]() |
10 | Metal Crafting Material: A pale amber-colored metal ingot refined from rare metals. |
Emerald![]() |
9 | Gem Crafting Material. A beautiful gem that shines green. |
Ent Branch![]() |
4 | Wood Crafting Material: Ent Branch, a rare branch that still pulsates with life. |
Ent Leaf![]() |
4 | Floral Crafting Material: Ent Leaf. Occasionally moves slightly. |
Ent Seed![]() |
8 | Floral Crafting Material: Seeds harvested by Ents (Lv. 30 and above). |
Exquisite Metal Plate![]() |
11 | Miscellaneous Crafting Material: Geometric-patterned sheet metal stripped from a Giant Soldier. |
Elfin Extract![]() |
12 | A substance created in an attempt to reproduce ancient race equipment. Can be used as a crafting material for specific equipment. |
Enlightened Ring Plate![]() |
12 | A ring-shaped plate imbued with the blessing of the dragon, a valuable item that resonates with the power of the Arisen. It seems to be eligible for an "Appraisal Exchange" transaction. |
Eastern Zandora Medal![]() |
11 | The honorable emblem that is only awarded to those who have achieved great feats in Eastern Zandora. It can be used as a crafting material for specific equipment. |
Eased Blade LV.1![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Eased Blade LV.2![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Eased Blade LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Enduring Grip LV.1![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Enduring Grip LV.2![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Enduring Grip LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Efficacy LV.1![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Efficacy LV.2![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Efficacy LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Extreme Jewelry Lottery Coin (Climbing Speed)![]() |
15 | Extreme Jewelry Lottery Coin. It seems to be eligible for trade in "Appraisal Exchange". |
Extreme Jewelry Guaranteed Lottery Coin (Climbing
Speed)![]() |
15 | Extreme Jewelry Guaranteed Draw Coin. It seems to be eligible for trade in "Appraisal Exchange". |
Extreme Jewelry Lottery Coin (Bliss)![]() |
15 | Extreme Jewelry Lottery Coin. It seems to be eligible for trade in "Appraisal Exchange". |
Extreme Jewelry Guaranteed Lottery Coin (Bliss)![]() |
15 | Extreme Jewelry Guaranteed Draw Coin. It seems to be eligible for trade in "Appraisal Exchange". |
Elan Medal![]() |
55 | The honorable emblem that is only awarded to those who have achieved great feats in the Elan Water Grove. It can be used as a crafting material for specific equipment. |
Elana Water![]() |
50 | Liquid Crafting Material: Clear water with a soft and smooth taste, nurtured in the water forest. |
Envoy's Loathsome Tail![]() |
45 | Meat Crafting Material: The severed tail of the Bearded Grigori, still emanating a sinister presence. |
Elemental Lace![]() |
65 | Cloth Crafting Material: Delicate lace with intricate patterns woven using the power of nature. |
Eagle's Damaged Talon![]() |
60 | Fang Crafting Material: Large corrupted griffin claw |
Encouragement LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Encouragement LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Encouragement LV.4![]() |
1 | |
Encouragement LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Encouragement LV.5![]() |
1 | |
Encouragement LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Encouragement LV.6![]() |
1 | |
Extension LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Extension LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Extension LV.4![]() |
1 | |
Extension LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Extension LV.5![]() |
1 | |
Extension LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Extension LV.6![]() |
1 | |
Extended Healing LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Extended Healing LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Extended Healing LV.4![]() |
1 | |
Extended Healing LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Extended Healing LV.5![]() |
1 | |
Extended Healing LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Extended Healing LV.6![]() |
1 | |
Evasive Spirit LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Evasive Spirit LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Evasive Spirit LV.4![]() |
1 | |
Evasive Spirit LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Evasive Spirit LV.5![]() |
1 | |
Evasive Spirit LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Evasive Spirit LV.6![]() |
1 | |
Evil Eye Lens![]() |
100 | Miscellaneous Crafting Material: Organ that glows with a tainted and radiant energy extracted from a defeated Evil Eye. |
Executor's Spirit ★ ![]() |
105 | The power to venture into the depths of the Memory of Megadosys that rests on The Epitaph Road. |
Eye Ore![]() |
80 | Ore Crafting Material: Ore with patterns that resemble eyeballs. |
Eased Blade LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Eased Blade LV.4![]() |
1 | |
Enduring Grip LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Enduring Grip LV.4![]() |
1 | |
Efficacy LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Efficacy LV.4![]() |
1 | |
Extreme Dash ST Consumption Reduced![]() |
1 | The amount of stamina consumed during a dash is further reduced, and the speed increases. |
Extreme Climb Speed Up![]() |
1 | Movement speed increases even further during climbing. |
Extreme Jump Height Up![]() |
1 | Increases jump height even further. |
Extreme Weight Reduction![]() |
1 | Reduces the weight of equipped weapons/armor even further. |
Extreme Winged Crest Fragment![]() |
1 | A fragment with a coat of arms resembling wings. It appears to be eligible for an Appraisal Exchange. |
Extreme Palm Fragment![]() |
1 | A fragment with a coat of arms resembling a hand. It appears to be eligible for an Appraisal Exchange. |
Extreme Wind-Wrought Fragment![]() |
1 | A fragment with a coat of arms resembling the wind. It appears to be eligible for an Appraisal Exchange. |
Extreme Weightless Fragment![]() |
1 | It seems to be a fragment that feels as if it has no weight. It appears to be eligible for an Appraisal Exchange. |
Evil Dragon's Chin Spike![]() |
115 | Horn Crafting Material: Thorn that looks like a beard growing from the jaw of a magic dragon. |
Endurance +3![]() |
1 | Increase durability. |
Endurance +6![]() |
1 | Increase durability. |
Endurance +9![]() |
1 | Increase durability. |
Endurance +12![]() |
1 | Increase durability. |
Endurance +15![]() |
1 | Increase durability. |
Endurance +18![]() |
1 | Increase durability. |
Endurance +21![]() |
1 | Increase durability. |
Endurance +24![]() |
1 | Increase durability. |
Endurance +27![]() |
1 | Increase durability. |
Endurance +30![]() |
1 | Increase durability. |
Endurance +33![]() |
1 | Increase durability. |
Endurance +36![]() |
1 | Increase durability. |
Endurance +39![]() |
1 | Increase durability. |
Endurance +42![]() |
1 | Increase durability. |
Endurance +45![]() |
1 | Increase durability. |
Endurance +50![]() |
1 | Increase durability. |
Equipment Weight Reduction 5%![]() |
1 | Reduces weight. |
Equipment Weight Reduction 10%![]() |
1 | Reduces weight. |
Equipment Weight Reduction 15%![]() |
1 | Reduces weight. |
Equipment Weight Reduction 20%![]() |
1 | Reduces weight. |
Equipment Weight Reduction 25%![]() |
1 | Reduces weight. |
Equipment Weight Reduction 30%![]() |
1 | Reduces weight. |
Equipment Weight Reduction 35%![]() |
1 | Reduces weight. |
Equipment Weight Reduction 40%![]() |
1 | Reduces weight. |
Equipment Weight Reduction 45%![]() |
1 | Reduces weight. |
Equipment Weight Reduction 50%![]() |
1 | Reduces weight. |
Eased Blade LV.5![]() |
1 | |
Eased Blade LV.6![]() |
1 | |
Enduring Grip LV.5![]() |
1 | |
Enduring Grip LV.6![]() |
1 | |
Efficacy LV.5![]() |
1 | |
Efficacy LV.6![]() |
1 | |
Extended Glyph LV.4![]() |
1 | |
Extended Glyph LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Extended Glyph LV.5![]() |
1 | |
Extended Glyph LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Extended Glyph LV.6![]() |
1 | |
Extended Glyph LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Extended Glyph LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Enhancement LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Enhancement LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Enhancement LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Enhancement LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Enduring Vision LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Enduring Vision LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Enduring Vision LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Enduring Vision LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Elixir: Slayer LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Elixir: Slayer LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Elixir: Slayer LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Elixir: Slayer LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Element Archer's slash damage UP![]() |
1 | The damage inflicted by the Element Archer's Slash attribute increases. *This effect is activated when attacking or when it matches the physical attribute of the status application. |
Element Archer's Strike Damage UP![]() |
1 | The damage inflicted by the Element Archer's striking attribute increases. *This effect is activated when attacking or when it matches the physical attribute of the status application. |
Element Archer's pierce damage UP![]() |
1 | The damage inflicted by the Element Archer's Pierce attribute increases. *The effect is activated when attacking or when it matches the physical attribute of the status application. |
Element Archer's Non-Attribute Damage UP![]() |
1 | The damage dealt by the Element Archer's non-elemental magic attacks increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Element Archer's flame damage UP![]() |
1 | The damage inflicted by the Element Archer's fire attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Element Archer's ice damage UP![]() |
1 | The damage amount inflicted by the Element Archer's Ice attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Element Archer's Lightning damage UP![]() |
1 | The damage inflicted by the Element Archer's Lightning attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Element Archer's Holy Attribute Damage UP![]() |
1 | The damage inflicted by the Element Archer's Holy attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Element Archer's Darkness Damage UP![]() |
1 | The damage amount inflicted by the Element Archer's Dark attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Elegant Harp Steel Ingot![]() |
150 | Metal Crafting Material. A metal that produces a beautiful tone when struck. Handle with care. |
Fine Bleached Bone![]() |
3 | Bone Crafting Material: Glossy bones from high-ranking Skeleton variants. |
Forest Chernozem![]() |
7 | Sand Crafting Material: Soft soil that can be found in the depths of the forest. |
Fluorite![]() |
2 | Gem Crafting Material: A relatively common pale green gem. |
Flame Crystal![]() |
12 | Gem Crafting Material: A scorching gem that serves as the power source for the Flame Golem. |
Filament![]() |
2 | String Crafting Material: Thin threads spun from spider thread and bird feathers. |
Fiend's Perch![]() |
8 | Mushroom Crafting Material. Large mushrooms that only grow deep in the heart of the forest. |
Fiend Wing Membrane![]() |
12 | Crafting materials with limited availability: Wing membranes with a spooky and eerie texture. |
Foreign Scroll ★ ![]() |
20 | Grimoire crafting material. Scroll with an unfamiliar seal. |
Frost Metal![]() |
25 | Metal Crafting Material Contained in the armor of Frost Machina, a metal mass that reaches ultra-low temperatures, enough to frost over. |
Feather Chiffon ★ ![]() |
35 | Cloth Crafting Material: Lightweight and airy cloth that you can't feel the weight of. |
Fire Affinity LV.1![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Fire Affinity LV.2![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Fire Affinity LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Fire Attack LV.1![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Fire Attack LV.2![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Fire Attack LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Furious Grip LV.1![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Furious Grip LV.2![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Furious Grip LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Foreign Goddess Idol ★ ![]() |
50 | Miscellaneous Crafting Material: Holy Statue of the Sacred Goddess, which was enshrined within the ruins. |
Farana Medal![]() |
55 | The honorable emblem that is only awarded to those who have achieved great feats in the Farana Plains. It can be used as a crafting material for specific equipment. |
Farana Mint![]() |
45 | Floral Crafting Material: A vibrant herb with a refreshing aroma and strong vitality. |
Fleshed Animal Pelt ★ ![]() |
70 | Pelt Crafting Material: A strange animal pelt that has become a single piece of leather without any blemishes. |
Fine Femur![]() |
60 | Bone Crafting Material: The delicate yet strong bones of the High Pixie. |
Frugal Defense LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Frugal Defense LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Frugal Defense LV.4![]() |
1 | |
Frugal Defense LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Frugal Defense LV.5![]() |
1 | |
Flying Evasion LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Flying Evasion LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Flying Evasion LV.4![]() |
1 | |
Flying Evasion LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Flying Evasion LV.5![]() |
1 | |
First Strike LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
First Strike LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
First Strike LV.4![]() |
1 | |
First Strike LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
First Strike LV.5![]() |
1 | |
Full Bodied LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Full Bodied LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Full Bodied LV.4![]() |
1 | |
Full Bodied LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Full Bodied LV.5![]() |
1 | |
Frugal Defense LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Frugal Defense LV.6![]() |
1 | |
Flying Evasion LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Flying Evasion LV.6![]() |
1 | |
First Strike LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
First Strike LV.6![]() |
1 | |
Full Bodied LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Full Bodied LV.6![]() |
1 | |
Fire Engraving![]() |
1 | Seal shaped like Fire. Cannot be removed from the weapon. |
Fallen Soldier Stone ★ ![]() |
85 | Crafting Material for adding additional stats to weapons: A refined stone made from a special material. Adds Stun Power to weapons. |
Flesh-Eating Snail![]() |
90 | Miscellaneous Crafting Material: Carnivorous Shellfish that devours meat in packs. |
Feryana Sweet Mushroom![]() |
95 | Mushroom Crafting Material. A poisonous mushroom that offers a sweet aroma and taste. |
Fluttering Rags![]() |
95 | Cloth Crafting Material: A cloth that sways gently even without wind, perfect for crafting. |
Fallen Soldier Stone Shard ★ ![]() |
80 | Fragments of a forged stone made from a special material. When combined in item crafting, it becomes a crafting material that adds additional stats. |
Fire Affinity LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Fire Affinity LV.4![]() |
1 | |
Fire Attack LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Fire Attack LV.4![]() |
1 | |
Furious Grip LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Furious Grip LV.4![]() |
1 | |
Flame Mushroom![]() |
100 | Mushroom Crafting Material. Mushroom with a vibrant red color on the inside of its cap. |
Fireproof Cord![]() |
105 | String Crafting Material: Materials made by further processing fire-resistant materials, used for crafting. |
Flicker Gem![]() |
110 | Metal Crafting Material: Artificial metal that shines from within, having sealed the power of fire. |
Fragments of the Soft Tissue Erasure Gemstone![]() |
80 | Fragments of a forged stone made from a special material. When combined in item crafting, it becomes a crafting material that adds additional stats. |
Fruit of Inspiration (Harden)![]() |
1 | By giving it to a Pawn, this fruit allows them to learn the special skill of Harden. It also greatly increases the chance of a high-ranked Harden to flash into their mind. |
Fruit of Inspiration (Heavy)![]() |
1 | By giving it to a Pawn, this fruit allows them to learn the special skill of Heavy. It also greatly increases the chance of a high-ranked Heavy to flash into their mind. |
Fruit of Inspiration (Restoration)![]() |
1 | By giving it to a Pawn, this fruit allows them to learn the special skill of Restoration. It also greatly increases the chance of a high-ranked Restoration to flash into their mind. |
Fruit of Inspiration (Protection)![]() |
1 | By giving it to a Pawn, this fruit allows them to learn the special skill of Protection. It also greatly increases the chance of a high-ranked Protection to flash into their mind. |
Fruit of Inspiration (Weaken)![]() |
1 | By giving it to a Pawn, this fruit allows them to learn the special skill of Weaken. It also greatly increases the chance of a high-ranked Weaken to flash into their mind. |
Fruit of Inspiration (Attraction)![]() |
1 | A fruit that, when given to a Pawn, allows them to learn the special skill of Attraction. It also greatly increases the chance of a high-ranked Attraction to flash into their mind. |
Fruit of Inspiration (Fearless)![]() |
1 | A fruit that, when given to a Pawn, allows them to learn the special skill of Fearless. It also greatly increases the chance of a high-ranked Fearless to flash into their mind. |
Fruit of Inspiration (Concentration)![]() |
1 | A fruit that, when given to a Pawn, allows them to learn the special skill of Concentration. It also greatly increases the chance of a high-ranked Concentration to flash into their mind. |
Fruit of Inspiration (Resurrection)![]() |
1 | By giving it to a Pawn, this fruit allows them to learn the special skill of Resurrection. It also greatly increases the chance of a high-ranked Resurrection to flash into their mind. |
Fluffly Ghost Cloth![]() |
85 | Cloth that floats like a ghost, fluffy and light. When worn by a Mandragora, it transforms into the cute yet eerie "Ghost Mandragora". |
Fire Force 5![]() |
1 | Adds status abnormalities [Caught Fire], [Fire Resist Down], [Tarred]. *[Caught Fire] is effective when attacking or when the status applies the attribute of fire. |
Fire Force 10![]() |
1 | Adds status abnormalities [Caught Fire], [Fire Resist Down], [Tarred]. *[Caught Fire] is effective when attacking or when the status applies the attribute of fire. |
Fire Force 15![]() |
1 | Adds status abnormalities [Caught Fire], [Fire Resist Down], [Tarred]. *[Caught Fire] is effective when attacking or when the status applies the attribute of fire. |
Fire Force 20![]() |
1 | Adds status abnormalities [Caught Fire], [Fire Resist Down], [Tarred]. *[Caught Fire] is effective when attacking or when the status applies the attribute of fire. |
Fire Force 25![]() |
1 | Adds status abnormalities [Caught Fire], [Fire Resist Down], [Tarred]. *[Caught Fire] is effective when attacking or when the status applies the attribute of fire. |
Fire Force 30![]() |
1 | Adds status abnormalities [Caught Fire], [Fire Resist Down], [Tarred]. *[Caught Fire] is effective when attacking or when the status applies the attribute of fire. |
Fire Force 35![]() |
1 | Adds status abnormalities [Caught Fire], [Fire Resist Down], [Tarred]. *[Caught Fire] is effective when attacking or when the status applies the attribute of fire. |
Fire Force 40![]() |
1 | Adds status abnormalities [Caught Fire], [Fire Resist Down], [Tarred]. *[Caught Fire] is effective when attacking or when the status applies the attribute of fire. |
Fire Force 45![]() |
1 | Adds status abnormalities [Caught Fire], [Fire Resist Down], [Tarred]. *[Caught Fire] is effective when attacking or when the status applies the attribute of fire. |
Fire Force 50![]() |
1 | Adds status abnormalities [Caught Fire], [Fire Resist Down], [Tarred]. *[Caught Fire] is effective when attacking or when the status applies the attribute of fire. |
Fire Force 55![]() |
1 | Adds status abnormalities [Caught Fire], [Fire Resist Down], [Tarred]. *[Caught Fire] is effective when attacking or when the status applies the attribute of fire. |
Fire Force 60![]() |
1 | Adds status abnormalities [Caught Fire], [Fire Resist Down], [Tarred]. *[Caught Fire] is effective when attacking or when the status applies the attribute of fire. |
Fire Force 65![]() |
1 | Adds status abnormalities [Caught Fire], [Fire Resist Down], [Tarred]. *[Caught Fire] is effective when attacking or when the status applies the attribute of fire. |
Fire Force 70![]() |
1 | Adds status abnormalities [Caught Fire], [Fire Resist Down], [Tarred]. *[Caught Fire] is effective when attacking or when the status applies the attribute of fire. |
Fire Force 75![]() |
1 | Adds status abnormalities [Caught Fire], [Fire Resist Down], [Tarred]. *[Caught Fire] is effective when attacking or when the status applies the attribute of fire. |
Fire Force 80![]() |
1 | Adds status abnormalities [Caught Fire], [Fire Resist Down], [Tarred]. *[Caught Fire] is effective when attacking or when the status applies the attribute of fire. |
Fire Force 85![]() |
1 | Adds status abnormalities [Caught Fire], [Fire Resist Down], [Tarred]. *[Caught Fire] is effective when attacking or when the status applies the attribute of fire. |
Fire Force 90![]() |
1 | Adds status abnormalities [Caught Fire], [Fire Resist Down], [Tarred]. *[Caught Fire] is effective when attacking or when the status applies the attribute of fire. |
Fire Force 95![]() |
1 | Adds status abnormalities [Caught Fire], [Fire Resist Down], [Tarred]. *[Caught Fire] is effective when attacking or when the status applies the attribute of fire. |
Fire Force 100![]() |
1 | Adds status abnormalities [Caught Fire], [Fire Resist Down], [Tarred]. *[Caught Fire] is effective when attacking or when the status applies the attribute of fire. |
Formless Slayer +9![]() |
1 | "Formless Slayer" added. |
Formless Slayer +12![]() |
1 | "Formless Slayer" added. |
Formless Slayer +15![]() |
1 | "Formless Slayer" added. |
Formless Slayer +18![]() |
1 | "Formless Slayer" added. |
Formless Slayer +21![]() |
1 | "Formless Slayer" added. |
Formless Slayer +24![]() |
1 | "Formless Slayer" added. |
Formless Slayer +27![]() |
1 | "Formless Slayer" added. |
Formless Slayer +30![]() |
1 | "Formless Slayer" added. |
Formless Slayer +33![]() |
1 | "Formless Slayer" added. |
Formless Slayer +36![]() |
1 | "Formless Slayer" added. |
Formless Slayer +39![]() |
1 | "Formless Slayer" added. |
Formless Slayer +42![]() |
1 | "Formless Slayer" added. |
Formless Slayer +45![]() |
1 | "Formless Slayer" added. |
Formless Slayer +48![]() |
1 | "Formless Slayer" added. |
Formless Slayer +51![]() |
1 | "Formless Slayer" added. |
Formless Slayer +54![]() |
1 | "Formless Slayer" added. |
Formless Slayer +57![]() |
1 | "Formless Slayer" added. |
Formless Slayer +60![]() |
1 | "Formless Slayer" added. |
Formless Slayer +63![]() |
1 | "Formless Slayer" added. |
Formless Slayer +66![]() |
1 | "Formless Slayer" added. |
Formless Slayer +69![]() |
1 | "Formless Slayer" added. |
Formless Slayer +72![]() |
1 | "Formless Slayer" added. |
Formless Slayer +75![]() |
1 | "Formless Slayer" added. |
Formless Slayer +78![]() |
1 | "Formless Slayer" added. |
Formless Slayer +81![]() |
1 | "Formless Slayer" added. |
Formless Slayer +84![]() |
1 | "Formless Slayer" added. |
Formless Slayer +87![]() |
1 | "Formless Slayer" added. |
Formless Slayer +90![]() |
1 | "Formless Slayer" added. |
Furious Grip LV.5![]() |
1 | |
Furious Grip LV.6![]() |
1 | |
Fire Attack LV.5![]() |
1 | |
Fire Attack LV.6![]() |
1 | |
Fire Affinity LV.5![]() |
1 | |
Fire Affinity LV.6![]() |
1 | |
Fierce Flight LV.4![]() |
1 | |
Fierce Flight LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Fierce Flight LV.5![]() |
1 | |
Fierce Flight LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Fierce Flight LV.6![]() |
1 | |
Fierce Flight LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Fortunes of War LV.4![]() |
1 | |
Fortunes of War LV.5![]() |
1 | |
Fortunes of War LV.6![]() |
1 | |
Fierce Flight LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Fired Up LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Fired Up LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Fired Up LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Fired Up LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Fighter Strike Damage UP![]() |
1 | The damage inflicted by the Fighter's Strike attribute increases. *This effect is activated when attacking or when it matches the physical attribute of the status application. |
Fighter's shooting attribute damage UP![]() |
1 | The damage inflicted by the Fighter's Pierce attribute increases. *This effect is activated when attacking or when it matches the physical attribute of the status application. |
Fighter's Non-attribute damage UP![]() |
1 | The amount of damage inflicted by the Fighter's non-elemental magic attacks increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes) |
Fighter's flame damage UP![]() |
1 | The amount of damage inflicted by the Fighter's Fire attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Fighter's ice damage UP![]() |
1 | The amount of damage inflicted by the Fighter's Ice attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Fighter's Lightning damage UP![]() |
1 | Increases the damage inflicted by the Fighter's Lightning attribute. *This effect is activated when attacking or when the magic attribute matches the applied status. (Note: This effect is invalid during enchantment changes). |
Fighter's dark attribute damage UP![]() |
1 | The damage inflicted by the Fighter's Dark attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Force![]() |
1 | Crest that bestows the Dragon Ability [Force]. |
Fire Dragon![]() |
1 | Crest that bestows Dragon Ability [Fire Dragon]. |
Fine mahogany wood![]() |
130 | Wood Crafting Material. A popular wood with beautiful striped grain patterns. It has excellent quality and is particularly suitable as a material for furniture. |
Flame Apex Sacred Tree![]() |
130 | Wood Crafting Material. Wood imbued with powerful dragon energy through the royal secret technique. It is only brought out during ceremonies, and the royal crest is engraved discreetly in one corner. |
Forbidden Gold Sand![]() |
130 | Sand Crafting Material. Occasionally found as a remnant of Mergoda's prosperity, this gold sand is of high purity. |
Forbidden Horn of Corruption![]() |
130 | Horn Crafting Material. Baphomet's horn harboring an extremely strong magic that blurs the moral judgment of those who touch it. |
Fluffy Yarn![]() |
15 | String Crafting Material. Fluffy and soft to the touch. Well-renowned for being easy to handle even for beginners in knitting. |
Glowworm![]() |
4 | Miscellaneous crafting material. A special insect that emits a pale light in dark places. |
Giant Eyeball![]() |
8 | Meat Crafting Material: Powerful Cyclops (LV. 34~) Eye |
Gold Thread![]() |
11 | String Crafting Material: Filament that is crafted through the application of alchemy, with a golden color. |
Goblin Horn![]() |
3 | Horn Crafting Material: Fine horns from the Goblin tribe. |
Griffin Beak![]() |
6 | Horn Crafting Material: A flawless beak of a rare giant eagle. |
Giant Bone![]() |
3 | Bone Crafting Material. Giant's hard and large bones. |
Giant's Horn![]() |
7 | Horn Crafting Material: Troll Tribe's Spiked Horn |
Goat Horn![]() |
8 | Horn Crafting Material: Powerful Goat Horns from a Chimera species (Lv. 35 and above). |
Giant Fur![]() |
4 | Fur Crafting Material: Troll's twisted and elongated hair. |
Griffin Feather![]() |
6 | Feather Crafting Material. Large feathers that have fallen from the wings of a giant eagle. |
Glossy Black Feather![]() |
10 | Feather Crafting Material: The enigmatic, poisonous, and lustrous black feathers of a giant black eagle. |
Gold Ore![]() |
9 | Ore Crafting Material: Precious ore that contains gold. |
Golem Magickal Rock![]() |
7 | Ore Crafting Material: Magick-infused stone that constitutes the magic of a Golem. A rare item. |
Gold Ingot![]() |
9 | Metal Crafting Material: A chunk of gold refined from gold ore. |
Garnet![]() |
5 | Gem Crafting Material. A beautiful gem with a deep red color. |
Giant Tough Pelt![]() |
8 | Pelt Crafting Material: Giants' especially thick and sturdy skin |
Gleipnir![]() |
10 | String Crafting Material: A mythical rope crafted with secret techniques that is absolutely unbreakable. |
Goblin's Leaf![]() |
4 | Floral Crafting Material: String Grass wrapped around the body of a Forest Goblin. |
Goblin's Flower![]() |
9 | Floral Crafting Material: Flowers attached by Forest Goblins (LV. 40~). |
Green Seed![]() |
3 | Floral Crafting Material: Green seed, rich in nutrients and with medicinal properties. |
Gala Mushroom![]() |
1 | Mushroom Crafting Material. A mushroom with an aphrodisiac effect. |
Golden Dragon King Wedge![]() |
12 | Crafting materials with limited availability: An advanced magical wedge that was fixed to the body of the Golden Dragon. |
Goblin Gunpowder![]() |
6 | Miscellaneous Crafting Material: Explosives concocted by Goblin Bombers (LV. 25~) |
Green Dye![]() |
1 | By using it in crafting, you can change the color of equipment grade or higher to "green". (Note: Some equipment cannot have its color changed) |
Gold-Striped Hardwood![]() |
10 | Wood Crafting Material: Wood with a pattern of gold that has grown by absorbing refined metal. |
Giant Single Pelt![]() |
12 | Pelt Crafting Material: Skin harvested as large as possible from armed Giants (Lv. 56 and above). |
Griffin Glossy Plume![]() |
12 | Feather Crafting Material: Obtained from the wings of Griffins (Lv. 56 and above). These feathers are exceptionally beautiful and large, making them perfect for crafting purposes. |
Golden Wedge![]() |
12 | The wedge said to have been used in the alchemized secret technique that gives birth to the Golden Dragon. Can be used as a crafting material for specific equipment. |
Gold Ritual Instrument![]() |
12 | The sacred artifact said to have been used in the alchemized secret technique that births the Golden Dragon. Can be used as a crafting material for specific equipment. |
Gleaming Golden Jewel![]() |
12 | The orb of Dragon Force, said to have been used in the alchemized secret technique that gives birth to the Golden Dragon. Can be used as a crafting material for specific equipment. |
Grimoire Scrap ★ ![]() |
20 | Miscellaneous crafting material. Scrap written with some kind of spell. |
Gold-Stained Animal Fur ★ ![]() |
35 | Fur Crafting Material: Strange fur with tiny specks of gold mixed in each strand. |
Glitter Mohair ★ ![]() |
35 | Cloth Crafting Material: Luxurious fabric that shimmers with light depending on the angle. |
Great Enchantment LV.1![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Great Enchantment LV.2![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Great Enchantment LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Ghosts 'n Goblins Coin![]() |
15 | Coin with a finely detailed relief. |
Giant Carapace ★ ![]() |
55 | Miscellaneous Crafting Material: A part of a giant shell that appears to have been left behind by some ancient creature. |
Giant Scale ★ ![]() |
55 | Pelt Crafting Material: Crafting material for leather-related items. Gigantic scales of unknown origin, which appear to have been dropped by some kind of monster. |
Giant Fossil Shell ★ ![]() |
60 | Miscellaneous Crafting Material: Giant Fossilized Shell |
Gnarled Branch ★ ![]() |
60 | Wood Crafting Material: A small branch that has developed a knot due to the effects of corruption. |
Griffin Spinel![]() |
70 | Gem Crafting Material: A pitch-black stone formed from the coagulated blood of an Infected Griffin. |
Graceful Chant LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Graceful Chant LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Graceful Chant LV.4![]() |
1 | |
Graceful Chant LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Graceful Chant LV.5![]() |
1 | |
Graceful Chant LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Graceful Chant LV.6![]() |
1 | |
Gold Authentication Orb![]() |
50 | A beautiful Orb adorned with intricately carved gold sculptures. Can be used for "Appraisal Exchange". |
Giant's Molar![]() |
85 | Fang Crafting Material: Yellow, cloudy giant tooth of powerful Giants (Lv. 80~) |
Goblin's Spellstaff![]() |
80 | Miscellaneous Crafting Material: A thin staff used by Goblin Shamans for prayers. |
Giant Apophyllite![]() |
85 | Ore Crafting Material: A blue stone formed within the bodies of powerful Lizards (Level 80 and above) over many years. |
Gusty Winds Stone ★ ![]() |
85 | Crafting Material for adding additional stats to weapons. A refined stone made from a special material. Adds blow power to weapons.. |
Giant Killer Stone ★ ![]() |
85 | Crafting Material for adding additional stats to weapons. A refined stone made from a special material. Adds "Giants Slayer" to weapons. |
Goremanticore's White Beard![]() |
100 | Fur Crafting Material: Goremanticore's white, rough and stubbly whiskers. |
Guardsman's Spirit ★ ![]() |
85 | The power to venture into the depths of the Heroic Spirit Sleeping Path: Rathnite Foothills that rests on The Epitaph Road. |
Gusty Winds Stone Shard ★ ![]() |
80 | Fragments of a forged stone made from a special material. When combined in item crafting, it becomes a crafting material that adds additional stats. |
Giant Killer Stone Shard ★ ![]() |
80 | Fragments of a forged stone made from a special material. When combined in item crafting, it becomes a crafting material that adds additional stats. |
Golden Palm Fiber![]() |
70 | Appraisal Exchange Material. Fiber obtained from golden shining coconuts. In addition to its dazzling color, it is supple and sturdy. |
Great Enchantment LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Great Enchantment LV.4![]() |
1 | |
Giant Husk![]() |
90 | Miscellaneous Crafting Material: A part of the exoskeleton discarded by a giant arthropod during molting. |
Groaning Skull![]() |
100 | Bone Crafting Material: A skull that continues to whisper something in a voice infused with cursed power. |
Gem of Devastation![]() |
94 | A sinister mass of power that can only be obtained during a specific period. It seems that there are people who desire it, even though it has no use. |
Giant Caterpillar![]() |
100 | Miscellaneous Crafting Material: A large caterpillar that grows inside fallen trees |
Giant Animal Skull![]() |
100 | Bone Crafting Material: Large bones that are of a certain size and easy to process. |
Golden Mistletoe![]() |
100 | Wood Crafting Material: A small, golden, shining mistletoe. |
Grotesque Burning Horn![]() |
110 | Horn Crafting Material: Horn that continues to burn from the Blaze Chimera. |
Golden +5![]() |
1 | Debilitation "Golden" added. |
Golden +10![]() |
1 | Debilitation "Golden" added. |
Golden +15![]() |
1 | Debilitation "Golden" added. |
Golden +20![]() |
1 | Debilitation "Golden" added. |
Golden +25![]() |
1 | Debilitation "Golden" added. |
Golden +30![]() |
1 | Debilitation "Golden" added. |
Golden +35![]() |
1 | Debilitation "Golden" added. |
Golden +40![]() |
1 | Debilitation "Golden" added. |
Golden +45![]() |
1 | Debilitation "Golden" added. |
Golden +50![]() |
1 | Debilitation "Golden" added. |
Golden +55![]() |
1 | Debilitation "Golden" added. |
Golden +60![]() |
1 | Debilitation "Golden" added. |
Golden +65![]() |
1 | Debilitation "Golden" added. |
Golden +70![]() |
1 | Debilitation "Golden" added. |
Golden +75![]() |
1 | Debilitation "Golden" added. |
Golden +80![]() |
1 | Debilitation "Golden" added. |
Golden +85![]() |
1 | Debilitation "Golden" added. |
Golden +90![]() |
1 | Debilitation "Golden" added. |
Golden +95![]() |
1 | Debilitation "Golden" added. |
Golden +100![]() |
1 | Debilitation "Golden" added. |
Giant Slayer +9![]() |
1 | "Giant Slayer" added. |
Giant Slayer +12![]() |
1 | "Giant Slayer" added. |
Giant Slayer +15![]() |
1 | "Giant Slayer" added. |
Giant Slayer +18![]() |
1 | "Giant Slayer" added. |
Giant Slayer +21![]() |
1 | "Giant Slayer" added. |
Giant Slayer +24![]() |
1 | "Giant Slayer" added. |
Giant Slayer +27![]() |
1 | "Giant Slayer" added. |
Giant Slayer +30![]() |
1 | "Giant Slayer" added. |
Giant Slayer +33![]() |
1 | "Giant Slayer" added. |
Giant Slayer +36![]() |
1 | "Giant Slayer" added. |
Giant Slayer +39![]() |
1 | "Giant Slayer" added. |
Giant Slayer +42![]() |
1 | "Giant Slayer" added. |
Giant Slayer +45![]() |
1 | "Giant Slayer" added. |
Giant Slayer +48![]() |
1 | "Giant Slayer" added. |
Giant Slayer +51![]() |
1 | "Giant Slayer" added. |
Giant Slayer +54![]() |
1 | "Giant Slayer" added. |
Giant Slayer +57![]() |
1 | "Giant Slayer" added. |
Giant Slayer +60![]() |
1 | "Giant Slayer" added. |
Giant Slayer +63![]() |
1 | "Giant Slayer" added. |
Giant Slayer +66![]() |
1 | "Giant Slayer" added. |
Giant Slayer +69![]() |
1 | "Giant Slayer" added. |
Giant Slayer +72![]() |
1 | "Giant Slayer" added. |
Giant Slayer +75![]() |
1 | "Giant Slayer" added. |
Giant Slayer +78![]() |
1 | "Giant Slayer" added. |
Giant Slayer +81![]() |
1 | "Giant Slayer" added. |
Giant Slayer +84![]() |
1 | "Giant Slayer" added. |
Giant Slayer +87![]() |
1 | "Giant Slayer" added. |
Giant Slayer +90![]() |
1 | "Giant Slayer" added. |
Golem Slayer +9![]() |
1 | "Golem Slayer" added. |
Golem Slayer +12![]() |
1 | "Golem Slayer" added. |
Golem Slayer +15![]() |
1 | "Golem Slayer" added. |
Golem Slayer +18![]() |
1 | "Golem Slayer" added. |
Golem Slayer +21![]() |
1 | "Golem Slayer" added. |
Golem Slayer +24![]() |
1 | "Golem Slayer" added. |
Golem Slayer +27![]() |
1 | "Golem Slayer" added. |
Golem Slayer +30![]() |
1 | "Golem Slayer" added. |
Golem Slayer +33![]() |
1 | "Golem Slayer" added. |
Golem Slayer +36![]() |
1 | "Golem Slayer" added. |
Golem Slayer +39![]() |
1 | "Golem Slayer" added. |
Golem Slayer +42![]() |
1 | "Golem Slayer" added. |
Golem Slayer +45![]() |
1 | "Golem Slayer" added. |
Golem Slayer +48![]() |
1 | "Golem Slayer" added. |
Golem Slayer +51![]() |
1 | "Golem Slayer" added. |
Golem Slayer +54![]() |
1 | "Golem Slayer" added. |
Golem Slayer +57![]() |
1 | "Golem Slayer" added. |
Golem Slayer +60![]() |
1 | "Golem Slayer" added. |
Golem Slayer +63![]() |
1 | "Golem Slayer" added. |
Golem Slayer +66![]() |
1 | "Golem Slayer" added. |
Golem Slayer +69![]() |
1 | "Golem Slayer" added. |
Golem Slayer +72![]() |
1 | "Golem Slayer" added. |
Golem Slayer +75![]() |
1 | "Golem Slayer" added. |
Golem Slayer +78![]() |
1 | "Golem Slayer" added. |
Golem Slayer +81![]() |
1 | "Golem Slayer" added. |
Golem Slayer +84![]() |
1 | "Golem Slayer" added. |
Golem Slayer +87![]() |
1 | "Golem Slayer" added. |
Golem Slayer +90![]() |
1 | "Golem Slayer" added. |
Great Enchantment LV.5![]() |
1 | |
Great Enchantment LV.6![]() |
1 | |
Giant Proficiency LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Giant Proficiency LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Giant Proficiency LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Giant Proficiency LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Gem of Great Evil![]() |
115 | A cluster of ominous power accumulated to its utmost limit, a strengthening material resembling one who possesses immense strength. |
Grimoire of the Great Tree![]() |
15 | A typical Grimoire with a green cover. |
Grimoire of the Full Moon![]() |
15 | A typical Grimoire with a yellow cover. |
Grimoire of the Night Winds![]() |
15 | A typical Grimoire with a purple cover. |
Harpy Flight Feather![]() |
6 | Feather Crafting Material: Particularly long and developed feathers from Harpies. |
Huge Dragon Bone Lump![]() |
12 | Bone Crafting Material. A large cluster of bones from the Dragonkin. |
Harpy Pinion![]() |
2 | Feather Crafting Material: Feathers obtained from the wings of Harpies. |
Healing Drop![]() |
7 | Liquid Crafting Material. A mysterious droplet imbued with a faint life force. |
Hematite Sand![]() |
4 | Sand Crafting Material: Hard sand containing iron with a reddish hue. |
Hematite![]() |
6 | Ore Crafting Material: Sturdy ore containing reddish metal. |
High Quality Magick Medal![]() |
10 | Ore Crafting Material: Particularly high-quality Golem Powering Magic Device Stone. A rare item. |
Hard Leather Cloth![]() |
6 | Cloth Crafting Material: Strong animal leather, a sturdy leather cloth made by combining tough animal hides. |
Hard Wood![]() |
3 | Wood Crafting Material: A practical wood with considerable hardness, used for crafting. |
High Quality Wood![]() |
6 | Wood Crafting Material: High-quality wood that has been easily processed. |
High Quality Gala Mushroom![]() |
7 | Mushroom Crafting Material. A superior mushroom with the power to boost vitality |
High Lestalite![]() |
11 | A crystal that refines the Dragon Force circulating in Lestania. High-purity crystals serve as powerful materials for Arisen's equipment. |
Hidell Medal![]() |
8 | The honorable emblem that is only awarded to those who have achieved great feats in the Hidell Plains. It can be used as a crafting material for specific equipment. |
High Quality Slimy Leather ★ ![]() |
40 | Pelt Crafting Material: The skin of a beast that has been placed in a special environment, resulting in an extremely smooth texture. |
Holy Affinity LV.1![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Holy Affinity LV.2![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Holy Affinity LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Herculean Strength LV.1![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Herculean Strength LV.2![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Herculean Strength LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Heroic Spirit LV.1![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Heroic Spirit LV.2![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Heroic Spirit LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Holy Attack LV.1![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Holy Attack LV.2![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Holy Attack LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Heavy Attack LV.1![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Heavy Attack LV.2![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Heavy Attack LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
High Jump LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
High Jump LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
High Jump LV.4![]() |
1 | |
High Jump LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
High Jump LV.5![]() |
1 | |
Heal Extension LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Heal Extension LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Heal Extension LV.4![]() |
1 | |
Heal Extension LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Heal Extension LV.5![]() |
1 | |
Heal Thyself LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Heal Thyself LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Heal Thyself LV.4![]() |
1 | |
Heal Thyself LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Heal Thyself LV.5![]() |
1 | |
High Jump LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
High Jump LV.6![]() |
1 | |
Heal Extension LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Heal Extension LV.6![]() |
1 | |
Heal Thyself LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Heal Thyself LV.6![]() |
1 | |
Heaven Engraving![]() |
1 | Seal shaped like 【Heaven】. Cannot be removed from the weapon. |
Highly Viscous Slime Liquid![]() |
80 | Liquid Crafting Material: Slime fluid from a powerful slime species (LV. 80~). |
Harpy Breast Meat![]() |
80 | Meat Crafting Material: Powerful Harpy species (Lv. 80 and above). Despite its appearance, it is meat that is densely packed with tough, muscular fibers. |
Holy Affinity LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Holy Affinity LV.4![]() |
1 | |
Herculean Strength LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Herculean Strength LV.4![]() |
1 | Gain the same effects as the target Augment. |
Herculean Strength LV.4![]() |
1 | |
Heroic Spirit LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Heroic Spirit LV.4![]() |
1 | |
Holy Attack LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Holy Attack LV.4![]() |
1 | |
Heavy Attack LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Heavy Attack LV.4![]() |
1 | |
Highland Akadama![]() |
100 | Sand Crafting Material: A small, ball-shaped, well-draining soil. |
Howling Blaze Lump ★ ![]() |
115 | Miscellaneous Crafting Material: Flames that continue to burn with a roaring sound. |
Health Points +100![]() |
1 | Increase maximum HP. |
Health Points +200![]() |
1 | Increase maximum HP. |
Health Points +300![]() |
1 | Increase maximum HP. |
Health Points +400![]() |
1 | Increase maximum HP. |
Health Points +500![]() |
1 | Increase maximum HP. |
Health Points +600![]() |
1 | Increase maximum HP. |
Health Points +700![]() |
1 | Increase maximum HP. |
Health Points +800![]() |
1 | Increase maximum HP. |
Health Points +900![]() |
1 | Increase maximum HP. |
Health Points +1000![]() |
1 | Increase maximum HP. |
Healing Power +3![]() |
1 | Increase healing power. |
Healing Power +6![]() |
1 | Increase healing power. |
Healing Power +9![]() |
1 | Increase healing power. |
Healing Power +12![]() |
1 | Increase healing power. |
Healing Power +15![]() |
1 | Increase healing power. |
Healing Power +18![]() |
1 | Increase healing power. |
Healing Power +21![]() |
1 | Increase healing power. |
Healing Power +24![]() |
1 | Increase healing power. |
Healing Power +27![]() |
1 | Increase healing power. |
Healing Power +30![]() |
1 | Increase healing power. |
Healing Power +33![]() |
1 | Increase healing power. |
Healing Power +36![]() |
1 | Increase healing power. |
Healing Power +39![]() |
1 | Increase healing power. |
Healing Power +42![]() |
1 | Increase healing power. |
Healing Power +45![]() |
1 | Increase healing power. |
Healing Power +50![]() |
1 | Increase healing power. |
Human Slayer +9![]() |
1 | "Human Slayer" added. |
Human Slayer +12![]() |
1 | "Human Slayer" added. |
Human Slayer +15![]() |
1 | "Human Slayer" added. |
Human Slayer +18![]() |
1 | "Human Slayer" added. |
Human Slayer +21![]() |
1 | "Human Slayer" added. |
Human Slayer +24![]() |
1 | "Human Slayer" added. |
Human Slayer +27![]() |
1 | "Human Slayer" added. |
Human Slayer +30![]() |
1 | "Human Slayer" added. |
Human Slayer +33![]() |
1 | "Human Slayer" added. |
Human Slayer +36![]() |
1 | "Human Slayer" added. |
Human Slayer +39![]() |
1 | "Human Slayer" added. |
Human Slayer +42![]() |
1 | "Human Slayer" added. |
Human Slayer +45![]() |
1 | "Human Slayer" added. |
Human Slayer +48![]() |
1 | "Human Slayer" added. |
Human Slayer +51![]() |
1 | "Human Slayer" added. |
Human Slayer +54![]() |
1 | "Human Slayer" added. |
Human Slayer +57![]() |
1 | "Human Slayer" added. |
Human Slayer +60![]() |
1 | "Human Slayer" added. |
Human Slayer +63![]() |
1 | "Human Slayer" added. |
Human Slayer +66![]() |
1 | "Human Slayer" added. |
Human Slayer +69![]() |
1 | "Human Slayer" added. |
Human Slayer +72![]() |
1 | "Human Slayer" added. |
Human Slayer +75![]() |
1 | "Human Slayer" added. |
Human Slayer +78![]() |
1 | "Human Slayer" added. |
Human Slayer +81![]() |
1 | "Human Slayer" added. |
Human Slayer +84![]() |
1 | "Human Slayer" added. |
Human Slayer +87![]() |
1 | "Human Slayer" added. |
Human Slayer +90![]() |
1 | "Human Slayer" added. |
Herculean Strength LV.5![]() |
1 | |
Herculean Strength LV.6![]() |
1 | |
Holy Attack LV.5![]() |
1 | |
Holy Attack LV.6![]() |
1 | |
Holy Affinity LV.5![]() |
1 | |
Holy Affinity LV.6![]() |
1 | |
Heavy Attack LV.5![]() |
1 | |
Heavy Attack LV.6![]() |
1 | |
Heroic Spirit LV.5![]() |
1 | |
Heroic Spirit LV.6![]() |
1 | |
Heavy Shield LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Heavy Shield LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Heavy Shield LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Heavy Shield LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Healing: Chant LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Healing: Chant LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Healing: Chant LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Healing: Chant LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Hard Spirit LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Hard Spirit LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Hard Spirit LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Hard Spirit LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Holy attribute damage UP for fighters![]() |
1 | Increases the amount of damage inflicted by the Fighter's Holy attribute. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Hunter's slash damage UP![]() |
1 | The damage inflicted by the Hunter's Slash attribute increases. *This effect is activated when attacking or when matching the physical attribute of the status application. |
Hunter's strike damage UP![]() |
1 | The amount of damage inflicted by the Hunter's striking attribute increases. *This effect is activated when attacking or when matching the physical attribute of the status application. |
Hunter's shooting attribute damage UP![]() |
1 | Hunter's damage is increased by their piercing attribute. *This effect is activated when attacking or when matching the physical attribute of the status application. |
Hunter's nonattribute damage UP![]() |
1 | The damage inflicted by the Hunter's non-elemental magic increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Hunter's flame damage UP![]() |
1 | The amount of damage inflicted by the Hunter's Fire attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Hunter's ice damage UP![]() |
1 | The amount of damage inflicted by the Hunter's Ice attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Hunter lightning damage UP![]() |
1 | The damage inflicted by the Hunter's Lightning attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Hunter's Holy Attribute Damage UP![]() |
1 | The damage inflicted by the Hunter's Lightning attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Hunter's dark attribute damage UP![]() |
1 | The damage inflicted by the Hunter's Dark attribute increases. *This effect is activated when attacking or when it matches the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
High scepter slash damage UP![]() |
1 | The damage inflicted by the High Scepter's Slash attribute increases. *The effect is activated when attacking or when it matches the physical attribute of the status application. |
High scepter strike damage UP![]() |
1 | The damage inflicted by the High Scepter's Strike attribute increases. *The effect is activated when attacking or when it matches the physical attribute of the status application. |
High scepter shooting attribute damage UP![]() |
1 | High Scepter's damage is increased by their piercing attribute. *This effect is activated when attacking or when matching the physical attribute of the status application. |
High scepter nonattribute damage UP![]() |
1 | Damage inflicted by the High Scepter's non-elemental magic increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
High scepter flame damage UP![]() |
1 | The amount of damage inflicted by the High Scepter's Fire attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
High scepter ice damage UP![]() |
1 | The amount of damage inflicted by the High Scepter's Ice attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
High scepter lightning damage UP![]() |
1 | The damage inflicted by the High Scepter's Lightning attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
High scepter holy attribute damage UP![]() |
1 | The amount of damage inflicted by the High Scepter's Holy attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
High scepter's dark attribute damage UP![]() |
1 | The damage inflicted by the High Scepter's Dark attribute increases. *This effect is activated when attacking or when it matches the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Hellfire Grimoire![]() |
15 | A typical Grimoire with a red cover. |
Insect Venom![]() |
1 | Liquid Crafting Material: Dangerous venom extracted from winged insects and ground-dwelling creatures. |
Iron Ore Fragment![]() |
3 | Ore Crafting Material: Iron Ore Fragments |
Iron Ore![]() |
4 | Ore Crafting Material: The ore that serves as the foundation for iron products. |
Iron Ingot![]() |
4 | Metal Crafting Material: A chunk of iron refined from iron ore. |
Iron Thread![]() |
6 | String Crafting Material: String material for crafting, made from a combination of Giant fur and iron powder, used for armor. |
Ice Cube Fragment ★ ![]() |
15 | Ore Crafting Material: Fragments of jagged and brittle mineral infused with cold energy. |
Ice Cube ★ ![]() |
15 | Ore Crafting Material: A jagged and brittle mineral infused with cold energy. |
Ice Attack LV.1![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Ice Attack LV.2![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Ice Attack LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Ice Affinity LV.1![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Ice Affinity LV.2![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Ice Affinity LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Invigorated LV.1![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Invigorated LV.2![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Invigorated LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Icon Fragment ★ ![]() |
50 | Miscellaneous Crafting Material: Fragments of some kind of statue scattered throughout the ruins. |
Infected Giant Ulna![]() |
50 | Bone Crafting Material: The arm bone that supports the immense strength of the Severely Infected Gorecyclops. |
Illustrated Old Cloth ★ ![]() |
60 | Cloth Crafting Material: A weathered cloth with some kind of design painted in blue dye. |
Infected Demon Bone Fragment ★ ![]() |
65 | Bone Crafting Material: Fragments of an infected demon bone, seemingly crushed by someone or something. |
Ice Engraving![]() |
1 | Seal shaped like Ice. Cannot be removed from the weapon. |
Inquiry Ring Plate![]() |
70 | A ring-shaped plate that can be exchanged for the Supreme Jewelry "Inquiry", which grants the augments: Gathering, Treasure Eye, Extended Springs, Safe Landing, Flow, Efficacy |
Inquiry![]() |
1 | Grants the following augments: Gathering, Treasure Eye. Grant the effect beyond LV.6 of the following augments: Extended Springs, Safe Landing, Flow, Efficacy. Gathering, Treasure Eye have no effect when equipped on pawn. |
Ice Attack LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Ice Attack LV.4![]() |
1 | |
Ice Affinity LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Ice Affinity LV.4![]() |
1 | |
Invigorated LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Invigorated LV.4![]() |
1 | Gain the same effects as the target Augment. |
Invigorated LV.4![]() |
1 | |
Ice Force 5![]() |
1 | Adds the status abnormality [Frozen Solid], [Ice Resist Down], [Drenched]. *[Frozen Solid] is effective when attacking or when the status applies the attribute of ice. |
Ice Force 10![]() |
1 | Adds the status abnormality [Frozen Solid], [Ice Resist Down], [Drenched]. *[Frozen Solid] is effective when attacking or when the status applies the attribute of ice. |
Ice Force 15![]() |
1 | Adds the status abnormality [Frozen Solid], [Ice Resist Down], [Drenched]. *[Frozen Solid] is effective when attacking or when the status applies the attribute of ice. |
Ice Force 20![]() |
1 | Adds the status abnormality [Frozen Solid], [Ice Resist Down], [Drenched]. *[Frozen Solid] is effective when attacking or when the status applies the attribute of ice. |
Ice Force 25![]() |
1 | Adds the status abnormality [Frozen Solid], [Ice Resist Down], [Drenched]. *[Frozen Solid] is effective when attacking or when the status applies the attribute of ice. |
Ice Force 30![]() |
1 | Adds the status abnormality [Frozen Solid], [Ice Resist Down], [Drenched]. *[Frozen Solid] is effective when attacking or when the status applies the attribute of ice. |
Ice Force 35![]() |
1 | Adds the status abnormality [Frozen Solid], [Ice Resist Down], [Drenched]. *[Frozen Solid] is effective when attacking or when the status applies the attribute of ice. |
Ice Force 40![]() |
1 | Adds the status abnormality [Frozen Solid], [Ice Resist Down], [Drenched]. *[Frozen Solid] is effective when attacking or when the status applies the attribute of ice. |
Ice Force 45![]() |
1 | Adds the status abnormality [Frozen Solid], [Ice Resist Down], [Drenched]. *[Frozen Solid] is effective when attacking or when the status applies the attribute of ice. |
Ice Force 50![]() |
1 | Adds the status abnormality [Frozen Solid], [Ice Resist Down], [Drenched]. *[Frozen Solid] is effective when attacking or when the status applies the attribute of ice. |
Ice Force 55![]() |
1 | Adds the status abnormality [Frozen Solid], [Ice Resist Down], [Drenched]. *[Frozen Solid] is effective when attacking or when the status applies the attribute of ice. |
Ice Force 60![]() |
1 | Adds the status abnormality [Frozen Solid], [Ice Resist Down], [Drenched]. *[Frozen Solid] is effective when attacking or when the status applies the attribute of ice. |
Ice Force 65![]() |
1 | Adds the status abnormality [Frozen Solid], [Ice Resist Down], [Drenched]. *[Frozen Solid] is effective when attacking or when the status applies the attribute of ice. |
Ice Force 70![]() |
1 | Adds the status abnormality [Frozen Solid], [Ice Resist Down], [Drenched]. *[Frozen Solid] is effective when attacking or when the status applies the attribute of ice. |
Ice Force 75![]() |
1 | Adds the status abnormality [Frozen Solid], [Ice Resist Down], [Drenched]. *[Frozen Solid] is effective when attacking or when the status applies the attribute of ice. |
Ice Force 80![]() |
1 | Adds the status abnormality [Frozen Solid], [Ice Resist Down], [Drenched]. *[Frozen Solid] is effective when attacking or when the status applies the attribute of ice. |
Ice Force 85![]() |
1 | Adds the status abnormality [Frozen Solid], [Ice Resist Down], [Drenched]. *[Frozen Solid] is effective when attacking or when the status applies the attribute of ice. |
Ice Force 90![]() |
1 | Adds the status abnormality [Frozen Solid], [Ice Resist Down], [Drenched]. *[Frozen Solid] is effective when attacking or when the status applies the attribute of ice. |
Ice Force 95![]() |
1 | Adds the status abnormality [Frozen Solid], [Ice Resist Down], [Drenched]. *[Frozen Solid] is effective when attacking or when the status applies the attribute of ice. |
Ice Force 100![]() |
1 | Adds the status abnormality [Frozen Solid], [Ice Resist Down], [Drenched]. *[Frozen Solid] is effective when attacking or when the status applies the attribute of ice. |
Invigorated LV.5![]() |
1 | |
Invigorated LV.6![]() |
1 | |
Ice Attack LV.5![]() |
1 | |
Ice Attack LV.6![]() |
1 | |
Ice Affinity LV.5![]() |
1 | |
Ice Affinity LV.6![]() |
1 | |
Infected Proficiency LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Infected Proficiency LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Infected Proficiency LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Infected Proficiency LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Increased Absorption LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Increased Absorption LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Increased Absorption LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Increased Absorption LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Jewel Steel Ingot![]() |
5 | Metal Crafting Material: A chunk of metal made by adding components of ore to pyrite. |
Jump Height Up![]() |
1 | Increases jump height. |
Jet Black Fur ★ ![]() |
65 | Fur Crafting Material: Deep black animal fur, like the darkness of the night. |
Jet Black Pelt ★ ![]() |
65 | Pelt Crafting Material: Cursed fur that is incredibly dark and black. |
Jump Proficiency LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Jump Proficiency LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Jump Proficiency LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Jump Proficiency LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Jet-black Dragon Scale![]() |
130 | Pelt Crafting Material. Scales imbued with an incredibly powerful darkness. Endless black that consumes the consciousness of those who behold it. |
King Bay Leaf![]() |
8 | Floral Crafting Material: A famous herb known as the leaf that celebrates victory. |
Kingal Medal![]() |
55 | The honorable emblem that is only awarded to those who have achieved great feats in the Kingal Canyon. It can be used as a crafting material for specific equipment. |
Kingalite![]() |
50 | Gem Crafting Material: A gem with distinctive striped patterns that appear on Kingal Canyon. |
King Draf Enthronement Commemerotive Coin![]() |
108 | Crafting materials with limited availability: A coin with a striking deep green color and the impressive coat of arms of the royal family. It is made as a commemorative item and is not used as currency. |
King Kileek Enthronement Commemerotive Coin![]() |
118 | Crafting materials with limited availability: A coin with a striking deep green color and the impressive coat of arms of the royal family. It is made as a commemorative item and is not used as currency. |
Knockout Power +1![]() |
1 | Increase stun attack power. |
Knockout Power +2![]() |
1 | Increase stun attack power. |
Knockout Power +3![]() |
1 | Increase stun attack power. |
Knockout Power +4![]() |
1 | Increase stun attack power. |
Knockout Power +5![]() |
1 | Increase stun attack power. |
Knockout Power +6![]() |
1 | Increase stun attack power. |
Knockout Power +7![]() |
1 | Increase stun attack power. |
Knockout Power +8![]() |
1 | Increase stun attack power. |
Knockout Power +9![]() |
1 | Increase stun attack power. |
Knockout Power +10![]() |
1 | Increase stun attack power. |
Knockout Power +11![]() |
1 | Increase stun attack power. |
Knockout Power +12![]() |
1 | Increase stun attack power. |
Knockout Power +13![]() |
1 | Increase stun attack power. |
Knockout Power +14![]() |
1 | Increase stun attack power. |
Knockout Power +15![]() |
1 | Increase stun attack power. |
Knockout Power +16![]() |
1 | Increase stun attack power. |
Knockout Power +17![]() |
1 | Increase stun attack power. |
Knockout Power +18![]() |
1 | Increase stun attack power. |
Knockout Power +19![]() |
1 | Increase stun attack power. |
Knockout Power +20![]() |
1 | Increase stun attack power. |
Keystone to Ruin![]() |
130 | A partially broken stone key imbued with powerful dark magic, capable of opening a door leading to a different continent. |
Kunstkette![]() |
150 | Miscellaneous Crafting Material. A silver chain adorned with intricate craftsmanship, said to have come from a foreign land or to be the work of non-human hands. |
Low Level XP Up![]() |
1 | XP gain increased. Effective only until a certain level. |
Large Beast-Steak![]() |
5 | Meat-based crafting material. Widely popular. Cannot be eaten raw. |
Large Simian Thick Pelt![]() |
4 | Pelt Crafting Material. Thick and sturdy skin of a large ape beast. |
Large Fang![]() |
5 | Fang Crafting Material: Fangs of large carnivorous animals such as Direwolves. |
Lindwurm Fin![]() |
8 | Feather Crafting Material: Lindwurm's Thin and Resilient Fin. |
Lava Rock![]() |
8 | Ore Crafting Material: Ores that contain various metals mixed together through smelting. |
Lapis Lazuli![]() |
8 | Gem Crafting Material: A gem that holds magic, blue with golden stripes. |
Lizardscale Pelt![]() |
2 | Pelt Crafting Material: Skin covered in the scales of a Saurian. |
Leather Cloth![]() |
4 | Cloth Crafting Material: Versatile cloth made from animal pelts. |
Linen![]() |
3 | Cloth Crafting Material: Herb-infused fabric |
Leather Cord![]() |
4 | Translation: String Crafting Material: Durable rope made from animal pelts. |
Lestania Herb![]() |
2 | Floral Crafting Material: Common herbs often seen in Lestania. |
Large Scallop Shell![]() |
10 | Miscellaneous Crafting Material: Beautiful shell with a large wave-like shape. |
Large Metal Plate![]() |
5 | Miscellaneous Crafting Material: Gold shards from the thick armor worn by Giants. |
Lead Ore![]() |
2 | Ore Crafting Material: An ore that contains a high amount of lead. |
Lestania Glass![]() |
9 | Crafting materials with limited availability. Glass-like shards imbued with the power of the earth. |
Lestania Amber![]() |
9 | Crafting materials with limited availability. An amber made from the power of the earth dwelling within a mighty tree. |
Lestania Quartz![]() |
9 | Crafting materials with limited availability. A multi-faceted crystal that condenses the power of the earth. |
Large Dragon Bone![]() |
8 | A large stone imbued with Dragon Force, obtainable only in the Dragon's Nest. Can be used as a crafting material for specific equipment. |
Lestalite![]() |
9 | A crystal that refines the Dragon Force circulating in Lestania. That crystal serves as a powerful material for the Arisen's equipment. |
Lumina Lestalite![]() |
12 | A crystal that refines the Dragon Force circulating in Lestania. Crystals enveloped in radiance serve as powerful materials for Arisen's equipment. |
Large-Grained Sand![]() |
9 | Obtainable only in the "Dragon's Nest," it is sand from a special ancient layer where dragon scales have weathered. It can be used as a strengthening material for certain equipment. |
Luminescent Silver Moss ★ ![]() |
20 | Mushroom Crafting Material. Moss that absorbs magic and glows silver in dark places. |
Luminescent Stalactite ★ ![]() |
25 | Ore Crafting Material: Stalactite containing luminescent microorganisms that emit a gentle blue light. |
Long Dragon Beard![]() |
30 | Crafting materials with limited availability Especially long and sturdy Dragon Beard material. |
Light Green Moss Paper ★ ![]() |
35 | Miscellaneous Crafting Material: Fine paper made from moss. |
Long Exposure LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Long Exposure LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Long Exposure LV.4![]() |
1 | |
Long Exposure LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Long Exposure LV.5![]() |
1 | |
Longline LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Longline LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Longline LV.4![]() |
1 | |
Longline LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Longline LV.5![]() |
1 | |
Lengthy Assistance LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Lengthy Assistance LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Lengthy Assistance LV.4![]() |
1 | |
Lengthy Assistance LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Lengthy Assistance LV.5![]() |
1 | |
Lively Romp LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Lively Romp LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Lively Romp LV.4![]() |
1 | |
Lively Romp LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Lively Romp LV.5![]() |
1 | |
Long Exposure LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Long Exposure LV.6![]() |
1 | |
Longline LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Longline LV.6![]() |
1 | |
Lengthy Assistance LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Lengthy Assistance LV.6![]() |
1 | |
Lively Romp LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Lively Romp LV.6![]() |
1 | |
Lightning Engraving![]() |
1 | Seal shaped like Lightning. Cannot be removed from the weapon. |
Large Demon's Striped Pelt![]() |
105 | Pelt Crafting Material: Thick hide with Fodden's striped pattern. |
Low-Grade Reinforced Armor ★ ![]() |
105 | Miscellaneous Crafting Material: A new and improved version of war-ready armor. |
Lestanian Honey![]() |
1 | Lestania honey, with a lingering sweetness has a delightful aroma of Lestania flowers, which is loved by both wild animals and humans. |
Light Force 5![]() |
1 | Adds debilitations [Holy Drain], [Holy Resist Down], [Skills Stifled]. *[Holy Drain] is effective when attacking or when the status applies the attribute of Holy. |
Light Force 10![]() |
1 | Adds debilitations [Holy Drain], [Holy Resist Down], [Skills Stifled]. *[Holy Drain] is effective when attacking or when the status applies the attribute of Holy. |
Light Force 15![]() |
1 | Adds debilitations [Holy Drain], [Holy Resist Down], [Skills Stifled]. *[Holy Drain] is effective when attacking or when the status applies the attribute of Holy. |
Light Force 20![]() |
1 | Adds debilitations [Holy Drain], [Holy Resist Down], [Skills Stifled]. *[Holy Drain] is effective when attacking or when the status applies the attribute of Holy. |
Light Force 25![]() |
1 | Adds debilitations [Holy Drain], [Holy Resist Down], [Skills Stifled]. *[Holy Drain] is effective when attacking or when the status applies the attribute of Holy. |
Light Force 30![]() |
1 | Adds debilitations [Holy Drain], [Holy Resist Down], [Skills Stifled]. *[Holy Drain] is effective when attacking or when the status applies the attribute of Holy. |
Light Force 35![]() |
1 | Adds debilitations [Holy Drain], [Holy Resist Down], [Skills Stifled]. *[Holy Drain] is effective when attacking or when the status applies the attribute of Holy. |
Light Force 40![]() |
1 | Adds debilitations [Holy Drain], [Holy Resist Down], [Skills Stifled]. *[Holy Drain] is effective when attacking or when the status applies the attribute of Holy. |
Light Force 45![]() |
1 | Adds debilitations [Holy Drain], [Holy Resist Down], [Skills Stifled]. *[Holy Drain] is effective when attacking or when the status applies the attribute of Holy. |
Light Force 50![]() |
1 | Adds debilitations [Holy Drain], [Holy Resist Down], [Skills Stifled]. *[Holy Drain] is effective when attacking or when the status applies the attribute of Holy. |
Light Force 55![]() |
1 | Adds debilitations [Holy Drain], [Holy Resist Down], [Skills Stifled]. *[Holy Drain] is effective when attacking or when the status applies the attribute of Holy. |
Light Force 60![]() |
1 | Adds debilitations [Holy Drain], [Holy Resist Down], [Skills Stifled]. *[Holy Drain] is effective when attacking or when the status applies the attribute of Holy. |
Light Force 65![]() |
1 | Adds debilitations [Holy Drain], [Holy Resist Down], [Skills Stifled]. *[Holy Drain] is effective when attacking or when the status applies the attribute of Holy. |
Light Force 70![]() |
1 | Adds debilitations [Holy Drain], [Holy Resist Down], [Skills Stifled]. *[Holy Drain] is effective when attacking or when the status applies the attribute of Holy. |
Light Force 75![]() |
1 | Adds debilitations [Holy Drain], [Holy Resist Down], [Skills Stifled]. *[Holy Drain] is effective when attacking or when the status applies the attribute of Holy. |
Light Force 80![]() |
1 | Adds debilitations [Holy Drain], [Holy Resist Down], [Skills Stifled]. *[Holy Drain] is effective when attacking or when the status applies the attribute of Holy. |
Light Force 85![]() |
1 | Adds debilitations [Holy Drain], [Holy Resist Down], [Skills Stifled]. *[Holy Drain] is effective when attacking or when the status applies the attribute of Holy. |
Light Force 90![]() |
1 | Adds debilitations [Holy Drain], [Holy Resist Down], [Skills Stifled]. *[Holy Drain] is effective when attacking or when the status applies the attribute of Holy. |
Light Force 95![]() |
1 | Adds debilitations [Holy Drain], [Holy Resist Down], [Skills Stifled]. *[Holy Drain] is effective when attacking or when the status applies the attribute of Holy. |
Light Force 100![]() |
1 | Adds debilitations [Holy Drain], [Holy Resist Down], [Skills Stifled]. *[Holy Drain] is effective when attacking or when the status applies the attribute of Holy. |
Life Energizer LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Life Energizer LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Life Energizer LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Life Energizer LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Lestania Marble![]() |
130 | Ore Crafting Material. Lestanian marble, mined in Lestania. Also used for decoration in certain temple interiors. |
Marbled Beast-Steak![]() |
7 | Meat-based crafting material. Premium Quality. Cannot be eaten raw. |
Moist Black Leather![]() |
10 | Pelt Crafting Material: Black leather-like skin of a wet black Griffin. A rare item. |
Mystery Organs![]() |
10 | Meat Crafting Material: Unknown organs left behind by Ghouls (LV. 46~) and other corpse-eating demons. |
Magick-Tinged Bone![]() |
5 | Bone Crafting Material. Bones imbued with the magic of the Mage Skeleton. |
Mutated Bone Lump![]() |
7 | Bone Crafting Material. A bone mass from the fused head of a Chimera. A rare item. |
Magickal Potion![]() |
9 | Liquid Crafting Material: Mysterious liquid said to be used by witches. |
Magick Silt![]() |
6 | Sand Crafting Material: Mud secreted by Mudman (LV. 25~) |
Marble![]() |
5 | Ore Crafting Material: Stone with a moist and heavy texture, adorned with subtle, intricate patterns. |
Mithril Ore![]() |
9 | Ore Crafting Material: A precious ore that emits a shining silver color. |
Monster Gallstone![]() |
4 | Ore Crafting Material: A hard stone formed inside the body of a monster. |
Magick Medal![]() |
7 | Ore Crafting Material: Magic Stone crafted for Golem powering. |
Mithril Ingot![]() |
9 | Metal Crafting Material: A chunk of mithril refined from mithril ore. |
Magick Gold Ingot![]() |
11 | Metal Crafting Material: A compressed metal mass infused with powerful magic. |
Mist Gem![]() |
4 | Gem Crafting Material: A milky white spirit stone tinged with a pale mist. |
Mergan Cloth![]() |
11 | Cloth Crafting Material: Alchemized cloth woven using Mergoda's alchemy. |
Moonglow![]() |
5 | Floral Crafting Material: Grass and Flower-based crafting material that only grows in dark places such as caves. |
Moonlight Mushroom![]() |
5 | Mushroom Crafting Material. A mushroom that grows in dark places and emits a faint light. |
Mergan Ring![]() |
11 | Miscellaneous Crafting Material: Ring worn by the people of Mergoda. A rare item. |
Mysterious Gold Lump![]() |
4 | Miscellaneous Crafting Material: Metal stake with intricate design. |
Magick Lion's Large Mane![]() |
12 | Fur Crafting Material: Chimera Lion's Mane |
Merit Medal (Direwolf)![]() |
8 | Medal awarded to those who achieve great results in the Battle for Gritten Fort. Can be sold at a high price. |
Merit Medal (Lion)![]() |
8 | Medal awarded to those who achieved outstanding results in the Battle for Gritten Fort. It can be sold at a high price. |
Mysree Medal![]() |
8 | The honorable emblem that is only awarded to those who have achieved great feats in the Mysree Forest. It can be used as a crafting material for specific equipment. |
Mysree Grove Medal![]() |
8 | The honorable emblem that is only awarded to those who have achieved great feats in the depths of the Mysree Forest. It can be used as a crafting material for specific equipment. |
Mergoda Medal![]() |
11 | The honorable emblem that is only awarded to those who have achieved great feats in the Mergoda Ruins. It can be used as a crafting material for specific equipment. |
Manticore's Scorpion Tail![]() |
35 | Meat Crafting Material: Sharp tail containing Manticore's poison. |
Mirage Crystal![]() |
40 | Crafting materials with limited availability. A shining stone said to reflect various illusions. |
Medusa's Serpent Hair![]() |
35 | Fur Crafting Material: Snakes that grow on the head of Medusa. When cut off, they gradually dissolve into fibrous strands. |
Mysterious Shell Fragment ★ ![]() |
55 | Miscellaneous Crafting Material: Some part of a shell that seems to have fallen off from some kind of creature. |
Morrow Medal![]() |
55 | The honorable emblem that is only awarded to those who have achieved great feats in Morrow Forest. It can be used as a crafting material for specific equipment. |
Murky Dragon Fang![]() |
45 | Fang Crafting Material: Dragonkin fangs tainted from within, with murky patterns floating upon them. |
Malformed Nut ★ ![]() |
65 | Miscellaneous Crafting Material: Wooden seeds deformed by the influence of corruption. |
Morrow Lauan Wood![]() |
65 | Wood Crafting Material: A lightly soft wood, a specialty of the Morfaul region. |
Magick Energy LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Magick Energy LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Magick Energy LV.4![]() |
1 | |
Magick Energy LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Magick Energy LV.5![]() |
1 | |
Malice LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Malice LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Malice LV.4![]() |
1 | |
Malice LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Malice LV.5![]() |
1 | |
Mangle LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Mangle LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Mangle LV.4![]() |
1 | |
Mangle LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Mangle LV.5![]() |
1 | |
Magick Energy LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Magick Energy LV.6![]() |
1 | |
Malice LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Malice LV.6![]() |
1 | |
Mangle LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Mangle LV.6![]() |
1 | |
Mark of Brute Courage![]() |
80 | Miscellaneous Crafting Material: The symbol of the Demon Army which celebrates a powerful Dwarf Orc. |
Mark of A Hundred Battles![]() |
85 | The emblem of the Demon Army that honors a High Dwarf Orc who has achieved great war merit. It seems to be a target for "Appraisal Exchange". |
Magickal Giant Bones![]() |
100 | Bone Crafting Material: A giant bone that exudes the mana of bone manipulation. |
Manticore Raw Pelt![]() |
85 | Pelt Crafting Material: Hairless portion of the robust Manticore species (LV. 80~). Resembles human skin, but harder and thicker. |
Monster Tissue Sample ★ ![]() |
85 | Miscellaneous Crafting Material: Pieces of monster meat that have been processed for some kind of experimentation. |
Misleading Twig![]() |
95 | Wood Crafting Material: Branches of a tree that grow into a specific shape. Those who use them as markers will become lost on the path. |
Merit Medal (Peafowl)![]() |
85 | The Medal awarded to those who achieve high results in the War Mission "Dacreim Fortress Recapture Battle". |
Merit Medal (Large Bear)![]() |
85 | Medal awarded to those who achieve high results in the War Missions "Jifule Fortress Capture Battle". |
Myrmidon Ring Plate![]() |
70 | A ring-shaped plate that can be exchanged for the Supreme Jewelry "Myrmidon", which grants the augments: Companion Health, Companion Stamina, Companion Attack, Companion Magick, Companion Defense, Companion Magick Defense |
Myrmidon![]() |
1 | Grant the effect beyond LV.6 of the following augments: Companion Health, Companion Stamina, Companion Attack, Companion Magick, Companion Defense, Companion Magick Defense. No effect when equipped on pawn. |
Mandragora Mushroom![]() |
85 | Mushroom Crafting Material. Mushrooms given by the Mandragora. |
Mandragora Leaf![]() |
85 | Floral Crafting Material: Leaves given by the Mandragora. |
Mandragora Twig![]() |
85 | Wood Crafting Material: Twig given by the Mandragora. |
Mark of Tyranny![]() |
100 | The emblem of the Demon Army that honors a Dwarf Orc who has achieved great war merit. It seems to be a target for "Appraisal Exchange". |
Mark of the Underworld![]() |
110 | The emblem of the Demon Army that honors a Dwarf Orc who has achieved great war merit. It seems to be a target for "Appraisal Exchange". |
Magickal Constructs Destruction Shard![]() |
80 | Fragments of a forged stone made from a special material. When combined in item crafting, it becomes a crafting material that adds additional stats. |
Magickal Constructs Destruction Gemstone ★ ![]() |
85 | Crafting Material for adding additional stats to weapons. A refined stone made from a special material. Adds "Magickal Constructs Slayer" to weapons. |
Merit Medal (Stag)![]() |
110 | Medal awarded to those who achieve high results in the War Mission "Forest of Mist". |
Merit Medal (Orangutan)![]() |
120 | Medal awarded to those who achieve high results in the War Mission "Resurrection of the Flame of Despair". |
Memento Fiber (Megadosys District) ★ ![]() |
108 | Metal fibers created by lost technology. It is said that their properties vary depending on the region. |
Memento Fiber (Urteca District) ★ ![]() |
118 | Metal fibers created by lost technology. It is said that their properties vary depending on the region. |
Moth Hard Gem![]() |
85 | A gem that resembles a glowing moth, it transforms into a beautiful and radiant "Luminous Mandra Lamp" when used as fertilizer for the Mandragora. |
Magick Attack +1![]() |
1 | Increase magic attack power. |
Magick Attack +2![]() |
1 | Increase magic attack power. |
Magick Attack +3![]() |
1 | Increase magic attack power. |
Magick Attack +4![]() |
1 | Increase magic attack power. |
Magick Attack +5![]() |
1 | Increase magic attack power. |
Magick Attack +6![]() |
1 | Increase magic attack power. |
Magick Attack +7![]() |
1 | Increase magic attack power. |
Magick Attack +8![]() |
1 | Increase magic attack power. |
Magick Attack +9![]() |
1 | Increase magic attack power. |
Magick Attack +10![]() |
1 | Increase magic attack power. |
Magick Attack +11![]() |
1 | Increase magic attack power. |
Magick Attack +12![]() |
1 | Increase magic attack power. |
Magick Attack +13![]() |
1 | Increase magic attack power. |
Magick Attack +14![]() |
1 | Increase magic attack power. |
Magick Attack +15![]() |
1 | Increase magic attack power. |
Magick Attack +16![]() |
1 | Increase magic attack power. |
Magick Attack +17![]() |
1 | Increase magic attack power. |
Magick Attack +18![]() |
1 | Increase magic attack power. |
Magick Attack +19![]() |
1 | Increase magic attack power. |
Magick Attack +20![]() |
1 | Increase magic attack power. |
Magick Attack +21![]() |
1 | Increase magic attack power. |
Magick Attack +22![]() |
1 | Increase magic attack power. |
Magick Attack +23![]() |
1 | Increase magic attack power. |
Magick Attack +24![]() |
1 | Increase magic attack power. |
Magick Attack +25![]() |
1 | Increase magic attack power. |
Magick Attack +26![]() |
1 | Increase magic attack power. |
Magick Attack +27![]() |
1 | Increase magic attack power. |
Magick Attack +28![]() |
1 | Increase magic attack power. |
Magick Attack +29![]() |
1 | Increase magic attack power. |
Magick Attack +30![]() |
1 | Increase magic attack power. |
Magick Defense +2![]() |
1 | Increase magic defense. |
Magick Defense +4![]() |
1 | Increase magic defense. |
Magick Defense +6![]() |
1 | Increase magic defense. |
Magick Defense +8![]() |
1 | Increase magic defense. |
Magick Defense +10![]() |
1 | Increase magic defense. |
Magick Defense +12![]() |
1 | Increase magic defense. |
Magick Defense +14![]() |
1 | Increase magic defense. |
Magick Defense +16![]() |
1 | Increase magic defense. |
Magick Defense +18![]() |
1 | Increase magic defense. |
Magick Defense +20![]() |
1 | Increase magic defense. |
Magick Defense +22![]() |
1 | Increase magic defense. |
Magick Defense +24![]() |
1 | Increase magic defense. |
Magick Defense +26![]() |
1 | Increase magic defense. |
Magick Defense +28![]() |
1 | Increase magic defense. |
Magick Defense +30![]() |
1 | Increase magic defense. |
Magick Defense +32![]() |
1 | Increase magic defense. |
Magick Defense +34![]() |
1 | Increase magic defense. |
Magick Defense +36![]() |
1 | Increase magic defense. |
Magick Defense +38![]() |
1 | Increase magic defense. |
Magick Defense +40![]() |
1 | Increase magic defense. |
Magick Defense +42![]() |
1 | Increase magic defense. |
Magick Defense +44![]() |
1 | Increase magic defense. |
Magick Defense +46![]() |
1 | Increase magic defense. |
Magick Defense +48![]() |
1 | Increase magic defense. |
Magick Defense +50![]() |
1 | Increase magic defense. |
Magick Defense +52![]() |
1 | Increase magic defense. |
Magick Defense +54![]() |
1 | Increase magic defense. |
Magick Defense +56![]() |
1 | Increase magic defense. |
Magick Defense +58![]() |
1 | Increase magic defense. |
Magick Defense +60![]() |
1 | Increase magic defense. |
Magick Atk. Down +5![]() |
1 | Debilitation "Magick Attack Down" added. |
Magick Atk. Down +10![]() |
1 | Debilitation "Magick Attack Down" added. |
Magick Atk. Down +15![]() |
1 | Debilitation "Magick Attack Down" added. |
Magick Atk. Down +20![]() |
1 | Debilitation "Magick Attack Down" added. |
Magick Atk. Down +25![]() |
1 | Debilitation "Magick Attack Down" added. |
Magick Atk. Down +30![]() |
1 | Debilitation "Magick Attack Down" added. |
Magick Atk. Down +35![]() |
1 | Debilitation "Magick Attack Down" added. |
Magick Atk. Down +40![]() |
1 | Debilitation "Magick Attack Down" added. |
Magick Atk. Down +45![]() |
1 | Debilitation "Magick Attack Down" added. |
Magick Atk. Down +50![]() |
1 | Debilitation "Magick Attack Down" added. |
Magick Atk. Down +55![]() |
1 | Debilitation "Magick Attack Down" added. |
Magick Atk. Down +60![]() |
1 | Debilitation "Magick Attack Down" added. |
Magick Atk. Down +65![]() |
1 | Debilitation "Magick Attack Down" added. |
Magick Atk. Down +70![]() |
1 | Debilitation "Magick Attack Down" added. |
Magick Atk. Down +75![]() |
1 | Debilitation "Magick Attack Down" added. |
Magick Atk. Down +80![]() |
1 | Debilitation "Magick Attack Down" added. |
Magick Atk. Down +85![]() |
1 | Debilitation "Magick Attack Down" added. |
Magick Atk. Down +90![]() |
1 | Debilitation "Magick Attack Down" added. |
Magick Atk. Down +95![]() |
1 | Debilitation "Magick Attack Down" added. |
Magick Atk. Down +100![]() |
1 | Debilitation "Magick Attack Down" added. |
Magick Def. Down +5![]() |
1 | Debilitation "Magick Defense Down" added. |
Magick Def. Down +10![]() |
1 | Debilitation "Magick Defense Down" added. |
Magick Def. Down +15![]() |
1 | Debilitation "Magick Defense Down" added. |
Magick Def. Down +20![]() |
1 | Debilitation "Magick Defense Down" added. |
Magick Def. Down +25![]() |
1 | Debilitation "Magick Defense Down" added. |
Magick Def. Down +30![]() |
1 | Debilitation "Magick Defense Down" added. |
Magick Def. Down +35![]() |
1 | Debilitation "Magick Defense Down" added. |
Magick Def. Down +40![]() |
1 | Debilitation "Magick Defense Down" added. |
Magick Def. Down +45![]() |
1 | Debilitation "Magick Defense Down" added. |
Magick Def. Down +50![]() |
1 | Debilitation "Magick Defense Down" added. |
Magick Def. Down +55![]() |
1 | Debilitation "Magick Defense Down" added. |
Magick Def. Down +60![]() |
1 | Debilitation "Magick Defense Down" added. |
Magick Def. Down +65![]() |
1 | Debilitation "Magick Defense Down" added. |
Magick Def. Down +70![]() |
1 | Debilitation "Magick Defense Down" added. |
Magick Def. Down +75![]() |
1 | Debilitation "Magick Defense Down" added. |
Magick Def. Down +80![]() |
1 | Debilitation "Magick Defense Down" added. |
Magick Def. Down +85![]() |
1 | Debilitation "Magick Defense Down" added. |
Magick Def. Down +90![]() |
1 | Debilitation "Magick Defense Down" added. |
Magick Def. Down +95![]() |
1 | Debilitation "Magick Defense Down" added. |
Magick Def. Down +100![]() |
1 | Debilitation "Magick Defense Down" added. |
Magickal Charge LV.4![]() |
1 | |
Magickal Charge LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Magickal Charge LV.5![]() |
1 | |
Magickal Charge LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Magickal Charge LV.6![]() |
1 | |
Magickal Charge LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Magickal Chant LV.4![]() |
1 | |
Magickal Chant LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Magickal Chant LV.5![]() |
1 | |
Magickal Chant LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Magickal Chant LV.6![]() |
1 | |
Magickal Chant LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Magickal Charge LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Magickal Chant LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Magickal Rush LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Magickal Rush LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Magickal Rush LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Magickal Rush LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Magick Boost LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Magick Boost LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Magick Boost LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Magick Boost LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Madness Amulet![]() |
140 | Crafting material for Grimoires of Magic. An amulet inscribed with a magical seal designed to steal the rationality of soldiers. |
Nightmare's Vocal Cords![]() |
12 | Meat Crafting Material: Nightmare's Vocal Cords, still trembling. |
Necrophagous Bristle![]() |
7 | Fur Crafting Material: Fortified Fur of a powerful Man-Eating Demon (LV. 30~) |
Northern Oregano![]() |
8 | Floral Crafting Material: Herbs rooted in the barren lands of the northern region. |
Northern Betland Medal![]() |
9 | The honorable emblem that is only awarded to those who have achieved great feats in the Northern Betland Plains. It can be used as a crafting material for specific equipment. |
No Engraving![]() |
1 | A strange inscription with no particular motif. Cannot be removed from the weapon. |
Natural Charcoal ★ ![]() |
85 | Wood Crafting Material: Charcoal, made by slowly burning wood with geothermal heat. |
Night Emperor Ring Plate![]() |
70 | A ring-shaped plate that can be exchanged for the Supreme Jewelry "Night Emperor", which grants the augments: Rakshasa, Yasha, Sky Annihilation, Egression, Holy Body |
Night Emperor![]() |
1 | Grant the effect beyond LV.6 of the following augments: Rakshasa, Yasha, Sky Annihilation, Egression, Holy Body. |
Orb of Darkness![]() |
3 | Gem Crafting Material. Wights sometimes use it as a medium for curses. Rare item. |
Orc Tusk![]() |
3 | Fang Crafting Material: Orc Tribe's Fierce Fangs. |
Orc's War Tusk![]() |
7 | Fang Crafting Material: Disheveled Fang of an Orc Commander. |
Ogre Claw![]() |
6 | Fang Crafting Material: Unbroken claw of an Ogre. A rare item. |
Ogre Fur![]() |
6 | Fur Crafting Material: Durable fur from the body of a Man-Eating Demon. |
Onyx![]() |
6 | Gem Crafting Material: A gem with a glossy black charm. |
Orcish Cloth![]() |
7 | Cloth Crafting Material: Rough cloth worn by Orcs. |
Orc Decoration![]() |
9 | Miscellaneous Crafting Material: Rough Ornamented Fittings Used by High-level Orcs. |
Onslaught LV.1![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Onslaught LV.2![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Onslaught LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Old Geranium![]() |
45 | Floral Crafting Material: Has a pleasant scent and can also be used as an ingredient for perfumes. |
Ocean Crystal![]() |
75 | Crafting Material that can only be obtained in specific locations. Crystallized Dragon Force, including the power of the great sea tides. |
Ogre's Horn![]() |
100 | Horn Crafting Material: Horns made from the hardened skin of powerful Ogres (Level 80 and above). |
Onslaught LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Onslaught LV.4![]() |
1 | |
Old Brick Material![]() |
110 | Miscellaneous Crafting Material: Bricks that are widely used in Acre Selund. Old ones were made using a unique method and are particularly strong. |
Onslaught LV.5![]() |
1 | |
Onslaught LV.6![]() |
1 | |
Ogre Proficiency LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Ogre Proficiency LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Ogre Proficiency LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Ogre Proficiency LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Ordinary Attack LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Ordinary Attack LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Ordinary Attack LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Ordinary Attack LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Otherworldly Drop![]() |
130 | A liquid that only Pawns can handle, used for special Crafts. |
Orichalcum![]() |
130 | Metal Crafting Material. A very rare metal that, when processed as armor, emits an unparalleled hardness and brilliance. It is soft and easy to work with, making it ideal for crafting. |
Promotion Exam B![]() |
0 | Craft promotion test item |
Promotion exam A![]() |
0 | Craft promotion test item |
Pure White Mane![]() |
9 | Fur Crafting Material: A pure white mane that shines like snow. A rare item. |
Polishing Sand![]() |
3 | Sand Crafting Material: Fine, white, small grains of sand with a smooth texture. |
Phantom Ore![]() |
7 | Ore Crafting Material: A mysterious stone imbued with a pale, shimmering glow. |
Phantom Metal![]() |
11 | Metal Crafting Material: Mysterious metal refined from fragments of Spirit Iron Stone. |
Peridot![]() |
4 | Gem Crafting Material: A yellow-green gem that is said to possess the power of protection. |
Pigeon Blood![]() |
9 | Gem Crafting Material: A vivid ruby that looks like blood. |
Protective Cloth![]() |
8 | Cloth Crafting Material: Special cloth imbued with Divine Protection. |
Pine Lumber![]() |
6 | Wood Crafting Material: High-quality, dense lumber made from pine wood. |
Purple Anise![]() |
3 | Floral Crafting Material: Medicinal herbs that bear small purple flowers. |
Pearl Mushroom![]() |
9 | Mushroom Crafting Material. A small mushroom with a pearl-like white luster. |
Pink Dye![]() |
1 | By using Crafting, you can change the color of equipment to "Pink" if it is of a certain grade or higher. (Note: Some equipment cannot be color-changed.) |
Pyrite![]() |
5 | Ore Crafting Material: Hard iron ore with a yellowish tint. |
Pearl Shell![]() |
12 | Miscellaneous Crafting Material: A rare shell that shines like a pearl with a milky white color. |
Palm Ring Plate![]() |
9 | A ring-shaped plate with a coat of arms design, modeled after a hand. A precious item forged by combining various materials. It seems to be eligible for "Appraisal Exchange" as a trading object. |
Pebble Bud ★ ![]() |
30 | Ore Crafting Material: Small stones that resemble buds, discovered in specific caves. |
Phyton Liquid ★ ![]() |
35 | Liquid Crafting Material: Intensely rich liquid imbued with the strong vitality of trees. |
Phindymian Resin ★ ![]() |
35 | Miscellaneous Crafting Material: A resin that shines as if it has been enriched with vitality. |
Prism Crystal![]() |
40 | Crafting materials with limited availability: A stone that, when looked into, refracts the field of view. |
Perky LV.1![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Perky LV.2![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Perky LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Pottery Charm ★ ![]() |
45 | Miscellaneous Crafting Material: An old charm made of pottery. |
Purple Petals![]() |
45 | Floral Crafting Material: Crafting material for grass and flower-themed crafts. Stands out even in dim environments. Vibrant purple petals. |
Purple Algae Seed![]() |
45 | Floral Crafting Material: A grass seed with vibrant purple flowers and large thorns, known for its distinctive style. |
Phindym Manuscript ★ ![]() |
55 | Miscellaneous Crafting Material: An extremely old book that has received the blessings of some kind of divine protection. |
Platinum Blood![]() |
55 | Liquid Crafting Material: White Griffin's Blood with a brighter color than usual. |
Premium Fragrant Wood![]() |
45 | Wood Crafting Material: High-quality wood that emits a pleasant fragrance. |
Pixie Mock Wing![]() |
45 | Feather Crafting Material: Material for crafting made from the wings that grow on the backs of Pixies, although they cannot fly. |
Pixie Crown![]() |
65 | Miscellaneous Crafting Material: A small crown that gathers the respect of the Pixie tribe. |
Protected Beast's Green Fur![]() |
60 | Fur Crafting Material: Animal fur with a faint greenish glow. |
Precision LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Precision LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Precision LV.4![]() |
1 | |
Precision LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Precision LV.5![]() |
1 | |
Perfect Reload LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Perfect Reload LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Perfect Reload LV.4![]() |
1 | |
Perfect Reload LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Perfect Reload LV.5![]() |
1 | |
Prominence LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Prominence LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Prominence LV.4![]() |
1 | |
Prominence LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Prominence LV.5![]() |
1 | |
Prolonged Lure LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Prolonged Lure LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Prolonged Lure LV.4![]() |
1 | |
Prolonged Lure LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Prolonged Lure LV.5![]() |
1 | |
Precision LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Precision LV.6![]() |
1 | |
Perfect Reload LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Perfect Reload LV.6![]() |
1 | |
Prominence LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Prominence LV.6![]() |
1 | |
Prolonged Lure LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Prolonged Lure LV.6![]() |
1 | |
Pyroclastic Rock ★ ![]() |
85 | Ore Crafting Material: Rock formed by magma from a volcano that has cooled and solidified. |
Plankton Liquid![]() |
80 | Liquid Crafting Material: A liquid that contains a large amount of aquatic microorganisms. |
Purge Ring Plate![]() |
70 | A ring-shaped plate that can be exchanged for the Supreme Jewelry "Purge", which grants the augments: Infected Destroyer, Infected Safeguard, Reduced Corruption, Great Grasp, Hardy |
Purge![]() |
1 | Grant the effect beyond LV.6 of the following augments: Infected Destroyer, Infected Safeguard, Reduced Corruption, Great Grasp, Hardy. |
Perky LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Perky LV.4![]() |
1 | |
Phlogopite![]() |
100 | Ore Crafting Material: A type of ore that possesses elasticity and low conductivity of electricity. |
Padding![]() |
105 | Miscellaneous Crafting Material: Resilient materials that provide cushioning against impact. |
Petrified Wood ★ ![]() |
110 | Wood Crafting Material: A part of petrified wood. |
Premium Cocoa Powder![]() |
1 | A cocoa powder with a delicate and vibrant aroma. Optimal quality for confectionery ingredients. |
Physical Attack +1![]() |
1 | Increase physical attack power. |
Physical Attack +2![]() |
1 | Increase physical attack power. |
Physical Attack +3![]() |
1 | Increase physical attack power. |
Physical Attack +4![]() |
1 | Increase physical attack power. |
Physical Attack +5![]() |
1 | Increase physical attack power. |
Physical Attack +6![]() |
1 | Increase physical attack power. |
Physical Attack +7![]() |
1 | Increase physical attack power. |
Physical Attack +8![]() |
1 | Increase physical attack power. |
Physical Attack +9![]() |
1 | Increase physical attack power. |
Physical Attack +10![]() |
1 | Increase physical attack power. |
Physical Attack +11![]() |
1 | Increase physical attack power. |
Physical Attack +12![]() |
1 | Increase physical attack power. |
Physical Attack +13![]() |
1 | Increase physical attack power. |
Physical Attack +14![]() |
1 | Increase physical attack power. |
Physical Attack +15![]() |
1 | Increase physical attack power. |
Physical Attack +16![]() |
1 | Increase physical attack power. |
Physical Attack +17![]() |
1 | Increase physical attack power. |
Physical Attack +18![]() |
1 | Increase physical attack power. |
Physical Attack +19![]() |
1 | Increase physical attack power. |
Physical Attack +20![]() |
1 | Increase physical attack power. |
Physical Attack +21![]() |
1 | Increase physical attack power. |
Physical Attack +22![]() |
1 | Increase physical attack power. |
Physical Attack +23![]() |
1 | Increase physical attack power. |
Physical Attack +24![]() |
1 | Increase physical attack power. |
Physical Attack +25![]() |
1 | Increase physical attack power. |
Physical Attack +26![]() |
1 | Increase physical attack power. |
Physical Attack +27![]() |
1 | Increase physical attack power. |
Physical Attack +28![]() |
1 | Increase physical attack power. |
Physical Attack +29![]() |
1 | Increase physical attack power. |
Physical Attack +30![]() |
1 | Increase physical attack power. |
Physical Defense +2![]() |
1 | Increase physical defense power. |
Physical Defense +4![]() |
1 | Increase physical defense power. |
Physical Defense +6![]() |
1 | Increase physical defense power. |
Physical Defense +8![]() |
1 | Increase physical defense power. |
Physical Defense +10![]() |
1 | Increase physical defense power. |
Physical Defense +12![]() |
1 | Increase physical defense power. |
Physical Defense +14![]() |
1 | Increase physical defense power. |
Physical Defense +16![]() |
1 | Increase physical defense power. |
Physical Defense +18![]() |
1 | Increase physical defense power. |
Physical Defense +20![]() |
1 | Increase physical defense power. |
Physical Defense +22![]() |
1 | Increase physical defense power. |
Physical Defense +24![]() |
1 | Increase physical defense power. |
Physical Defense +26![]() |
1 | Increase physical defense power. |
Physical Defense +28![]() |
1 | Increase physical defense power. |
Physical Defense +30![]() |
1 | Increase physical defense power. |
Physical Defense +32![]() |
1 | Increase physical defense power. |
Physical Defense +34![]() |
1 | Increase physical defense power. |
Physical Defense +36![]() |
1 | Increase physical defense power. |
Physical Defense +38![]() |
1 | Increase physical defense power. |
Physical Defense +40![]() |
1 | Increase physical defense power. |
Physical Defense +42![]() |
1 | Increase physical defense power. |
Physical Defense +44![]() |
1 | Increase physical defense power. |
Physical Defense +46![]() |
1 | Increase physical defense power. |
Physical Defense +48![]() |
1 | Increase physical defense power. |
Physical Defense +50![]() |
1 | Increase physical defense power. |
Physical Defense +52![]() |
1 | Increase physical defense power. |
Physical Defense +54![]() |
1 | Increase physical defense power. |
Physical Defense +56![]() |
1 | Increase physical defense power. |
Physical Defense +58![]() |
1 | Increase physical defense power. |
Physical Defense +60![]() |
1 | Increase physical defense power. |
Petrification +5![]() |
1 | Debilitation "Petrification" added. |
Petrification +10![]() |
1 | Debilitation "Petrification" added. |
Petrification +15![]() |
1 | Debilitation "Petrification" added. |
Petrification +20![]() |
1 | Debilitation "Petrification" added. |
Petrification +25![]() |
1 | Debilitation "Petrification" added. |
Petrification +30![]() |
1 | Debilitation "Petrification" added. |
Petrification +35![]() |
1 | Debilitation "Petrification" added. |
Petrification +40![]() |
1 | Debilitation "Petrification" added. |
Petrification +45![]() |
1 | Debilitation "Petrification" added. |
Petrification +50![]() |
1 | Debilitation "Petrification" added. |
Petrification +55![]() |
1 | Debilitation "Petrification" added. |
Petrification +60![]() |
1 | Debilitation "Petrification" added. |
Petrification +65![]() |
1 | Debilitation "Petrification" added. |
Petrification +70![]() |
1 | Debilitation "Petrification" added. |
Petrification +75![]() |
1 | Debilitation "Petrification" added. |
Petrification +80![]() |
1 | Debilitation "Petrification" added. |
Petrification +85![]() |
1 | Debilitation "Petrification" added. |
Petrification +90![]() |
1 | Debilitation "Petrification" added. |
Petrification +95![]() |
1 | Debilitation "Petrification" added. |
Petrification +100![]() |
1 | Debilitation "Petrification" added. |
Physical Atk. Down +5![]() |
1 | Debilitation "Physical Attack Down" added. |
Physical Atk. Down +10![]() |
1 | Debilitation "Physical Attack Down" added. |
Physical Atk. Down +15![]() |
1 | Debilitation "Physical Attack Down" added. |
Physical Atk. Down +20![]() |
1 | Debilitation "Physical Attack Down" added. |
Physical Atk. Down +25![]() |
1 | Debilitation "Physical Attack Down" added. |
Physical Atk. Down +30![]() |
1 | Debilitation "Physical Attack Down" added. |
Physical Atk. Down +35![]() |
1 | Debilitation "Physical Attack Down" added. |
Physical Atk. Down +40![]() |
1 | Debilitation "Physical Attack Down" added. |
Physical Atk. Down +45![]() |
1 | Debilitation "Physical Attack Down" added. |
Physical Atk. Down +50![]() |
1 | Debilitation "Physical Attack Down" added. |
Physical Atk. Down +55![]() |
1 | Debilitation "Physical Attack Down" added. |
Physical Atk. Down +60![]() |
1 | Debilitation "Physical Attack Down" added. |
Physical Atk. Down +65![]() |
1 | Debilitation "Physical Attack Down" added. |
Physical Atk. Down +70![]() |
1 | Debilitation "Physical Attack Down" added. |
Physical Atk. Down +75![]() |
1 | Debilitation "Physical Attack Down" added. |
Physical Atk. Down +80![]() |
1 | Debilitation "Physical Attack Down" added. |
Physical Atk. Down +85![]() |
1 | Debilitation "Physical Attack Down" added. |
Physical Atk. Down +90![]() |
1 | Debilitation "Physical Attack Down" added. |
Physical Atk. Down +95![]() |
1 | Debilitation "Physical Attack Down" added. |
Physical Atk. Down +100![]() |
1 | Debilitation "Physical Attack Down" added. |
Physical Def. Down +5![]() |
1 | Debilitation "Physical Defense Down" added. |
Physical Def. Down +10![]() |
1 | Debilitation "Physical Defense Down" added. |
Physical Def. Down +15![]() |
1 | Debilitation "Physical Defense Down" added. |
Physical Def. Down +20![]() |
1 | Debilitation "Physical Defense Down" added. |
Physical Def. Down +25![]() |
1 | Debilitation "Physical Defense Down" added. |
Physical Def. Down +30![]() |
1 | Debilitation "Physical Defense Down" added. |
Physical Def. Down +35![]() |
1 | Debilitation "Physical Defense Down" added. |
Physical Def. Down +40![]() |
1 | Debilitation "Physical Defense Down" added. |
Physical Def. Down +45![]() |
1 | Debilitation "Physical Defense Down" added. |
Physical Def. Down +50![]() |
1 | Debilitation "Physical Defense Down" added. |
Physical Def. Down +55![]() |
1 | Debilitation "Physical Defense Down" added. |
Physical Def. Down +60![]() |
1 | Debilitation "Physical Defense Down" added. |
Physical Def. Down +65![]() |
1 | Debilitation "Physical Defense Down" added. |
Physical Def. Down +70![]() |
1 | Debilitation "Physical Defense Down" added. |
Physical Def. Down +75![]() |
1 | Debilitation "Physical Defense Down" added. |
Physical Def. Down +80![]() |
1 | Debilitation "Physical Defense Down" added. |
Physical Def. Down +85![]() |
1 | Debilitation "Physical Defense Down" added. |
Physical Def. Down +90![]() |
1 | Debilitation "Physical Defense Down" added. |
Physical Def. Down +95![]() |
1 | Debilitation "Physical Defense Down" added. |
Physical Def. Down +100![]() |
1 | Debilitation "Physical Defense Down" added. |
Perky LV.5![]() |
1 | |
Perky LV.6![]() |
1 | |
Prescience LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Prescience LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Prescience LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Prescience LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Persistent Cast LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Persistent Cast LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Persistent Cast LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Persistent Cast LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Polished Poise LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Polished Poise LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Polished Poise LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Polished Poise LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Pure Black Jade![]() |
115 | A jewel with the color of the dark night sky, devoid of light, and imbued with wicked magic. |
Priest's slash damage UP![]() |
1 | The amount of damage inflicted by the Priest's Slash attribute increases. *Effective when attacking or when matching the physical attribute of the status application. |
Priest's strike damage UP![]() |
1 | The amount of damage inflicted by the Priest's Strike attribute increases. *The effect is activated when attacking or when it matches the physical attribute of the status application. |
Priest's pierce damage UP![]() |
1 | The amount of damage inflicted by the Priest's Pierce attribute increases. *Effective when attacking or when matching the physical attribute of the status application. |
Priest's nonattribute damage UP![]() |
1 | Increases the amount of damage inflicted by the Priest's non-elemental magic. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Priest's flame damage UP![]() |
1 | The damage inflicted by the Priest's Fire attribute is increased. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Priest's ice damage UP![]() |
1 | Increases the amount of damage inflicted by the Priest's Ice attribute. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Priest lightning damage UP![]() |
1 | The damage amount inflicted by the Priest's Lightning attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Priest's Holy Attribute Damage UP![]() |
1 | The damage inflicted by the Priest's Holy attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Priest's Dark Attribute Damage UP![]() |
1 | The damage inflicted by the Priest's Dark attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Premium Shiny Silk![]() |
130 | Cloth Crafting Material. Derived from silk fabric that is shipped only in small quantities every year from Dowe Valley. It has a beautiful glossy and smooth texture, and is used for luxury clothing. |
Passion Papyrus![]() |
15 | Floral Crafting Material. A fibrous plant suitable for making paper. There is a rumor that when you write your thoughts on the paper made from it, they are easier to convey to others. |
Quality Gala Mushroom![]() |
2 | Mushroom Crafting Material. A high-quality mushroom with the ability to enhance energy. |
Quality Attack Upgrade Rock![]() |
7 | High-quality refining material to enhance the quality of the main weapon. When synthesized during item production, it increases the number of mounted Crests by 2 (3 in the case of a major success). |
Quality Defense Upgrade Rock![]() |
7 | High-quality refinement material for head, body, arms, and leg armor. When synthesized during item production, it increases the number of Crest slots by 2 (3 in the case of a major success). |
Quakemaker LV.1![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Quakemaker LV.2![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Quakemaker LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Quick Healing LV.1![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Quick Healing LV.2![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Quick Healing LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Quick Arrow LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Quick Arrow LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Quick Arrow LV.4![]() |
1 | |
Quick Arrow LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Quick Arrow LV.5![]() |
1 | |
Quick Arrow LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Quick Arrow LV.6![]() |
1 | |
Quakemaker LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Quakemaker LV.4![]() |
1 | Gain the same effects as the target Augment. |
Quakemaker LV.4![]() |
1 | |
Quick Healing LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Quick Healing LV.4![]() |
1 | |
Quakemaker LV.5![]() |
1 | |
Quakemaker LV.6![]() |
1 | |
Quick Healing LV.5![]() |
1 | |
Quick Healing LV.6![]() |
1 | |
Rotten Lump![]() |
3 | Meat Crafting Material. Giant Undead's Large Rotten Flesh |
Rainbow Eye Gem![]() |
12 | Gem Crafting Material. Gems that shine in the seven colors of the Alchemy Eye. |
Red Liquor![]() |
4 | Liquid Crafting Material: Alcohol starter made from fruits. The base for wine. |
Rock Scale![]() |
6 | Ore Crafting Material: A scale-like stone obtained from Rock Lizards. A rare item. |
Red Chromium![]() |
6 | Metal Crafting Material: A chunk of metal strengthened with a base of Hematite. |
Red Alloy Ingot![]() |
8 | Metal Crafting Material: Red metal ingot synthesized with lava rock to create a crimson-colored metal. |
Ruby![]() |
8 | Gem Crafting Material. A beautiful gem that shines red. |
Rugged Leather![]() |
5 | Pelt Crafting Material: Rough, gray skin of a Cyclops. |
Rough Thread![]() |
3 | Translation: String Crafting Material: A common string spun from animal fur. |
Red Lumber![]() |
4 | Wood Crafting Material: Wood with a red grain pattern and a strong texture. |
Rosewood![]() |
8 | Wood Crafting Material: A high-quality lumber with a beautiful deep reddish-purple wood grain. |
Red Sage![]() |
6 | Floral Crafting Material: Material with vibrant red leaves and medicinal properties. |
Rusted Plate![]() |
6 | Miscellaneous Crafting Material: A part of the greatsword wielded by the fortified swordsman of bone. |
Red Dye![]() |
1 | By using Crafting, you can change the color of equipment of a certain grade or higher to "Red". (Note: Some equipment cannot be color-changed.) |
Rainbow Dye![]() |
15 | By using Crafting, you can change the color of equipment of a certain Grade or higher to any color. (Note: Some equipment cannot be color-changed.) |
Riese Extract![]() |
12 | Material imbued with the power of the White Dragon, necessary for crafting powerful equipment. Can be used as a crafting material for specific pieces of equipment. |
Rare Netherworld Crystal![]() |
12 | Crafting Material that can only be obtained in specific locations. It is a crystallization of Dragon Force that has been tainted by exposure to miasma. |
Rare Ancient Crystal![]() |
12 | Crafting Material that can only be obtained in specific locations. It is a crystallization of Dragon Force that swirls in the Ritual Hall. |
Rare Greenleaf Crystal![]() |
12 | Crafting Material that can only be obtained in specific locations. It is a crystallization of Dragon Force that contains the vitality of the great tree. |
Rare Golden Crystal![]() |
12 | Crafting Material that can only be obtained in specific locations. Crystallized Dragon Force that radiates a golden glow. |
Riftstone Shard![]() |
8 | Mystic stone fragments required for a contract with Myrmidons. A certain number is necessary for a new contract. |
Rock Finger ★ ![]() |
15 | Ore Crafting Material: A tiny stone that looks like a finger. |
Reconnaissance Medal![]() |
25 | The honorable emblem that is only awarded to those who have achieved great feats in Bloodbane Isle. It can be used as a crafting material for specific equipment. |
Rare Meteorite Crystal![]() |
30 | Crafting Material that can only be obtained in specific locations. It is a crystallization of the Dragon Force that spreads in the sky, |
Refined Paraffin![]() |
12 | Sand Crafting Material: Soft solid wax with enhanced purity that can be used for crafting specific equipment. Available for purchase at the White Dragon Temple Material Shop. |
Rare Vortex Crystal![]() |
45 | Crafting Material that can only be obtained in specific locations. It is a crystallization of Dragon Force that swirls within powerful stagnation. |
Robust LV.1![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Robust LV.2![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Robust LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Resilience LV.1![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Resilience LV.2![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Resilience LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Relaxedness LV.1![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Relaxedness LV.2![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Relaxedness LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Relief Coin (Pure White)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Crimson)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Purple Light)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Blue Sky)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Steel Black)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Thin Peach)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Ashen Ink)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Deep Scarlet)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Indigo Blue)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Twilight)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Vivid Violet)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Pale Yellow)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Soft Red)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Silver Gray)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Blue Gold)![]() |
15 | Coin with a finely detailed relief. |
Rainbow-Colored Claw![]() |
50 | Fang Crafting Material: Fangs dyed with the vibrant colorants of Bifrost. |
Rare Green Tree Crystal![]() |
60 | Crafting Material that can only be obtained in specific locations. It is a crystallization of Dragon Force that fills the ancient trees. |
Rotten Tree![]() |
45 | Wood Crafting Material: Soft wood that easily decays and becomes a source of nutrients. |
Ringing Ore![]() |
45 | Ore Crafting Material: A stone that emits sound when multiple pieces come into contact. It vibrates ever so slightly. |
Rusty Iron Lump![]() |
45 | Miscellaneous Crafting Material: Severely rusted large iron lump. Its contents can only be revealed through appraisal by an expert eye. |
Rainbow Feather ★ ![]() |
50 | Feather Crafting Material: Colorful feathers in vibrant rainbow hues. |
Relaxed Cure LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Relaxed Cure LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Relaxed Cure LV.4![]() |
1 | |
Relaxed Cure LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Relaxed Cure LV.5![]() |
1 | |
Rope Reversal LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Rope Reversal LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Rope Reversal LV.4![]() |
1 | |
Rope Reversal LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Rope Reversal LV.5![]() |
1 | |
Relaxed Cure LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Relaxed Cure LV.6![]() |
1 | |
Rope Reversal LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Rope Reversal LV.6![]() |
1 | |
Rock Leather![]() |
80 | Pelt Crafting Material: Rough and still workable leather with a rough texture unique to Little Crag. |
Rock-Cutter![]() |
85 | Fang Crafting Material: The sharp claws of the Cragger, capable of cutting through even rock. |
Ribbon of Rich Bounty![]() |
85 | Cloth Crafting Material: Wide ribbon adorned with prayers for abundance. |
Rathnite Local Hardwood![]() |
80 | Wood Crafting Material: High-quality wood that grows straight, native to the Rathnite Foothills region. |
Red Garnet![]() |
85 | Gem Crafting Material. A beautiful gem with a deep red color. |
Retainer's Spirit ★ ![]() |
115 | The power to venture into the depths of the Memory of Urteca that rests on The Epitaph Road. |
Royal Crest Medal (Rathnite District)![]() |
85 | Coins that are only circulated in the Rathnite Foothills. They cannot be obtained in other regions and are somewhat rare. It seems they can be traded for "Appraisal Exchange". |
Royal Crest Medal (Feryana District)![]() |
100 | Coins that are only circulated in the Feryana Wilderness. They cannot be obtained in other regions and are somewhat rare. It seems they can be traded for "Appraisal Exchange". |
Royal Crest Medal (Megadosys District)![]() |
115 | Coins that are only circulated in the Megadosys Plateau. They cannot be obtained in other regions and are somewhat rare. It seems they can be traded for "Appraisal Exchange". |
Royal Crest Medal (Urteca District)![]() |
120 | Coins that are only circulated in the Urteca Mountains. They cannot be obtained in other regions and are somewhat rare. It seems they can be traded for "Appraisal Exchange". |
Robust LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Robust LV.4![]() |
1 | |
Resilience LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Resilience LV.4![]() |
1 | |
Relaxedness LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Relaxedness LV.4![]() |
1 | Gain the same effects as the target Augment. |
Relaxedness LV.4![]() |
1 | |
Relief Coin (Sappanwood)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Gold Copper)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Mint)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Azure)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Light Wisteria)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Moon White)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Dark Purple)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Golden Brown)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Madder Blossom)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Blue Violet)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Yellowish Green)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Deep Sea)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Light Blue Water)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Ice Green)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Vermilion)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Ochre)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Ultramarine)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Pink)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Dark Green)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Dark Gray)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Haze)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Brown I)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Brown II)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Brown III)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Brown IV)![]() |
15 | Coin with a finely detailed relief. |
Red Hot Smelted Ore ★ ![]() |
95 | Ore Crafting Material: An ore with intense heat, its interior is often molten. Occasionally cracked, it shines with a red glow. |
Reinforced Battle Armor ★ ![]() |
95 | Miscellaneous Crafting Material: Used against strong-willed enemies. War Ready armor strengthened with enhanced dominance. |
Rose Megadosys![]() |
100 | Floral Crafting Material: A plant native to the Megadosys Plateau that produces beautiful flowers resembling roses. |
Royal Family Chants Grimoire![]() |
110 | Grimoire Crafting Material: A spellbook that contains magic woven for the royal family. |
Royal Blazing Rock ★ ![]() |
120 | Ore Crafting Material: A rock imbued with the power of intense fire, previously only held by members of the royal family. |
Reddish Dragon Scale![]() |
120 | Crafting materials with limited availability: Dragon scales imbued with the intense heat of fire. |
Relic Steel (Feryana District)![]() |
98 | Steel created by lost techniques. It is said that its properties vary depending on the region. |
Relic Steel (Megadosys District) ★ ![]() |
108 | Steel created by lost techniques. It is said that its properties vary depending on the region. |
Relic Steel (Urteca District) ★ ![]() |
118 | Steel created by lost techniques. It is said that its properties vary depending on the region. |
Relief Coin (Brown VII)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Brown VIII)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Brown IX)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Brown XI)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Brown X)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Brown VI)![]() |
15 | Coin with a finely detailed relief. |
Relief Coin (Brown V)![]() |
15 | Coin with a finely detailed relief. |
Resilience LV.5![]() |
1 | |
Resilience LV.6![]() |
1 | |
Robust LV.5![]() |
1 | |
Robust LV.6![]() |
1 | |
Relaxedness LV.5![]() |
1 | |
Relaxedness LV.6![]() |
1 | |
Reward Medal![]() |
130 | Medals issued in recognition of daily contributions to the White Dragon Temple. By collecting them, you can exchange them for corresponding items. |
Rare Steel [Red]![]() |
15 | Metal that is only produced in limited quantities. |
Rare Steel [Blue]![]() |
15 | Metal that is only produced in limited quantities. |
Rare Steel [Green]![]() |
15 | Metal that is only produced in limited quantities. |
Rare Steel [Yellow]![]() |
15 | Metal that is only produced in limited quantities. |
Rare Steel [Purple]![]() |
15 | Metal that is only produced in limited quantities. |
Saurian Tail![]() |
2 | Meat-based crafting material. Tip of a Lizardman's tail. |
Saurian Gland![]() |
6 | Meat-based crafting material. Rare poison gland of a Sulfur Lizard. |
Superior Saurian Tail![]() |
6 | Meat-based crafting material. Well-developed tail of an advanced species of lizard. |
Sinister Carrion![]() |
9 | Meat Crafting Material: Cursed Flesh of Corpses |
Sphinx Claw![]() |
7 | Fang Crafting Material. Beautiful Claw of a powerful Sphinx (LV. 25~). |
Sinister Horn![]() |
10 | Horn Crafting Material: Horn that releases black mist from the Shadow Chimera. |
Small Horn![]() |
1 | Horn Crafting Material: Small Horns from creatures like Goblins. |
Sharp Claw![]() |
7 | Fang Crafting Material: Sharp Claws from Monkey-like Animals |
Supple Fur![]() |
2 | Fur Crafting Material. Supple Fur of Wolves (LV. 10~). |
Silver Bristle![]() |
9 | Fur Crafting Material: The strong fur of a silver monkey demon. A rare item. |
Small Fang![]() |
2 | Fang Crafting Material: Fangs of small carnivorous animals like wolves. |
Shadowy Claw![]() |
10 | Fang Crafting Material: Eerie Claw of the Shadow Chimera. |
Spectral Dragon Claw![]() |
12 | Fang Crafting Material A transparent fang crystallized from a spirit dragon. A rare item. |
Sphinx Hair![]() |
4 | Fur Crafting Material: Glossy and sturdy Sphinx hair. |
Sphinx Azure Pinion![]() |
4 | Feather Crafting Material: Vibrant blue Sphinx feathers |
Stagnant Water![]() |
5 | Liquid Crafting Material: Heavy, cloudy water with a higher density than regular water. |
Slime Liquid![]() |
1 | Liquid Crafting Material: Slime Type Slime Mucus |
Strong Acid Slime Piece![]() |
7 | Liquid Crafting Material: Gelatinous Shard with traces of Wurm's acid. |
Strong Viscous Liquid![]() |
4 | Liquid Crafting Material: A sticky, viscous liquid that is expelled from the body of a soft-bodied creature. |
Silken Sand![]() |
3 | Sand Crafting Material: Smooth and fine sand, like silk. |
Sandcrystal![]() |
9 | Sand Crafting Material: Transparent particles formed by crushed crystals. |
Silver Ore![]() |
7 | Ore Crafting Material: Silver ore, which is used as a raw material for crafting silver products. |
Silver Ingot![]() |
7 | Metal Crafting Material: A chunk of silver refined from silver ore. |
Spirit Silver Ingot![]() |
8 | Metal Crafting Material: A mysterious metal lump synthesized from silver ingots and Phantom Ore. |
Spiritual Will Fragment![]() |
10 | Ore Crafting Material: Ghost Mail-infused Armor Fragment |
Sapphire![]() |
6 | Gem Crafting Material. A beautiful gem that shines blue. |
Spinel![]() |
4 | Gem Crafting Material: A pale pink gem. It can also grow on the body of a rock lizard. |
Smoky Quartz![]() |
11 | Gem Crafting Material: Black Crystal Orb imbued with the magic of the Empress Ghost. |
Spirit Crystal![]() |
12 | Gem Crafting Material: Gems sealed with the souls of Death Knights (Lv. 56 and above). |
Star Sphene![]() |
11 | Gem Crafting Material: A gem that emits various colors depending on the viewing angle. It holds a shimmering sparkle like that of a star. |
Strong Animal Leather![]() |
5 | Pelt Crafting Material: Durable animal pelts such as Direwolf. |
Strong Lizardscale Pelt![]() |
6 | Pelt Crafting Material: Sturdy skin of a Sulfur Saurian. |
Smooth Leather![]() |
7 | Pelt Crafting Material: Smooth and resilient skin of the Blue Newt. |
Spectral Dragonscale![]() |
12 | Pelt Crafting Material: Semi-transparent scales imbued with the spiritual energy of a spirit dragon. |
Smooth Dragonleather![]() |
9 | Pelt Crafting Material: Smooth skin from the abdomen of a one-horned dragon. A rare item. |
Sacred Blessed Cloth![]() |
10 | Cloth Crafting Material: Sacred cloth imbued with a powerful Divine Protection. |
Sinister Black Cloth![]() |
9 | Cloth Crafting Material. Black Magic Cloth worn by Witch (LV. 41~). |
Spun Yarn![]() |
5 | String Crafting Material: Thread spun by adding a strong material to fine filament. |
Strong Thread![]() |
8 | String Crafting Material: A resilient string twisted from the fur of large monsters and leather cords. |
Spider Thread![]() |
1 | String Crafting Material: String made from the silk of the Kabutomushi beetle. Surprisingly durable. |
Sequoia Wood![]() |
8 | Wood Crafting Material: Lumber from a very large, grown tree. |
Small Nut![]() |
2 | Floral Crafting Material: High-nutrient seeds from small yet nutritious nuts of a woody plant. |
Stagnant Shroom![]() |
3 | Mushroom Crafting Material. Poisonous mushrooms that grow in damp, dark places. |
Scroll of Power![]() |
4 | Grimoire Crafting Material: Scrolls imbued with the mark of power. |
Scroll of Protection![]() |
4 | Grimoire Crafting Material: Scroll with a Protective Seal. |
Scroll of Sorcery![]() |
4 | Grimoire Crafting Material: Scrolls imbued with Magick seals. |
Scroll of Magickal Protection![]() |
4 | Grimoire Crafting Material: Scrolls imbued with the mark of Demon Safeguard. |
Scroll of Great Strength![]() |
7 | Grimoire Crafting Material: Scroll with the mark of Herculean Strength. |
Scroll of Defense![]() |
7 | Grimoire Crafting Material: Scrolls imbued with the mark of magic protection. |
Scroll of Great Sorcery![]() |
7 | Grimoire Crafting Material: Scrolls imbued with the mark of magical power. |
Scroll of Magickal Defense![]() |
7 | Grimoire Crafting Material: Scrolls imbued with the mark of Divine Protection. |
Scroll of Fire![]() |
5 | Grimoire Crafting Material: Scrolls imbued with the mark of Fire. |
Scroll of Ice![]() |
5 | Grimoire Crafting Material: Scrolls imbued with the mark of ice. |
Scroll of Thunder![]() |
5 | Grimoire Crafting Material: Scrolls imbued with the mark of Lightning. |
Scroll of Holy![]() |
6 | Grimoire Crafting Material: Scrolls imbued with the mark of Holy. |
Scroll of Darkness![]() |
6 | Grimoire Crafting Material: Scrolls imbued with the mark of Dark. |
Sand of Reminiscence![]() |
12 | Sand Crafting Material: Sand brought by ethereal creatures (LV. 55 and above) from... somewhere. |
Safeguarding Satin![]() |
12 | Cloth Crafting Material: Glossy cloth imbued with the power of warding off evil. |
Scroll of Bewitching![]() |
12 | Grimoire Crafting Material: Scrolls with powerful magical seals. |
Spectral Dragon Fang![]() |
12 | Fang Crafting Material A transparent fang crystallized from a spirit dragon. A rare item. |
Shining Dragon Bone![]() |
8 | Obtainable only in the "Dragon's Nest", a beautiful stone that shines with powerful Dragon Force. Can be used as a crafting material for specific equipment. |
Scale Dust![]() |
9 | Obtainable only in the "Dragon's Nest," it is sand from a special ancient layer where dragon scales have weathered. It can be used as a strengthening material for certain equipment. |
Stone Arm ★ ![]() |
15 | Ore Crafting Material: Strange stone with a peculiar shape resembling an arm. |
Saltpetre Chunk ★ ![]() |
15 | Ore Crafting Material: Materials used for crafting made from ores that are often found in unsanitary environments. |
Silver Moss ★ ![]() |
20 | Mushroom-based crafting materials. Grows in dark and moist places. Moss with a faintly silver shine. |
Stalactite Tip ★ ![]() |
25 | Ore Crafting Material: Stalactite Tip |
Stone Bouquet ★ ![]() |
30 | Ore Crafting Material: Bouquet made by collecting stone-like flowers. |
Strong Silk Thread ★ ![]() |
30 | Miscellaneous Crafting Material: Strong thread made from the cocoon of the Cave Silkworm. |
Soft Tectrix ★ ![]() |
35 | Feather Crafting Material: Soft feathers with a rounded shape up to the quill. |
Strong Adhesive Paste ★ ![]() |
35 | Liquid Crafting Material: Strong adhesive extracted from organic materials. |
Slimy Hide ★ ![]() |
40 | Pelt Crafting Material: The skin of a beast that has been placed in a special environment, resulting in a slimy texture. |
Self Feedback LV.1![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Self Feedback LV.2![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Self Feedback LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Sky Hammer LV.1![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Sky Hammer LV.2![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Sky Hammer LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Shrieking Mushroom ★ ![]() |
50 | Mushroom Crafting Material. A mushroom that, when subjected to pressure, emits a sound resembling a human voice. |
Scarlet Plume ★ ![]() |
50 | Feather Crafting Material: Poisonously vibrant red feathers. |
Sparkling Water![]() |
45 | Liquid Crafting Material: Natural Sparkling Water Suitable for Drinking and Crafting. |
Spider Mesh![]() |
45 | Cloth Crafting Material: A net-like cloth made by weaving with special spiders. |
Scroll of Dream and Reality![]() |
45 | Grimoire Crafting Material: Scrolls imbued with the mark of illusion. |
Stiff Crocodile Skin![]() |
45 | Pelt Crafting Material: Foot-Biter's rough and coarse skin. |
Sharp Back Spine![]() |
45 | Horn Crafting Material: Spineback's back spines, which are formed by the hardened skin. |
Spirit's Tapestry ★ ![]() |
60 | Cloth Crafting Material: Tapestry adorned with dragon-infused sap. |
Strange Sprout ★ ![]() |
65 | Miscellaneous Crafting Material: A pair of misshapen leaves with distorted colors that sprouted from a corrupted seed. |
Sancto Sap![]() |
65 | Liquid Crafting Material: Phindymian Ent's slightly bluish sap |
Sky Dragon's Blue Opal![]() |
75 | Limited availability crafting material: A blue gem that radiates seven colors of light depending on the viewing angle. |
Smooth White Mud![]() |
65 | Sand Crafting Material: Fine particles of smooth and delicate mud. |
Silvery Snow Steel Ingot![]() |
65 | Metal Crafting Material: A mass of steel that shines with a silver color as cold as ice. |
Scroll of True Shadow![]() |
65 | Grimoire Crafting Material: Scrolls imbued with the mark of Shadows. |
Still-Beating Heart![]() |
60 | Meat Crafting Material: A creepy heart that continues to beat even after being extracted. |
Seabird Syrinx![]() |
60 | Meat Crafting Material: Siren's Vocal Cords, imbued with magic. |
Soldier's Loyalty![]() |
45 | Miscellaneous Crafting Material: A special substance gifted by Myrmidons who have formed a deep bond with their master. |
Superior Abrasive![]() |
45 | Sand Crafting Material: A paste used for more precise cutting and polishing in crafting. Can be used in the crafting of certain equipment. |
Skilled Reload LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Skilled Reload LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Skilled Reload LV.4![]() |
1 | |
Skilled Reload LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Skilled Reload LV.5![]() |
1 | |
Spirit Overflow LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Spirit Overflow LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Spirit Overflow LV.4![]() |
1 | |
Spirit Overflow LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Spirit Overflow LV.5![]() |
1 | |
Supercharge LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Supercharge LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Supercharge LV.4![]() |
1 | |
Supercharge LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Supercharge LV.5![]() |
1 | |
Spin Avoid LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Spin Avoid LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Spin Avoid LV.4![]() |
1 | |
Spin Avoid LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Spin Avoid LV.5![]() |
1 | |
Spirit Chant LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Spirit Chant LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Spirit Chant LV.4![]() |
1 | |
Spirit Chant LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Spirit Chant LV.5![]() |
1 | |
Skilled Reload LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Skilled Reload LV.6![]() |
1 | |
Spirit Overflow LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Spirit Overflow LV.6![]() |
1 | |
Supercharge LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Supercharge LV.6![]() |
1 | |
Spin Avoid LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Spin Avoid LV.6![]() |
1 | |
Spirit Chant LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Spirit Chant LV.6![]() |
1 | |
Spiritual Flame![]() |
45 | Miscellaneous Crafting Material: Strange Ember found scattered throughout Phindym. Mysterious sparks of fire. |
Silver Authentication Orb![]() |
50 | A beautiful silver orb adorned with exquisite sculptures. Can be used for "Appraisal Exchange". |
Stone-Curser's Tears![]() |
85 | Liquid Crafting Material: Catoblepas's tears, condensed with the curse of petrification. Handle with caution. |
Scroll of the Starry Sky![]() |
100 | Grimoire Crafting Material: Scrolls imbued with the mark of the Starry Sky. |
Skeleton Smasher Stone ★ ![]() |
85 | Crafting Material for adding additional stats to weapons. A refined stone made from a special material. Adds "Skeleton Slayer" to weapons. |
Soft Soil![]() |
80 | Nutrient-rich soil essential for cultivating Mandragoras. |
Supreme Merit Medal![]() |
65 | The production material for the ring plate, which serves as the foundation for exquisite jewelry. |
Scarred Lizardscale Pelt![]() |
95 | Meat Crafting Material: Skin of the battle-ready Saurian, covered in old scars. The fibers have become dense through healing the wounds. |
Steel Featherwork![]() |
85 | Feather Crafting Material: A precious item in the shape of a feather that has been passed down since ancient times. It is difficult to determine whether it is the product of a living creature or a work of art. |
Survey Corps Token![]() |
70 | Survey Corps Token. Can be collected within a certain period of time. Can be used in "Appraisal Exchange". |
Skeleton Smasher Stone Shard ★ ![]() |
80 | Fragments of a forged stone made from a special material. When combined in item crafting, it becomes a crafting material that adds additional stats. |
Self Feedback LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Self Feedback LV.4![]() |
1 | |
Sky Hammer LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Sky Hammer LV.4![]() |
1 | |
Scorpion Tail's Husk ★ ![]() |
90 | Miscellaneous Crafting Material: Shed exoskeleton in the shape of a giant scorpion tail. |
Smelted Ore Stone![]() |
95 | Ore Crafting Material: At first glance, it may seem like a simple stone, but it holds intense heat within, turning it into a molten projectile. |
Silver Eye Ore![]() |
90 | Ore Crafting Material: A fine white-silver mineral with patterns that resemble eyes floating on its surface. |
Strong Acid Sac![]() |
100 | Meat Crafting Material: Organ of the Geo Saurian, which produces a highly potent acid. |
Strong Heat-Resistant Scale![]() |
105 | Pelt Crafting Material: Scales of the Giant Geo Saurian, known for their exceptional resistance to impact and high temperatures. |
Simple Purification Crystal ★ ![]() |
105 | Miscellaneous Crafting Material: A crystal with the ability to remove toxins and purify. |
Scroll of Tribute ★ ![]() |
110 | Grimoire Crafting Material: Scroll with words praising the royal family. |
Spirit Purifier Stone Shard![]() |
80 | Fragments of a forged stone made from a special material. When combined in item crafting, it becomes a crafting material that adds additional stats. |
Spirit Purifier Stone ★ ![]() |
85 | Crafting Material for adding additional stats to weapons. A refined stone made from a special material. Adds "Spectral Slayer" to weapons. |
Scorched Mushroom ★ ![]() |
110 | Mushroom Crafting Material. A mushroom with a charred-like color and shape. |
Small Flame Remains![]() |
110 | Miscellaneous Crafting Material: Small Fire that Retains Thoughts |
Soul Siphoning Cloth![]() |
110 | Cloth Crafting Material: A cloth with a reputation for gathering wandering souls. |
Sacred Flame Steel![]() |
120 | Metal Crafting Material: A lump of steel that has been constantly influenced by the dragon's power in a place very close to a Fire Dragon. |
Soft Tissue Erasure Gemstone ★ ![]() |
85 | Crafting Material for adding additional stats to weapons. A refined stone made from a special material. Adds "Formless Slayer" to weapons. |
Smoldering Crown Horn![]() |
120 | Crafting materials with limited availability: A horn that looks like a twisted crown, colored like the very essence of fire. |
Speckled Mood Garnet![]() |
85 | A rare gem with a mottled pattern of red and white moss growing on it. When used as fertilizer for the Mandragora, it transforms into the majestic "King Mandragora". |
Stamina +100![]() |
1 | Increase stamina. |
Stamina +200![]() |
1 | Increase stamina. |
Stamina +300![]() |
1 | Increase stamina. |
Stamina +400![]() |
1 | Increase stamina. |
Stamina +500![]() |
1 | Increase stamina. |
Stamina +600![]() |
1 | Increase stamina. |
Stamina +700![]() |
1 | Increase stamina. |
Stamina +800![]() |
1 | Increase stamina. |
Stamina +900![]() |
1 | Increase stamina. |
Stamina +1000![]() |
1 | Increase stamina. |
Sleep +5![]() |
1 | Debilitation "Sleep" added. |
Sleep +10![]() |
1 | Debilitation "Sleep" added. |
Sleep +15![]() |
1 | Debilitation "Sleep" added. |
Sleep +20![]() |
1 | Debilitation "Sleep" added. |
Sleep +25![]() |
1 | Debilitation "Sleep" added. |
Sleep +30![]() |
1 | Debilitation "Sleep" added. |
Sleep +35![]() |
1 | Debilitation "Sleep" added. |
Sleep +40![]() |
1 | Debilitation "Sleep" added. |
Sleep +45![]() |
1 | Debilitation "Sleep" added. |
Sleep +50![]() |
1 | Debilitation "Sleep" added. |
Sleep +55![]() |
1 | Debilitation "Sleep" added. |
Sleep +60![]() |
1 | Debilitation "Sleep" added. |
Sleep +65![]() |
1 | Debilitation "Sleep" added. |
Sleep +70![]() |
1 | Debilitation "Sleep" added. |
Sleep +75![]() |
1 | Debilitation "Sleep" added. |
Sleep +80![]() |
1 | Debilitation "Sleep" added. |
Sleep +85![]() |
1 | Debilitation "Sleep" added. |
Sleep +90![]() |
1 | Debilitation "Sleep" added. |
Sleep +95![]() |
1 | Debilitation "Sleep" added. |
Sleep +100![]() |
1 | Debilitation "Sleep" added. |
Slow +5![]() |
1 | Debilitation "Slow" added. |
Slow +10![]() |
1 | Debilitation "Slow" added. |
Slow +15![]() |
1 | Debilitation "Slow" added. |
Slow +20![]() |
1 | Debilitation "Slow" added. |
Slow +25![]() |
1 | Debilitation "Slow" added. |
Slow +30![]() |
1 | Debilitation "Slow" added. |
Slow +35![]() |
1 | Debilitation "Slow" added. |
Slow +40![]() |
1 | Debilitation "Slow" added. |
Slow +45![]() |
1 | Debilitation "Slow" added. |
Slow +50![]() |
1 | Debilitation "Slow" added. |
Slow +55![]() |
1 | Debilitation "Slow" added. |
Slow +60![]() |
1 | Debilitation "Slow" added. |
Slow +65![]() |
1 | Debilitation "Slow" added. |
Slow +70![]() |
1 | Debilitation "Slow" added. |
Slow +75![]() |
1 | Debilitation "Slow" added. |
Slow +80![]() |
1 | Debilitation "Slow" added. |
Slow +85![]() |
1 | Debilitation "Slow" added. |
Slow +90![]() |
1 | Debilitation "Slow" added. |
Slow +95![]() |
1 | Debilitation "Slow" added. |
Slow +100![]() |
1 | Debilitation "Slow" added. |
Softened +5![]() |
1 | Debilitation "Softened" added. |
Softened +10![]() |
1 | Debilitation "Softened" added. |
Softened +15![]() |
1 | Debilitation "Softened" added. |
Softened +20![]() |
1 | Debilitation "Softened" added. |
Softened +25![]() |
1 | Debilitation "Softened" added. |
Softened +30![]() |
1 | Debilitation "Softened" added. |
Softened +35![]() |
1 | Debilitation "Softened" added. |
Softened +40![]() |
1 | Debilitation "Softened" added. |
Softened +45![]() |
1 | Debilitation "Softened" added. |
Softened +50![]() |
1 | Debilitation "Softened" added. |
Softened +55![]() |
1 | Debilitation "Softened" added. |
Softened +60![]() |
1 | Debilitation "Softened" added. |
Softened +65![]() |
1 | Debilitation "Softened" added. |
Softened +70![]() |
1 | Debilitation "Softened" added. |
Softened +75![]() |
1 | Debilitation "Softened" added. |
Softened +80![]() |
1 | Debilitation "Softened" added. |
Softened +85![]() |
1 | Debilitation "Softened" added. |
Softened +90![]() |
1 | Debilitation "Softened" added. |
Softened +95![]() |
1 | Debilitation "Softened" added. |
Softened +100![]() |
1 | Debilitation "Softened" added. |
Skeleton Slayer +9![]() |
1 | "Skeleton Slayer" added. |
Skeleton Slayer +12![]() |
1 | "Skeleton Slayer" added. |
Skeleton Slayer +15![]() |
1 | "Skeleton Slayer" added. |
Skeleton Slayer +18![]() |
1 | "Skeleton Slayer" added. |
Skeleton Slayer +21![]() |
1 | "Skeleton Slayer" added. |
Skeleton Slayer +24![]() |
1 | "Skeleton Slayer" added. |
Skeleton Slayer +27![]() |
1 | "Skeleton Slayer" added. |
Skeleton Slayer +30![]() |
1 | "Skeleton Slayer" added. |
Skeleton Slayer +33![]() |
1 | "Skeleton Slayer" added. |
Skeleton Slayer +36![]() |
1 | "Skeleton Slayer" added. |
Skeleton Slayer +39![]() |
1 | "Skeleton Slayer" added. |
Skeleton Slayer +42![]() |
1 | "Skeleton Slayer" added. |
Skeleton Slayer +45![]() |
1 | "Skeleton Slayer" added. |
Skeleton Slayer +48![]() |
1 | "Skeleton Slayer" added. |
Skeleton Slayer +51![]() |
1 | "Skeleton Slayer" added. |
Skeleton Slayer +54![]() |
1 | "Skeleton Slayer" added. |
Skeleton Slayer +57![]() |
1 | "Skeleton Slayer" added. |
Skeleton Slayer +60![]() |
1 | "Skeleton Slayer" added. |
Skeleton Slayer +63![]() |
1 | "Skeleton Slayer" added. |
Skeleton Slayer +66![]() |
1 | "Skeleton Slayer" added. |
Skeleton Slayer +69![]() |
1 | "Skeleton Slayer" added. |
Skeleton Slayer +72![]() |
1 | "Skeleton Slayer" added. |
Skeleton Slayer +75![]() |
1 | "Skeleton Slayer" added. |
Skeleton Slayer +78![]() |
1 | "Skeleton Slayer" added. |
Skeleton Slayer +81![]() |
1 | "Skeleton Slayer" added. |
Skeleton Slayer +84![]() |
1 | "Skeleton Slayer" added. |
Skeleton Slayer +87![]() |
1 | "Skeleton Slayer" added. |
Skeleton Slayer +90![]() |
1 | "Skeleton Slayer" added. |
Spirit Slayer +9![]() |
1 | "Spirit Slayer" added. |
Spirit Slayer +12![]() |
1 | "Spirit Slayer" added. |
Spirit Slayer +15![]() |
1 | "Spirit Slayer" added. |
Spirit Slayer +18![]() |
1 | "Spirit Slayer" added. |
Spirit Slayer +21![]() |
1 | "Spirit Slayer" added. |
Spirit Slayer +24![]() |
1 | "Spirit Slayer" added. |
Spirit Slayer +27![]() |
1 | "Spirit Slayer" added. |
Spirit Slayer +30![]() |
1 | "Spirit Slayer" added. |
Spirit Slayer +33![]() |
1 | "Spirit Slayer" added. |
Spirit Slayer +36![]() |
1 | "Spirit Slayer" added. |
Spirit Slayer +39![]() |
1 | "Spirit Slayer" added. |
Spirit Slayer +42![]() |
1 | "Spirit Slayer" added. |
Spirit Slayer +45![]() |
1 | "Spirit Slayer" added. |
Spirit Slayer +48![]() |
1 | "Spirit Slayer" added. |
Spirit Slayer +51![]() |
1 | "Spirit Slayer" added. |
Spirit Slayer +54![]() |
1 | "Spirit Slayer" added. |
Spirit Slayer +57![]() |
1 | "Spirit Slayer" added. |
Spirit Slayer +60![]() |
1 | "Spirit Slayer" added. |
Spirit Slayer +63![]() |
1 | "Spirit Slayer" added. |
Spirit Slayer +66![]() |
1 | "Spirit Slayer" added. |
Spirit Slayer +69![]() |
1 | "Spirit Slayer" added. |
Spirit Slayer +72![]() |
1 | "Spirit Slayer" added. |
Spirit Slayer +75![]() |
1 | "Spirit Slayer" added. |
Spirit Slayer +78![]() |
1 | "Spirit Slayer" added. |
Spirit Slayer +81![]() |
1 | "Spirit Slayer" added. |
Spirit Slayer +84![]() |
1 | "Spirit Slayer" added. |
Spirit Slayer +87![]() |
1 | "Spirit Slayer" added. |
Spirit Slayer +90![]() |
1 | "Spirit Slayer" added. |
Sky Hammer LV.5![]() |
1 | |
Sky Hammer LV.6![]() |
1 | |
Self Feedback LV.5![]() |
1 | |
Self Feedback LV.6![]() |
1 | |
Source Luck LV.4![]() |
1 | |
Source Luck LV.5![]() |
1 | |
Source Luck LV.6![]() |
1 | |
Strong Shield LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Strong Shield LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Strong Shield LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Strong Shield LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Scarlet Slashes: Crush LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Scarlet Slashes: Crush LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Scarlet Slashes: Crush LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Scarlet Slashes: Crush LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Stiffness LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Stiffness LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Stiffness LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Stiffness LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Skeleton Proficiency LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Skeleton Proficiency LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Skeleton Proficiency LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Skeleton Proficiency LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Solid LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Solid LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Solid LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Solid LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Savage Lash: Crusher LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Savage Lash: Crusher LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Savage Lash: Crusher LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Savage Lash: Crusher LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Spirit Proficiency LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Spirit Proficiency LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Spirit Proficiency LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Spirit Proficiency LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Seeker Arrows: Blink LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Seeker Arrows: Blink LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Seeker Arrows: Blink LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Seeker Arrows: Blink LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Stubborn LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Stubborn LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Stubborn LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Stubborn LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Spirit Hoard LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Spirit Hoard LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Spirit Hoard LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Spirit Hoard LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Strong Shot LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Strong Shot LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Strong Shot LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Strong Shot LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Slash damage for fighters UP![]() |
1 | The damage inflicted by the Fighter's Slash attribute increases. *The effect is activated when attacking or when it matches the physical attribute of the status application. |
Shield Sage slash damage UP![]() |
1 | The damage inflicted by the Shield Sage's Slash attribute increases. *The effect is activated when attacking or when it matches the physical attribute of the status application. |
Shield Sage Strike Damage UP![]() |
1 | The damage inflicted by the Shield Sage's Strike attribute increases. *The effect is activated when attacking or when it matches the physical attribute of the status application. |
Shield Sage's pierce attribute damage UP![]() |
1 | The damage inflicted by the Shield Sage's Pierce attribute increases. *The effect is activated when attacking or when it matches the physical attribute of the status application. |
Shield Sage Non-Attribute Damage UP![]() |
1 | The damage inflicted by the Shield Sage's non-elemental magic increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Shield Sage Flame Damage UP![]() |
1 | The damage amount inflicted by the Shield Sage's Fire attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Shield Sage's ice attribute damage UP![]() |
1 | The damage inflicted by the Shield Sage's Ice attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Shield Sage lightning damage UP![]() |
1 | The damage amount inflicted by the Shield Sage's Lightning attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Shield Sage Holy Attribute Damage UP![]() |
1 | The damage inflicted by the Shield Sage's Holy attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Shield Sage's Dark Attribute Damage UP![]() |
1 | The damage amount inflicted by the Shield Sage's Dark attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Seeker's slash damage UP![]() |
1 | The amount of damage inflicted by the Seeker's Slash attribute increases. *Effective when attacking or when matching the physical attribute of the status application. |
Seeker strike damage UP![]() |
1 | The damage inflicted by the Seeker's Strike attribute increases. *The effect is activated when attacking or when it matches the physical attribute of the status application. |
Seeker's shooting attribute damage UP![]() |
1 | The amount of damage inflicted by the Seeker's Pierce attribute increases. *Effective when attacking or when matching the physical attribute of the status application. |
Seeker's nonattribute damage UP![]() |
1 | The damage inflicted by the Seeker's non-elemental magic increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Seeker's flame damage UP![]() |
1 | The damage inflicted by the Seeker's Fire attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Seeker's ice damage UP![]() |
1 | The damage inflicted by the Seeker's Ice attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Seeker lightning damage UP![]() |
1 | The damage inflicted by the Seeker's Lightning attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Seeker's Holy Attribute Damage UP![]() |
1 | The damage inflicted by the Seeker's Lightning attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Seeker's Dark Attribute Damage UP![]() |
1 | The damage inflicted by the Seeker's Dark attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Sorcerer's slash damage UP![]() |
1 | The amount of damage inflicted by the Sorcerer's Slash attribute increases. *Effective when attacking or when matching the physical attribute of the status application. |
Sorcerer's strike damage UP![]() |
1 | The damage inflicted by the Sorcerer's Strike attribute increases. *The effect is activated when attacking or when it matches the physical attribute of the status application. |
Sorcerer's pierce attribute UP![]() |
1 | The damage inflicted by the Sorcerer's Pierce attribute increases. *The effect is activated when attacking or when it matches the physical attribute of the status application. |
Sorcerer's nonattribute damage UP![]() |
1 | The damage inflicted by the Sorcerer's non-elemental magic increases.*This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Sorcerer's flame damage UP![]() |
1 | The damage inflicted by the Sorcerer's Fire attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Sorcerer's ice damage UP![]() |
1 | The damage amount inflicted by the Sorcerer's Ice attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Sorcerer's lightning damage UP![]() |
1 | The damage inflicted by the Sorcerer's Lightning attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Sorcerer's Holy Attribute Damage UP![]() |
1 | The damage inflicted by the Sorcerer's Holy attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Sorcerer's Dark Attribute Damage UP![]() |
1 | The damage inflicted by the Sorcerer's Dark attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Spirit Lancer's slash damage UP![]() |
1 | The damage inflicted by the Spirit Lancer's Slash attribute increases. *Effective when attacking or when matching the physical attribute of the status application. |
Spirit Lancer's percussion damage UP![]() |
1 | The amount of damage inflicted by the Spirit Lancer's Strike attribute increases. *This effect is activated when attacking or when matching the physical attribute of the status application. |
Spirit Lancer's shooting attribute damage UP![]() |
1 | The amount of damage inflicted increases based on the Spirit Lancer's Pierce attribute. *This effect is activated when attacking or when it matches the physical attribute of the status application. |
Spirit Lancer's nonattribute damage UP![]() |
1 | The damage inflicted by the Spirit Lancer's non-elemental magic increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Spirit Lancer's flame damage UP![]() |
1 | The damage amount inflicted by the Spirit Lancer's Fire attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Spirit Lancer's ice damage UP![]() |
1 | The damage amount inflicted by the Spirit Lancer's Ice attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Spirit Lancer's Lightning damage UP![]() |
1 | The damage amount inflicted by the Spirit Lancer's Lightning attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Spirit Lancer's Holy Attribute Damage UP![]() |
1 | The damage amount inflicted by the Spirit Lancer's Holy attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Spirit Lancer's Dark Attribute Damage UP![]() |
1 | The damage amount inflicted by the Spirit Lancer's Dark attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Spirit Dragon![]() |
1 | Crest that bestows Dragon Ability [Spirit Dragon]. |
Shiny white Bonebiter Beetle![]() |
140 | Miscellaneous Crafting Material. Insects that absorb bones with powerful digestive fluid and use them to form their own exoskeleton. Both the digestive fluid and the exoskeleton are useful as materials. |
Spirit Resonance Mudsand![]() |
140 | Sand Crafting Material Mud inhabited by spirits. Sometimes, faces appear on it, and with bursting bubbles, sounds like voices can be heard. |
Thick Bone![]() |
9 | Bone Crafting Material: Mole Troll's sturdy femur. |
Transmuted Fur![]() |
10 | Fur Crafting Material: The ominous fur of a beast that emits black mist. |
Transmuted Gold Feather![]() |
11 | Feather Crafting Material: Feathers obtained from the wings of Alchemized Harpies that shine with a golden color. |
Topaz![]() |
8 | Gem Crafting Material. A beautiful gem that shines orange. |
Thick Dragonscale![]() |
9 | Pelt Crafting Material: Thick layers of scales that have formed on the back of an earth dragon. A rare item. |
Thin Wood![]() |
1 | Wood Crafting Material: Common, thin lumber. |
Troll's Poisonous Moss![]() |
4 | Mushroom Crafting Material. Toxic moss that grows on the body of a Troll. |
Troll's Blue Poisonous Moss![]() |
9 | Mushroom Crafting Material. Can be used as a synthesis ingredient. |
Training Stakes![]() |
11 | Miscellaneous Crafting Material: A control metal stake that was embedded in a spell. |
Tomb Gravel ★ ![]() |
20 | Miscellaneous Crafting Material: Gravel scattered in the graveyard, filled with lamentation. |
Twin Magick LV.1![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Twin Magick LV.2![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Twin Magick LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Thunder Attack LV.1![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Thunder Attack LV.2![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Thunder Attack LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Thunder Affinity LV.1![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Thunder Affinity LV.2![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Thunder Affinity LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Tough Skin LV.1![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Tough Skin LV.2![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Tough Skin LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Thief Card![]() |
15 | Cards left behind by phantom thief. Can be used for "Appraisal Exchange". |
Twisted Iron Scrap ★ ![]() |
50 | Miscellaneous Crafting Material: Small pieces of iron molded for various purposes. |
Tarasque Shell![]() |
55 | Miscellaneous Crafting Material: Thinly peeled from the shell of a Tarasque, this yellow decorative material has a translucent quality. |
Thick Shell ★ ![]() |
60 | Miscellaneous Crafting Material: Very thick pieces of shell. |
Transparent Coarse Sand ★ ![]() |
65 | Sand Crafting Material: Sand made from crushed colorless transparent crystals. |
Thousand-Year Moss![]() |
60 | Mushroom Crafting Material. A very long-lived moss that adheres to the body of a Phindymian Ent. |
Toadstool Sitter![]() |
80 | Mushroom Crafting Material. A mushroom with a color resembling the darkness of twilight, opening its umbrella in the dim light. |
Twin Magick LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Twin Magick LV.4![]() |
1 | |
Thunder Attack LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Thunder Attack LV.4![]() |
1 | |
Thunder Affinity LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Thunder Affinity LV.4![]() |
1 | |
Tough Skin LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Tough Skin LV.4![]() |
1 | |
Tree Man's Charred Branch![]() |
110 | Miscellaneous Crafting Material: Burned Ent Branch The surface is charred, while the inside remains glowing red. |
Thunder Force 5![]() |
1 | Adds debilitations [Shocked], [Thunder Resist Down], and [Drenched]. *[Shocked] is effective when attacking or when the status applies the attribute of lightning. |
Thunder Force 10![]() |
1 | Adds debilitations [Shocked], [Thunder Resist Down], and [Drenched]. *[Shocked] is effective when attacking or when the status applies the attribute of lightning. |
Thunder Force 15![]() |
1 | Adds debilitations [Shocked], [Thunder Resist Down], and [Drenched]. *[Shocked] is effective when attacking or when the status applies the attribute of lightning. |
Thunder Force 20![]() |
1 | Adds debilitations [Shocked], [Thunder Resist Down], and [Drenched]. *[Shocked] is effective when attacking or when the status applies the attribute of lightning. |
Thunder Force 25![]() |
1 | Adds debilitations [Shocked], [Thunder Resist Down], and [Drenched]. *[Shocked] is effective when attacking or when the status applies the attribute of lightning. |
Thunder Force 30![]() |
1 | Adds debilitations [Shocked], [Thunder Resist Down], and [Drenched]. *[Shocked] is effective when attacking or when the status applies the attribute of lightning. |
Thunder Force 35![]() |
1 | Adds debilitations [Shocked], [Thunder Resist Down], and [Drenched]. *[Shocked] is effective when attacking or when the status applies the attribute of lightning. |
Thunder Force 40![]() |
1 | Adds debilitations [Shocked], [Thunder Resist Down], and [Drenched]. *[Shocked] is effective when attacking or when the status applies the attribute of lightning. |
Thunder Force 45![]() |
1 | Adds debilitations [Shocked], [Thunder Resist Down], and [Drenched]. *[Shocked] is effective when attacking or when the status applies the attribute of lightning. |
Thunder Force 50![]() |
1 | Adds debilitations [Shocked], [Thunder Resist Down], and [Drenched]. *[Shocked] is effective when attacking or when the status applies the attribute of lightning. |
Thunder Force 55![]() |
1 | Adds debilitations [Shocked], [Thunder Resist Down], and [Drenched]. *[Shocked] is effective when attacking or when the status applies the attribute of lightning. |
Thunder Force 60![]() |
1 | Adds debilitations [Shocked], [Thunder Resist Down], and [Drenched]. *[Shocked] is effective when attacking or when the status applies the attribute of lightning. |
Thunder Force 65![]() |
1 | Adds debilitations [Shocked], [Thunder Resist Down], and [Drenched]. *[Shocked] is effective when attacking or when the status applies the attribute of lightning. |
Thunder Force 70![]() |
1 | Adds debilitations [Shocked], [Thunder Resist Down], and [Drenched]. *[Shocked] is effective when attacking or when the status applies the attribute of lightning. |
Thunder Force 75![]() |
1 | Adds debilitations [Shocked], [Thunder Resist Down], and [Drenched]. *[Shocked] is effective when attacking or when the status applies the attribute of lightning. |
Thunder Force 80![]() |
1 | Adds debilitations [Shocked], [Thunder Resist Down], and [Drenched]. *[Shocked] is effective when attacking or when the status applies the attribute of lightning. |
Thunder Force 85![]() |
1 | Adds debilitations [Shocked], [Thunder Resist Down], and [Drenched]. *[Shocked] is effective when attacking or when the status applies the attribute of lightning. |
Thunder Force 90![]() |
1 | Adds debilitations [Shocked], [Thunder Resist Down], and [Drenched]. *[Shocked] is effective when attacking or when the status applies the attribute of lightning. |
Thunder Force 95![]() |
1 | Adds debilitations [Shocked], [Thunder Resist Down], and [Drenched]. *[Shocked] is effective when attacking or when the status applies the attribute of lightning. |
Thunder Force 100![]() |
1 | Adds debilitations [Shocked], [Thunder Resist Down], and [Drenched]. *[Shocked] is effective when attacking or when the status applies the attribute of lightning. |
Tough Skin LV.5![]() |
1 | |
Tough Skin LV.6![]() |
1 | |
Thunder Attack LV.5![]() |
1 | |
Thunder Attack LV.6![]() |
1 | |
Twin Magick LV.5![]() |
1 | |
Twin Magick LV.6![]() |
1 | |
Thunder Affinity LV.5![]() |
1 | |
Thunder Affinity LV.6![]() |
1 | |
Trickle LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Trickle LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Trickle LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Trickle LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
The White Dragon![]() |
1 | Crest that bestows Dragon Ability [White Dragon]. |
The Golden Dragon![]() |
1 | Crest that bestows Dragon Ability [Golden Dragon]. |
Tree Core Grass![]() |
130 | Floral Crafting Material. While it only grows a few centimeters tall, this mysterious plant shines with the same color as the core tree. |
The Wise Wizard's Chronicles![]() |
130 | Materials for crafting magical grimoires. Part of the books that are managed by priests and noblemen. Detailed accounts of Lestania's history. |
Transformed black wing membrane![]() |
130 | Feather Crafting Material. Wing membrane of a black dragon deformed by vast and unstable dragon force. |
Tinctura![]() |
130 | Ore Crafting Material. A synthetic ore that serves as a catalyst to transform iron and lead into gold and silver. It was created by ancient alchemists but remains incomplete, with its properties being unstable. |
Tusk Craftwork [Heroic]![]() |
15 | Processed items with patterns engraved on animal fangs. |
Tusk Craftwork [Stream]![]() |
15 | Processed items with patterns engraved on animal fangs. |
Tusk Craftwork [Dragonfly]![]() |
15 | Processed items with patterns engraved on animal fangs. |
Tusk Craftwork [Great Whale]![]() |
15 | Processed items with patterns engraved on animal fangs. |
Tusk Craftwork [Phoenix]![]() |
15 | Processed items with patterns engraved on animal fangs. |
Tidal Grimoire![]() |
15 | A typical Grimoire with a blue cover. |
Temple Garden Dragon Cotton![]() |
145 | Floral Crafting Material. A valuable commodity, cotton, grown by the priests in a corner of the medicinal garden inside the White Dragon Temple. It contains a small amount of Dragon Force. |
Undead Carrion![]() |
1 | Meat-based crafting material. Decayed meat of undead and other immortals. |
Undead Extract![]() |
6 | Liquid Crafting Material: Undead (LV. 25+) Immortal Essence |
Unrefined Demon Wine![]() |
4 | Liquid Crafting Material: Cloudy liquor. Not suitable for consumption as is. |
Unappraised Moon Trinket (Soldier) ★ ![]() |
15 | Jewelry available in the "Appraisal Exchange". Its effect is unknown. |
Unyielding Posture LV.1![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Unyielding Posture LV.2![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Unyielding Posture LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Unappraised Moon Trinket (General) ★ ![]() |
20 | Jewelry available in the "Appraisal Exchange". Its effect is unknown. |
Unappraised Moon Trinket (King)![]() |
25 | Jewelry available in the "Appraisal Exchange". Its effect is unknown. |
Unappraised Moon Trinket (Emperor)![]() |
30 | Jewelry available in the "Appraisal Exchange". Its effect is unknown. |
Unappraised Star Trinket (Soldier) ★ ![]() |
15 | Jewelry available in the "Appraisal Exchange". Its effect is unknown. |
Unappraised Star Trinket (General) ★ ![]() |
20 | Jewelry available in the "Appraisal Exchange". Its effect is unknown. |
Unappraised Star Trinket (King)![]() |
25 | Jewelry available in the "Appraisal Exchange". Its effect is unknown. |
Unappraised Star Trinket (Emperor)![]() |
30 | Jewelry available in the "Appraisal Exchange". Its effect is unknown. |
Unappraised Flower Trinket (Soldier) ★ ![]() |
15 | Jewelry available in the "Appraisal Exchange". Its effect is unknown. |
Unappraised Flower Trinket (General) ★ ![]() |
20 | Jewelry available in the "Appraisal Exchange". Its effect is unknown. |
Unappraised Flower Trinket (King)![]() |
25 | Jewelry available in the "Appraisal Exchange". Its effect is unknown. |
Unappraised Flower Trinket (Emperor)![]() |
30 | Jewelry available in the "Appraisal Exchange". Its effect is unknown. |
Unappraised Wind Trinket (Soldier) ★ ![]() |
15 | Jewelry available in the "Appraisal Exchange". Its effect is unknown. |
Unappraised Wind Trinket (General) ★ ![]() |
20 | Jewelry available in the "Appraisal Exchange". Its effect is unknown. |
Unappraised Wind Trinket (King)![]() |
25 | Jewelry available in the "Appraisal Exchange". Its effect is unknown. |
Unappraised Wind Trinket (Emperor)![]() |
30 | Jewelry available in the "Appraisal Exchange". Its effect is unknown. |
United Energy LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
United Energy LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
United Energy LV.4![]() |
1 | |
United Energy LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
United Energy LV.5![]() |
1 | |
Unidentified Dragon Trinket (Fighter)![]() |
50 | Jewelry that can be used for "Appraisal Exchange" and has augment effects for Fighters. |
Unidentified Dragon Trinket (Seeker)![]() |
50 | Jewelry that can be used for "Appraisal Exchange" and has augment effects for Seekers. |
Unidentified Dragon Trinket (Hunter)![]() |
50 | Jewelry that can be used for "Appraisal Exchange" and has augment effects for Hunters. |
Unidentified Dragon Trinket (Priest)![]() |
50 | Jewelry that can be used for "Appraisal Exchange" and has augment effects for Priests. |
Unidentified Dragon Trinket (Shield Sage)![]() |
50 | Jewelry that can be used for "Appraisal Exchange" and has augment effects for Shield Sages. |
Unidentified Dragon Trinket (Sorcerer)![]() |
50 | Jewelry that can be used for "Appraisal Exchange" and has augment effects for Sorcerers. |
Unidentified Dragon Trinket (Warrior)![]() |
50 | Jewelry that can be used for "Appraisal Exchange" and has augment effects for Warriors. |
Unidentified Dragon Trinket (Element Archer)![]() |
50 | Jewelry that can be used for "Appraisal Exchange" and has augment effects for Element Archers. |
Unidentified Dragon Trinket (Alchemist)![]() |
50 | Jewelry that can be used for "Appraisal Exchange" and has augment effects for Alchemists. |
United Energy LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
United Energy LV.6![]() |
1 | |
Unidentified Dragon Trinket (Spirit Lancer)![]() |
50 | Jewelry that can be used for "Appraisal Exchange" and has augment effects for Spirit Lancers. |
Undead Wolf's Fang![]() |
95 | Fang Crafting Material: Fang of the Magic Skeleton Warg. |
Undead Nail Shaving![]() |
85 | Miscellaneous Crafting Material: Scratched the ground and obtained the worn-out claws of a deceased. |
Undead Destroyer Stone ★ ![]() |
85 | Crafting Material for adding additional stats to weapons. A refined stone made from a special material. Adds "Undead Slayer" to weapons. |
Underworld Drop![]() |
95 | Liquid Crafting Material: A substance formed by the accumulation of countless lost souls. |
Unappraised Snow Trinket (Soldier) ★ ![]() |
75 | Jewelry available in the "Appraisal Exchange". Its effect is unknown. |
Unappraised Snow Trinket (General) ★ ![]() |
80 | Jewelry available in the "Appraisal Exchange". Its effect is unknown. |
Unappraised Snow Trinket (King)![]() |
85 | Jewelry available in the "Appraisal Exchange". Its effect is unknown. |
Unappraised Snow Trinket (Emperor)![]() |
90 | Jewelry available in the "Appraisal Exchange". Its effect is unknown. |
Unappraised Flight Trinket (Soldier) ★ ![]() |
85 | Jewelry available in the "Appraisal Exchange". Its effect is unknown. |
Unappraised Flight Trinket (General) ★ ![]() |
90 | Jewelry available in the "Appraisal Exchange". Its effect is unknown. |
Unappraised Flight Trinket (King)![]() |
95 | Jewelry available in the "Appraisal Exchange". Its effect is unknown. |
Unappraised Flight Trinket (Emperor)![]() |
100 | Jewelry available in the "Appraisal Exchange". Its effect is unknown. |
Undead Destroyer Stone Shard ★ ![]() |
80 | Fragments of a forged stone made from a special material. When combined in item crafting, it becomes a crafting material that adds additional stats. |
Unyielding Posture LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Unyielding Posture LV.4![]() |
1 | Gain the same effects as the target Augment. |
Unyielding Posture LV.4![]() |
1 | |
Unrefined Alloy Lump![]() |
95 | Metal Crafting Material: Fragments of some alloy processed item, deformed as if melted, the original form is unknown. |
Unappraised Water Trinket (Soldier) ★ ![]() |
95 | Jewelry available in the "Appraisal Exchange". Its effect is unknown. |
Unappraised Water Trinket (General) ★ ![]() |
100 | Jewelry available in the "Appraisal Exchange". Its effect is unknown. |
Unappraised Water Trinket (King)![]() |
105 | Jewelry available in the "Appraisal Exchange". Its effect is unknown. |
Unappraised Water Trinket (Emperor)![]() |
110 | Jewelry available in the "Appraisal Exchange". Its effect is unknown. |
Urteca Hot Spring Water ★ ![]() |
110 | Liquid Crafting Material: Obtained from various locations in the Urteca Mountains, where hot springs water flows. |
Unappraised Cloud Trinket (Soldier) ★ ![]() |
105 | Jewelry available in the "Appraisal Exchange". Its effect is unknown. |
Unappraised Cloud Trinket (General)![]() |
110 | Jewelry available in the "Appraisal Exchange". Its effect is unknown. |
Unappraised Cloud Trinket (King)![]() |
115 | Jewelry available in the "Appraisal Exchange". Its effect is unknown. |
Unappraised Cloud Trinket (Emperor)![]() |
120 | Jewelry available in the "Appraisal Exchange". Its effect is unknown. |
Unidentified Dragon Trinket II (High Scepter)![]() |
50 | Jewelry that can be used for "Appraisal Exchange" and has augment effects for High Scepter. |
Unidentified Dragon Trinket II (Fighter)![]() |
50 | Jewelry that can be used for "Appraisal Exchange" and has augment effects for Fighters. |
Unidentified Dragon Trinket II (Hunter)![]() |
50 | Jewelry that can be used for "Appraisal Exchange" and has augment effects for Hunters. |
Unidentified Dragon Trinket II (Priest)![]() |
50 | Jewelry that can be used for "Appraisal Exchange" and has augment effects for Priest. |
Unidentified Dragon Trinket II (Shield Sage)![]() |
50 | Jewelry that can be used for "Appraisal Exchange" and has augment effects for Shield Sages. |
Unidentified Dragon Trinket II (Seeker)![]() |
50 | Jewelry that can be used for "Appraisal Exchange" and has augment effects for Seekers. |
Unidentified Dragon Trinket II (Sorcerer)![]() |
50 | Jewelry that can be used for "Appraisal Exchange" and has augment effects for Sorcerers. |
Unidentified Dragon Trinket II (Element Archer)![]() |
50 | Jewelry that can be used for "Appraisal Exchange" and has augment effects for Element Archers. |
Unidentified Dragon Trinket II (Warrior)![]() |
50 | Jewelry that can be used for "Appraisal Exchange" and has augment effects for Warriors. |
Unidentified Dragon Trinket II (Alchemist)![]() |
50 | Jewelry that can be used for "Appraisal Exchange" and has augment effects for Alchemists. |
Unidentified Dragon Trinket II (Spirit Lancer)![]() |
50 | Jewelry that can be used for "Appraisal Exchange" and has augment effects for Spirit Lancers. |
Unidentified Dragon Trinket (High Scepter)![]() |
50 | Jewelry that can be used for "Appraisal Exchange" and has augment effects for High Scepter. |
Undead Slayer +9![]() |
1 | "Undead Slayer" added. |
Undead Slayer +12![]() |
1 | "Undead Slayer" added. |
Undead Slayer +15![]() |
1 | "Undead Slayer" added. |
Undead Slayer +18![]() |
1 | "Undead Slayer" added. |
Undead Slayer +21![]() |
1 | "Undead Slayer" added. |
Undead Slayer +24![]() |
1 | "Undead Slayer" added. |
Undead Slayer +27![]() |
1 | "Undead Slayer" added. |
Undead Slayer +30![]() |
1 | "Undead Slayer" added. |
Undead Slayer +33![]() |
1 | "Undead Slayer" added. |
Undead Slayer +36![]() |
1 | "Undead Slayer" added. |
Undead Slayer +39![]() |
1 | "Undead Slayer" added. |
Undead Slayer +42![]() |
1 | "Undead Slayer" added. |
Undead Slayer +45![]() |
1 | "Undead Slayer" added. |
Undead Slayer +48![]() |
1 | "Undead Slayer" added. |
Undead Slayer +51![]() |
1 | "Undead Slayer" added. |
Undead Slayer +54![]() |
1 | "Undead Slayer" added. |
Undead Slayer +57![]() |
1 | "Undead Slayer" added. |
Undead Slayer +60![]() |
1 | "Undead Slayer" added. |
Undead Slayer +63![]() |
1 | "Undead Slayer" added. |
Undead Slayer +66![]() |
1 | "Undead Slayer" added. |
Undead Slayer +69![]() |
1 | "Undead Slayer" added. |
Undead Slayer +72![]() |
1 | "Undead Slayer" added. |
Undead Slayer +75![]() |
1 | "Undead Slayer" added. |
Undead Slayer +78![]() |
1 | "Undead Slayer" added. |
Undead Slayer +81![]() |
1 | "Undead Slayer" added. |
Undead Slayer +84![]() |
1 | "Undead Slayer" added. |
Undead Slayer +87![]() |
1 | "Undead Slayer" added. |
Undead Slayer +90![]() |
1 | "Undead Slayer" added. |
Unyielding Posture LV.5![]() |
1 | |
Unyielding Posture LV.6![]() |
1 | |
Undead Proficiency LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Undead Proficiency LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Undead Proficiency LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Undead Proficiency LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Volden Medal![]() |
8 | The honorable emblem that is only awarded to those who have achieved great feats in the Volden Mines. It can be used as a crafting material for specific equipment. |
Vision Quartz ★ ![]() |
20 | Gem Crafting Material: A gem said to seal the memories of a bygone era. |
Volden Quality Coal ★ ![]() |
20 | Ore Crafting Material: An extremely high-quality coal produced in the Volden Mines. |
Voldic Diamond ★ ![]() |
20 | Gem Crafting Material: High-quality diamonds that can be found rarely in the Volden Mines. |
Viscous Meat ★ ![]() |
35 | Meat Crafting Material: Meat that develops a strong stickiness as it rots. |
Vigorous Vitality LV.1![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Vigorous Vitality LV.2![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Vigorous Vitality LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Valley Spring Water![]() |
45 | Liquid Crafting Material: Natural water rich in minerals polished by the valley. |
Violent Release LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Violent Release LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Violent Release LV.4![]() |
1 | |
Violent Release LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Violent Release LV.5![]() |
1 | |
Violent Release LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Violent Release LV.6![]() |
1 | |
Victorious Chance Stone ★ ![]() |
85 | Crafting Material for adding additional stats to weapons. A refined stone made from a special material. Adds Chance Attack to weapons. |
Volcanic Sand![]() |
80 | Sand Crafting Material: Sand particles containing various minerals derived from volcanoes. |
Volcanic Glass![]() |
85 | Sand Crafting Material: Fine glass particles that have rained down from the volcano. |
Victorious Chance Stone Shard ★ ![]() |
80 | Fragments of a forged stone made from a special material. When combined in item crafting, it becomes a crafting material that adds additional stats. |
Vigorous Vitality LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Vigorous Vitality LV.4![]() |
1 | |
Void's Heartbeat![]() |
110 | Miscellaneous Crafting Material: Dark power compressed and released in pulses. |
Volcanic Tuff ★ ![]() |
110 | Ore Crafting Material: A stone formed from solidified volcanic ash that has accumulated. |
Volcanic Mountain Ash ★ ![]() |
110 | Sand Crafting Material: Volcanic ash imbued with a faint Dragon Force, spewing from Firefall Mountain. |
Vigorous Vitality LV.5![]() |
1 | |
Vigorous Vitality LV.6![]() |
1 | |
Violence LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Violence LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Violence LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Violence LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Weight Reduction![]() |
1 | Weight of equipped gear is reduced |
White Lion Pelt![]() |
9 | Pelt Crafting Material A pure white fur from a white lion, without any blemishes. A rare item. |
Water Dragon Fang![]() |
8 | Fang Crafting Material: Lindwurm's sharp fang. A rare item. |
Witch's Grimoire![]() |
11 | Grimoire Crafting Material: A black leather-bound grimoire held by the Ghost Princess. |
White Liquor![]() |
5 | Liquid Crafting Material. A alcohol starter made from grains and other crops. The base for ale. |
White Shining Sand![]() |
8 | Sand Crafting Material: A very fine sand that shines white. |
Witch's Velvet![]() |
12 | Cloth Crafting Material: Part of the Empress Ghost's dress. |
White Wood![]() |
7 | Wood Crafting Material: A white, extremely hard and resistant wood. |
Wild Herb![]() |
3 | Floral Crafting Material: A vibrant herb with a strong vitality. |
White Seashell![]() |
2 | Miscellaneous Crafting Material: Shells commonly found near water. |
White Dragon Attack Upgrade Rock![]() |
8 | The highest quality refining material to enhance the quality of the main weapon. It has a high success rate and, when synthesized during item production, increases the number of mounted Crests by 2 (3 in the case of a major success). |
White Dragon Defense Upgrade Rock![]() |
8 | The highest quality refinement material for head, body, arms, and leg armor. It has a high success rate and, when synthesized during item production, increases the number of Crest slots by 2 (3 in the case of a major success). |
Writhing Live Bark![]() |
12 | Wood Crafting Material: Bark that flinches. A rare item obtained by carving it from Ents (LV. 55~). |
Wind Twine![]() |
12 | String Crafting Material: High-tech, invisible thread that is spun incredibly thin and light. |
Weightless Ring Plate![]() |
12 | A ring-shaped plate that feels almost weightless. A precious item forged by combining various materials. It seems to be eligible for "Appraisal Exchange" as a trading object. |
Water of Chaos![]() |
11 | Crafting materials with limited availability: Mysterious water that induces disorder in the order. |
White Wings Radiant Crystal![]() |
9 | Item sent to the protector of Lestania. It is imbued with the power of the Great White Dragon. |
Wind-Wrought Ring Plate![]() |
9 | A ring-shaped plate with a coat of arms design, modeled after the wind. A precious item forged by combining various materials. It seems to be eligible for "Appraisal Exchange" as a trading object. |
Winged Crest Ring Plate![]() |
9 | A ring-shaped plate with a coat of arms design, modeled after wings. A precious item forged by combining various materials. It seems to be eligible for "Appraisal Exchange" as a trading object. |
Water of Ruin![]() |
45 | Crafting materials with limited availability: Mysterious water that entices towards destruction. |
White Knights Medal![]() |
30 | An honorable badge sent only to those who have achieved great merits throughout all of Lestania and have been recognized by the White Knights. Can be used as a crafting material for specific equipment. |
Weighted LV.1![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Weighted LV.2![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Weighted LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
White Bone Rock![]() |
50 | Ore Crafting Material: Rock with a limestone-like appearance resembling bones. |
Wijnruit![]() |
50 | Floral Crafting Material: Herb with a refreshing scent that repels insects. |
Well-Practiced LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Well-Practiced LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Well-Practiced LV.4![]() |
1 | |
Well-Practiced LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Well-Practiced LV.5![]() |
1 | |
Well-Practiced LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Well-Practiced LV.6![]() |
1 | |
Winged Beast's Heart![]() |
85 | Meat Crafting Material: A robust heart that supports the massive flight of powerful Winged Beasts (LV. 80 and above). |
Warm Mud![]() |
95 | Sand Crafting Material: Warm and muddy mud from a hot spring area. |
Weighted LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Weighted LV.4![]() |
1 | |
Waterweed![]() |
100 | Floral Crafting Material: Inconspicuous colored water grass that thrives at the bottom of water. |
War Demon's Ancestor Nasal Cartilage![]() |
100 | Meat Crafting Material: Cartilage that forms the developed nose of the Ancestor Orc. |
War Dancing Large Feather![]() |
105 | Feather Crafting Material: Nightmare feathers that have been enslaved by the Demon Army, with the lingering smell of gunpowder. |
War Demon Ancestor's Large Tusk![]() |
105 | Fang Crafting Material: Ancestor Orc fang, which is several times larger than Dwarf Orc's. |
Water Purification Stone Powder![]() |
105 | Sand Crafting Material: A mineral powder that has the ability to solidify impurities in water. |
War-Ready Break Stone Shard![]() |
80 | Fragments of a forged stone made from a special material. When combined in item crafting, it becomes a crafting material that adds additional stats. |
Winged Slayer's Stone Shard![]() |
80 | Fragments of a forged stone made from a special material. When combined in item crafting, it becomes a crafting material that adds additional stats. |
War-Ready Break Stone ★ ![]() |
85 | Crafting Material for adding additional stats to weapons. A refined stone made from a special material. Adds "War Ready Slayer" to weapons. |
Winged Slayer's Stone ★ ![]() |
85 | Crafting Material for adding additional stats to weapons. A refined stone made from a special material. Adds "Winged Beasts Slayer" to weapons. |
War-Ready Slayer +9![]() |
1 | "War-Ready Slayer" added. |
War-Ready Slayer +12![]() |
1 | "War-Ready Slayer" added. |
War-Ready Slayer +15![]() |
1 | "War-Ready Slayer" added. |
War-Ready Slayer +18![]() |
1 | "War-Ready Slayer" added. |
War-Ready Slayer +21![]() |
1 | "War-Ready Slayer" added. |
War-Ready Slayer +24![]() |
1 | "War-Ready Slayer" added. |
War-Ready Slayer +27![]() |
1 | "War-Ready Slayer" added. |
War-Ready Slayer +30![]() |
1 | "War-Ready Slayer" added. |
War-Ready Slayer +33![]() |
1 | "War-Ready Slayer" added. |
War-Ready Slayer +36![]() |
1 | "War-Ready Slayer" added. |
War-Ready Slayer +39![]() |
1 | "War-Ready Slayer" added. |
War-Ready Slayer +42![]() |
1 | "War-Ready Slayer" added. |
War-Ready Slayer +45![]() |
1 | "War-Ready Slayer" added. |
War-Ready Slayer +48![]() |
1 | "War-Ready Slayer" added. |
War-Ready Slayer +51![]() |
1 | "War-Ready Slayer" added. |
War-Ready Slayer +54![]() |
1 | "War-Ready Slayer" added. |
War-Ready Slayer +57![]() |
1 | "War-Ready Slayer" added. |
War-Ready Slayer +60![]() |
1 | "War-Ready Slayer" added. |
War-Ready Slayer +63![]() |
1 | "War-Ready Slayer" added. |
War-Ready Slayer +66![]() |
1 | "War-Ready Slayer" added. |
War-Ready Slayer +69![]() |
1 | "War-Ready Slayer" added. |
War-Ready Slayer +72![]() |
1 | "War-Ready Slayer" added. |
War-Ready Slayer +75![]() |
1 | "War-Ready Slayer" added. |
War-Ready Slayer +78![]() |
1 | "War-Ready Slayer" added. |
War-Ready Slayer +81![]() |
1 | "War-Ready Slayer" added. |
War-Ready Slayer +84![]() |
1 | "War-Ready Slayer" added. |
War-Ready Slayer +87![]() |
1 | "War-Ready Slayer" added. |
War-Ready Slayer +90![]() |
1 | "War-Ready Slayer" added. |
Winged Slayer +9![]() |
1 | "Winged Slayer" added. |
Winged Slayer +12![]() |
1 | "Winged Slayer" added. |
Winged Slayer +15![]() |
1 | "Winged Slayer" added. |
Winged Slayer +18![]() |
1 | "Winged Slayer" added. |
Winged Slayer +21![]() |
1 | "Winged Slayer" added. |
Winged Slayer +24![]() |
1 | "Winged Slayer" added. |
Winged Slayer +27![]() |
1 | "Winged Slayer" added. |
Winged Slayer +30![]() |
1 | "Winged Slayer" added. |
Winged Slayer +33![]() |
1 | "Winged Slayer" added. |
Winged Slayer +36![]() |
1 | "Winged Slayer" added. |
Winged Slayer +39![]() |
1 | "Winged Slayer" added. |
Winged Slayer +42![]() |
1 | "Winged Slayer" added. |
Winged Slayer +45![]() |
1 | "Winged Slayer" added. |
Winged Slayer +48![]() |
1 | "Winged Slayer" added. |
Winged Slayer +51![]() |
1 | "Winged Slayer" added. |
Winged Slayer +54![]() |
1 | "Winged Slayer" added. |
Winged Slayer +57![]() |
1 | "Winged Slayer" added. |
Winged Slayer +60![]() |
1 | "Winged Slayer" added. |
Winged Slayer +63![]() |
1 | "Winged Slayer" added. |
Winged Slayer +66![]() |
1 | "Winged Slayer" added. |
Winged Slayer +69![]() |
1 | "Winged Slayer" added. |
Winged Slayer +72![]() |
1 | "Winged Slayer" added. |
Winged Slayer +75![]() |
1 | "Winged Slayer" added. |
Winged Slayer +78![]() |
1 | "Winged Slayer" added. |
Winged Slayer +81![]() |
1 | "Winged Slayer" added. |
Winged Slayer +84![]() |
1 | "Winged Slayer" added. |
Winged Slayer +87![]() |
1 | "Winged Slayer" added. |
Winged Slayer +90![]() |
1 | "Winged Slayer" added. |
Weighted LV.5![]() |
1 | |
Weighted LV.6![]() |
1 | |
War-Ready Proficiency LV.3![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
War-Ready Proficiency LV.4![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
War-Ready Proficiency LV.5![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
War-Ready Proficiency LV.6![]() |
1 | Gain the same effects as the target ability. Effects do not stack. |
Warrior's slash damage UP![]() |
1 | The amount of damage inflicted by the Warrior's Slash attribute increases. *Effective when attacking or when matching the physical attribute of the status application. |
Warrior Strike Damage UP![]() |
1 | The damage inflicted by the Warrior's Strike attribute increases. *The effect is activated when attacking or when it matches the physical attribute of the status application. |
Warrior's pierce damage UP![]() |
1 | The amount of damage inflicted increases based on the Warrior's Pierce attribute. *This effect is activated when attacking or when it matches the physical attribute of the status application. |
Warrior's nonattribute damage UP![]() |
1 | The damage inflicted by the Warrior's non-elemental magic increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Warrior's flame damage UP![]() |
1 | The damage inflicted by the Warrior's Fire attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Warrior's ice damage UP![]() |
1 | The damage amount inflicted by the Warrior's Ice attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Warrior lightning damage UP![]() |
1 | The damage inflicted by the Warrior's Lightning attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Warrior's Holy Attribute Damage UP![]() |
1 | The damage inflicted by the Warrior's Holy attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Warrior's Dark Attribute Damage UP![]() |
1 | The damage inflicted by the Warrior's Dark attribute increases. *This effect is activated when attacking or when matching the attribute of the status application. (Note: This effect is invalid during enchantment changes). |
Yellow Thyme![]() |
5 | Floral Crafting Material: Yellow herb with delicate leaves and effects. |
Yellow Dye![]() |
1 | By using Crafting, you can change the color of equipment of a certain grade or higher to "Yellow". (Note: Some equipment cannot be color-changed.) |
Zandoratalis![]() |
10 | Floral Crafting Material: A special herb that only grows in the Zandora region of the northern continent. |
Zuhl's Large Horn![]() |
12 | Horn Crafting Material: Large curved horn from the mighty Zuhl. |
Zandora Medal![]() |
11 | The honorable emblem that is only awarded to those who have achieved great feats in the Zandora Wastelands. It can be used as a crafting material for specific equipment. |
Zircon![]() |
150 | Gem Crafting Material. A beautiful gem that shines yellow. |